defendTHIS!

Started by Alienhead, June 27, 2022, 01:49:53

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Alienhead

Hey guys..    I posted a worklog and screenshot blog on Itchio a few weeks back..   Just thought I'd share my game project with syntax bomb.

https://aliencodex.itch.io/defendthis

Qube

That looks pretty sweet ;D You should put up a video so we can see what it looks like in action.

Loving your 165 days to release :))
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Alienhead

I'll get a video up this weekend, out of town for a few days starting tomorrow.  164 to go ! :)


Alienhead

Sorry for the delay,  I spent the last month embedding command line console control into the game engine,  but it's finished.

I finished up my console integration this week. Thought I'd post a small demo.  The console lets me control nearly all aspects of the game, from graphics, to script assignment and for development I'm able to command enemies from the console then save the commands ( if I liked the outcome ) so I can easily assign them back to an enemy on startup. This makes scripting Boss'es much easier and I can add characteristic details I never thought possible by just staring at a code editor. :)

Anyways, this demo shows graphics and some shader control, I'll post a demo on controlling mobs and other game aspects later this month. This is a NON-GAMEPLAY demo.

https://youtu.be/W4Z0W1tsJn0

https://aliencodex.itch.io/defendthis