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September 17, 2021, 05:21:14

Author Topic: Virux - Game entry competion  (Read 1274 times)

Offline Scaremonger

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Re: Virux - Game entry competion
« Reply #15 on: March 09, 2021, 22:23:21 »
Once you've done the last few bits of your game, mate, then can you pick up and do some of mine? :)

 :o

Offline Scaremonger

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Re: Virux - Game entry competion
« Reply #16 on: March 11, 2021, 22:10:05 »
IMPROVEMENTS
* Sorted out player animation because temporary eyeball didn't have legs!
* Added Map 3 (See image)
* Tweaked existing maps
* Remove puke colours from map... !

MEDIA
* Tweaked Tile images
* Redraw Tile set #2

BUGS:
* Remove Vitamin from under starting position of player.
* Removed a stray vitamin from map 1 that was in the wrong place.

Offline Scaremonger

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Re: Virux - Game entry competion
« Reply #17 on: March 17, 2021, 22:06:59 »
IMPROVEMENTS
* Added Map 4
* Merged vitamin maps into floorplan
* Updated optional stats (FPS etc) panel
* Updated Architect to generate difficulty levels
    - Tweaked difficulty because level 3 was impossible!
* Replaced pathfinder with A* algorithm
* Extended timer on "Lockdown Violation" messages
* Created Warden barracks on map instead of off-map
* Tweaked AI
* Autoselect first active gamepad if none selected.
* Gamepad "START" button, now Starts and Pauses the game
* Added GUI buttons to screens (Instead of just keyboard support)
* Added Keyboard/Joypad and Mouse support to GUI buttons
* Updated mouse cursor image on non-Play screens

BUGS
* Actors AI went into circular loop on complex map - Fixed.
* Fixed retreat points so that they exclude one if player is on it.

Offline Scaremonger

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Re: Virux - Game entry competion
« Reply #18 on: March 23, 2021, 07:59:26 »
Version 0.2-BETA, Pre-Release candidate

Lots of changes over the past week and the game feels much better for them, much more rounded.

My next challenges are:
* Where to host it for the competition
* How to compile a Windows executable when I only use Linux!
* Getting my kids to play-test it for me.

PREPARATION FOR RELEASE
* Removed backdoor keypresses used for debugging
* Replaced Print() (Bad habit) with debuglog (and commented them)
* Test compile/Linux
    Debug mode   = 21.7Mb
    Release mode = 4.0Mb

CHANGES
* Added 9 pages to the help (Now a tutorial)
* Improved Fonts
* Added summary text to "lobby/intro"
* Tidied up "lobby/hall of fame" and "lobby/help"
* Tidied up the splash screen
* Removed unwanted text from pause screen
* Tweaked GUI & button positions
* Audio settings
    Pressing [MUTE] when muted now restores volume
* Gameover/Highscore
    Added Joystick support to select text
* Tweaked Title and Logo images
* Re-worded the storyline slightly

BUG FIXES:
* Fixed Gamepad ENTER on QUIT button in pause screen
* Fixed joyhit() issue when using FlushJoy()
* Resolved BlitzMaxNG INT/FLOAT compiler warnings
* Fixed AI bug where Pedestrians walk off the screen!
* Re positioned the "Two Metre Violation" text by a few pixels
* Vertical aligned optional stats text

Offline Scaremonger

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Re: Virux - Game entry competion
« Reply #19 on: March 28, 2021, 12:37:02 »
RELEASE VERSION 1.1
A few bugs have been fixed and and a request to change some of the sounds implemented.

CHANGES:
* Replaced "life-lost" sound
* Replaced "pickup-vitamin" sound
* Added pressing ENTER on Level complete, Pause and Game over screens
* Bug fixes.

DOWNLOAD:
If anyone wants to play it before the release date; version 1.1 has been shared on my Dropbox. I hope that works.

LINUX:
    https://www.dropbox.com/s/o5vt42yd2ije2h7/virux?dl=1

WINDOWS:
    https://www.dropbox.com/s/78y1lbh8ej0aq0k/virux.exe?dl=1

Offline Baggey

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Re: Virux - Game entry competion
« Reply #20 on: March 28, 2021, 13:18:15 »
Downloaded Virux and it has showed up as a Virus! indeed. True to it's name.

love the Bassy sound effects and retro text. That Virus Mashall is quick on his feet so you can't hang around.

Good Luck Si with the Game.



Kind Regards Baggey
Currently Running a PC that just Aint fast enough!?
ZX Spectrum 48k, NEXT, C64, ORIC Atmos 48K, Enterprise 128K, The SID chip.

Jesus was only famous because of his DAD.

Offline RemiD

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Re: Virux - Game entry competion
« Reply #21 on: May 13, 2021, 08:53:45 »
even if the gameplay is simple in your game, i must say that the bots and items are really well thought compared to the restrictions that we have lived. :)
quite sad if you think about it... :(
DualCore AMD E-450, 1646 MHz - 6 Go DDR3 1333 SDRAM - AMD Radeon HD 6320 Graphics (384 Mo) - Windows 7 Home Premium - DirectX 11.0

Offline Scaremonger

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Re: Virux - Game entry competion
« Reply #22 on: May 13, 2021, 10:47:57 »
Thanks. Any other time and this game would have been science fiction.

I tried to keep it in theme with what we are going through. If you get to level 4 there is a guy who coughs and sneezes, spreading the virus further. I enjoyed coding that one.


 

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