PureBasic Terrain.png

Started by Pfaber11, October 21, 2019, 18:41:00

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Pfaber11

#30
Hi going a bit off topic here but I know PureBasic uses the Ogre 3D engine  but I read somewhere that you can also use openGL
is this true and Directx 9.0c . I know I'm using Ogre and Directx 9.0c and am I also using openGL . What is the relationship here. Thanks for reading . Happy coding.   
    well I've taken a day off from coding today 16 days after downloading purebasic . it really couldn't of gone much better. did get stuck for a couple of days on terrain building but discovered the problem and now all is sweet. it turned out to be a lack of directx 9.0c which was stopping some of the terrain stuff from working. free download 10 minutes and sorted once the problem was identified . happy coding. out
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz
HP Desktop AMD 3700 16GB ram 2 GB graphics card windows 10

Pfaber11

Well I've been learning more and now have bumpy terrain with gliding over it very similar programming to AGK to move over the hills . works flawlessly too. I am coming to the conclusion that purebasic is no harder to learn than AGK classic once you get the ball moving . I got my textures for my terrain by photographing a rug very close up and it works a treat tried a rough stone brick as well but wasn't as good . Thanks for reading .
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz
HP Desktop AMD 3700 16GB ram 2 GB graphics card windows 10