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September 26, 2021, 10:44:53

Author Topic: Code a game comp - Virus - Feb 7th to Apr 18th 2021  (Read 9227 times)

Offline RemiD

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #150 on: April 20, 2021, 18:05:46 »
@Steve Elliott>> thanks for the test / comments. :)


i would have liked to add in-game help screens, i think this is very important to make it easy to understand how to play... you guys are more patient, because you are programmers...


what do you think of the sounds volume ? too low ? too high ? the volume can be quite different depending on the computer / speakers / headphones...
i plan to add a way to increase / decrease the volume in-game...


( btw, once enough KillerCells (KCells) have been created, and if you call them at different areas of the pipe, it is possible to kill all the viruses and win the game  :D )
« Last Edit: April 20, 2021, 18:07:46 by RemiD »
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Offline Steve Elliott

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #151 on: April 20, 2021, 19:44:55 »
Quote
what do you think of the sounds volume ? too low ? too high ?

I certainly think the sound effects could do with some more volume (X3) and maybe some slight echo because of the tunnel-like environment.

Perhaps some background music for version 2 after the comp.
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Offline RemiD

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #152 on: April 21, 2021, 09:09:34 »
Quote
the sound effects could do with some more volume (X3)
noted. thanks


for the next version (after the competition) :
i have added a way to increase / decrease the volume in-game

now i am working on notifications in-game (when a KCell is available)

and then helps screens in-game
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Offline Scaremonger

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #153 on: April 24, 2021, 08:33:43 »
Quote
I've been meaning to publish it here for you guys to pull apart. ;)

Yeah go for it, the game certainly runs very smoothly.  The high frame rate approach is quite popular, I just think it takes a lot of resources to run the updates so hard.  But it's also very dependant on the game, for your game it's ideal.

I've just published (on a different thread) the new Game Loop I used in VIRUX. Hope you guys don't find any massive bugs!

Si...

Offline Qube

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #154 on: April 26, 2021, 00:09:16 »
Competition is now closed...

Well done to those who submitted their game for this competition. I will be upping the voting thread tonight ( Apr 26th ) with the relevant details.

Could those that have entered please post here a link to your latest version available now that bug fix week has ended, thanks.
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Until the next time.


Offline RemiD

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #156 on: April 26, 2021, 08:13:00 »
VShooter
screenshot : http://rd-stuff.fr/blitz3d/VShooter-screenshot-20210418.png
latest download link : (fixed the bug of the millisecs() negative value on Windows10)
http://rd-stuff.fr/blitz3d/VShooter-20210419-1203EXE.zip
http://rd-stuff.fr/blitz3d/VShooter-20210419-1203EXE.7z

should work with Windows xp, vista, 7, 8, 10
you need a keyboard + a mouse to play

more details : https://www.syntaxbomb.com/index.php/topic,8347.msg347049622.html#msg347049622
« Last Edit: April 26, 2021, 09:42:53 by RemiD »
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Offline metamorpho

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Offline STEVIE G

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #158 on: April 26, 2021, 10:21:48 »

Offline Scaremonger

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #159 on: April 30, 2021, 19:34:30 »

I'm having a bit of an issue with Wuhan Gang.

I cannot get it to run in Wine; but on my Windows laptop, Windows Defender is flagging it as a "Win32/Zpevdo.B" Trojan and sticking it into quarantine. It also has a problem with McAfee which reports it as "Artemis!08E5B51F6812".

I know this competition was called Virus, but...  ;D

Is anyone else having issues with it?

Offline RemiD

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #160 on: April 30, 2021, 20:26:24 »
@Scaremonger>>no detection with microsoft virus essentials, and with malwarebytes.

in doubt, there is the website virustotal.com, where you can upload an executable.

i am going to check again on my side...

indeed Wuhan gang (blitz3d executable) is detected as malware by 6 companies
virustotal.com/gui/file/e78760447f2f15d43a839c13e5eb0b414fde1454cc084a9a267ade0ae33f7e28/detection

whereas Vshooter (blitz3d executable) is  not detected as malware...
virustotal.com/gui/file/97c2c7c7d9b525d4fb6459bdf0dddceacfb3b559b6ff24844463c10b804901fc/detection

strange...


@Stevie G>> are you doing something special in your game ? writing / reading external files ? writing / reading in memory ?
« Last Edit: April 30, 2021, 21:00:37 by RemiD »
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Offline STEVIE G

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #161 on: April 30, 2021, 22:00:27 »
Nothing dodgy going on I promise. It uses the dx7 dll but the dplay one is there to prevent win10 users being asked to install it. I do read and write to an options file in the data folder, local to the game, but that is all.  I do the same with all my games. Maybe as there's some text in the splash which mentions 'virus' its picking this up as something dodgy?

Its been downloaded more than 200 times and no one has mentioned this issue.

Offline Scaremonger

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #162 on: May 01, 2021, 10:08:27 »
I added it as an exclusion and it ran fine (Probably too fine as I've been playing it for ages this morning).

VirusTotal.com gave loads of information about what the file was doing and the registry keys it is using but I cannot see anything that would warrant a quarantine. Its a useful resource that I didn't know about but it is a bit weird why this file was treated in this way.

Awesome game...

Going to go play it again before the wife gets up and wants me to take her shopping!

Offline 3DzForMe

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Re: Code a game comp - Virus - Feb 7th to Apr 18th 2021
« Reply #163 on: May 08, 2021, 04:53:51 »
Well, my entry never quite made it passed the concept art stage - ah well, voting's nearly over (I think.....)

Played all the games and my votes are in - good luck folks!

Some excellent work worthy of software houses!

Heres how far my effort got anyway.... some may recognise the base 'effort' that got infected by some virus sprites......

 

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