SyntaxBomb - Indie Coders

Languages & Coding => AppGameKit ( AGK ) => Topic started by: Rick Nasher on April 12, 2018, 17:02:33

Title: New AppGameKit with Augmented Reality Commands!
Post by: Rick Nasher on April 12, 2018, 17:02:33
New AppGameKit with Augmented Reality Commands! (https://www.thegamecreators.com/post/new-appgamekit-with-augmented-reality-commands)
A new major update of AppGameKit: V2018.04.12.
Title: Re: New AppGameKit with Augmented Reality Commands!
Post by: Qube on April 12, 2018, 19:02:29
Oo, something to look at over the weekend :)
Title: Re: New AppGameKit with Augmented Reality Commands!
Post by: TomToad on April 13, 2018, 13:29:54
The augmented reality supports a very narrow range of devices, https://developers.google.com/ar/discover/#supported_devices (https://developers.google.com/ar/discover/#supported_devices).  If you have a recent Samsung or Google device, you're ok, but my almost new LG with 7.0 Nougat falls short. :(
Wait a minute, Huawei is supported, but not my LG? >:(
Title: Re: New AppGameKit with Augmented Reality Commands!
Post by: Rick Nasher on April 13, 2018, 18:04:01
Perhaps depends on raw CPU/GPU power?

I've an Samsung S7 Edge with Android 7.0, which is supported, but my older S5 isn't apparently..
Title: Re: New AppGameKit with Augmented Reality Commands!
Post by: Rick Nasher on April 14, 2018, 17:19:41
(https://www.syntaxbomb.com/proxy.php?request=http%3A%2F%2Fi64.tinypic.com%2F2elxhm0.png&hash=2aaf41da6e4d4819702ef5ce8b9205f1355ab30f)
Experimented with adding shadow to the plane.
Now only need a way to show only a shadow and make the rest of the plane fully transparent.