SyntaxBomb - Indie Coders
Media => Graphics => Topic started by: Amon on March 03, 2023, 11:21:57
What is everyone currently using to export to .b3d file format which can do animations as well?
..best bet is to export to FBX, and then convert FBX->B3D with UltimateUnwrap. Its perfect for it. It does both static and animated meshes.
Quote from: Naughty Alien on March 03, 2023, 13:12:37..best bet is to export to FBX, and then convert FBX->B3D with UltimateUnwrap. Its perfect for it. It does both static and animated meshes.
That actually worked perfectly. I had a broken b3d file that I bought from cgtrader. It came a b3d version but it refused to work properly. I did as you said, I loaded the fbx version with the animation into Ultimate Unwrap 3d and exported to b3d and now it works perfectly.
Thanks dude.
i use fragmotion to make meshes, i really like it, i can do everything with it : moddeling, uvmapping, 3dpainting, rigging, skinning, animating...
and i use photofiltre to make textures...
Fragmotion is used generally but there are plugins for milkshape3d and blender.