Here's something I knocked this morning....
(https://vjointeractive.files.wordpress.com/2018/04/book.png)
for those who like data:
vertexes:266
faces:418
colors:43
Excellent.
Very nice, but wierd. If I had a book like that I'd donate it to the local library.
LOL, who knows what you might find in it's pages ::)
Looks like something out of Hearthstone.
hearthstone is a good level to aim for :)
looks awesome
Great work :D
Thanks, I should try and bring it over to the new renderer... ;D
This model looks just awesome!
nice, but i would not call this low polys !
Quote from: RemiD on October 11, 2019, 06:07:25
nice, but i would not call this low polys !
Ask 1999 what lowpoly is, ask 2005 and ask 2019.
bye
Ron
ok, so you're correct - it's very low poly! :P
I tried to find the original file - lost on the machine, so I quickly edged the original image to show the base model underneath it for you...
(https://vjointeractive.files.wordpress.com/2019/10/book.png)
I've also recreated the original model (about 10 mins work) to show how it was put together:
(https://vjointeractive.files.wordpress.com/2019/10/screenshot-2019-10-11-at-07.24.55.png)
vertexes probably about 200-300
it would be possible to cut that in half and still keep the general look though
if you were creating a first person view game, i would understand so many details, but for top down view games or side view games, or isometric view games, like what you usually create, too many unecessary details imo... (assuming it is for your game "honeythings", i am not sure)
but at least, from what you posted in the past, it must be one surface, one texture, so it is already a good thing...