September 22, 2021, 05:41:44

Author Topic: Sea Power - naval combat in the missile age  (Read 4344 times)

Offline Xaron

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Re: Sea Power - naval combat in the missile age
« Reply #45 on: November 30, 2020, 10:41:28 »
Thanks guys,

have SSL working now, so hopefully it's shown correctly everywhere without a warning?

Offline Derron

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Re: Sea Power - naval combat in the missile age
« Reply #46 on: November 30, 2020, 12:17:42 »
Yepp, perfectly fine here.


bye
Ron

Offline MikeHart

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Re: Sea Power - naval combat in the missile age
« Reply #47 on: November 30, 2020, 21:09:54 »
Jupp, fine here on Chrome now too.

Offline Xaron

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Re: Sea Power - naval combat in the missile age
« Reply #48 on: April 03, 2021, 13:18:49 »
Some new screenshots. This time the Ticonderoga guided missile cruiser and Sa'ar class missile boats:












Offline Steve Elliott

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Re: Sea Power - naval combat in the missile age
« Reply #49 on: April 03, 2021, 13:34:14 »
 :o
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry pi 3, pi 4, pi 400, BBC B, C64, ZX Spectrum

Online iWasAdam

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Re: Sea Power - naval combat in the missile age
« Reply #50 on: April 03, 2021, 13:47:59 »
i'm with Steve  :o

I love the skys and the smoke from the funnels  :-*

Offline Xaron

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Re: Sea Power - naval combat in the missile age
« Reply #51 on: April 03, 2021, 13:52:37 »
Thank you guys! Oh smoke is a pain to make kind of realistic. :)

 

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