AGK just gets better

Started by Pfaber11, January 29, 2024, 10:09:33

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Pfaber11

Hi I'm working on my game which is a sequel to Package Secured. My framerate dropped to 50 fps and it was getting choppy . After some serious attention I have it up to 120 fps with some optimization . If it isn't fast enough make it so (if possible). I have decided to take more care and up my game as far as my programming is concerned and take as long as I need to make something really good . It's a shame AGK is going the way it is as it takes a while to become competent  , say 3 years to get good and feel at home with it and then they decide to bin it which is a mistake in my book as AGK has a lot more potential ( Jit or compiled plus other updates ). I don't think I'll be investing in TGC in the future as I don't think 5 years is enough for 
 a computer language before it is tossed aside. They should of made it better and kept it up to
date with new operating systems .  
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz
HP Desktop AMD 3700 16GB ram 2 GB graphics card windows 10

Pfaber11

I've decided that I'm gonna stick with AGK Studio for the time being even though it is being deprecated. Maybe it will go open source and someone will pick it up and keep it going as Blitz3D NG
has been. I can see myself using AGK S for quite some time to come if I can't find something current that I like . 
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz
HP Desktop AMD 3700 16GB ram 2 GB graphics card windows 10