SyntaxBomb - Indie Coders

Languages & Coding => AppGameKit ( AGK ) => Topic started by: Steve Elliott on March 18, 2018, 12:12:04

Title: Getting AGK Working on pi 3 B+
Post by: Steve Elliott on March 18, 2018, 12:12:04
If you've (like me) just got the latest pi 3 (B+) with the latest pi OS (Raspbian Stretch) and latest AGK for pi it won't work out of the box.

You need to bring up the terminal window and type each of these lines followed by enter:

sudo apt-get update
sudo apt-get upgrade
sudo rpi-update
sudo apt-get install libgles2-mesa libsdl2-dev
Title: Re: Getting AGK Working on pi 3 B+
Post by: MikeHart on March 18, 2018, 15:00:33
Good to know. Thank you!
Title: Re: Getting AGK Working on pi 3 B+
Post by: Steve Elliott on March 18, 2018, 15:14:13
No problem Mike.  The previous version worked out of the box, but with the updates I guess this easy fix is currently required.

The first 2 lines should always be used on a new install anyway, so just 2 extra lines.
Title: Re: Getting AGK Working on pi 3 B+
Post by: Qube on March 18, 2018, 19:25:07
I know on a fresh install of Ubuntu I had to do sudo apt-get install libopenal1 or I had no sound on AGK. Good to know the pi OS doesn't require much for AGK to function ;D
Title: Re: Getting AGK Working on pi 3 B+
Post by: Steve Elliott on March 18, 2018, 19:49:37
Quote
Good to know the pi OS doesn't require much for AGK to function ;D

Yeah, you use an identical IDE on pi, a lot of the demos running at 60FPS  :D
Title: Re: Getting AGK Working on pi 3 B+
Post by: plenatus on March 18, 2018, 21:31:51
Its time to buy the new Pi 3 too.  ;D
Title: Re: Getting AGK Working on pi 3 B+
Post by: Naughty Alien on March 19, 2018, 01:52:44
..ooo yeah..tested it and it runs smooth as silk...yummmmm
Title: Re: Getting AGK Working on pi 3 B+
Post by: Steve Elliott on May 18, 2020, 10:26:23
After RetroPie came out for the Raspberry pi4 I cleared my pi3 and pi4 sd cards and started afresh.

I now have RetroPie running brilliantly on the pi4 and a Linux-based desktop system on the pi3 - including AGK.  I ran my Vectors game on the pi3 and it runs fast and smooth, just like it does on Windows, MacOS and Linux.  So that's 4 systems the game runs on without change!  A major plus for AGK I think, although AGK currently doesn't work on pi4 yet.
Title: Re: Getting AGK Working on pi 3 B+
Post by: iWasAdam on May 18, 2020, 11:25:32
brilliant news. Got a Pi here maybe I should try agk. You using classic? They haven't updated the studio yet?
Title: Re: Getting AGK Working on pi 3 B+
Post by: Steve Elliott on May 18, 2020, 11:32:48
Yes Classic (there isn't a Studio Version for pi).  I use Studio on Windows, MacOS and Linux though.