October 26, 2021, 03:21:52

Author Topic: RedShooter 2D Multiplayer Game  (Read 612 times)

Offline Hardcoal

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RedShooter 2D Multiplayer Game
« on: April 24, 2020, 06:40:35 »
Ive Started with Learning Gnet. And from experimenting I started developing a little game.
And from this little Game Im Developing a Game Framework Engine..
So ill be sharing here Both The Game And The Code..
So Progress can be seen.
Its first time im using worklog.. so now, I can express myself as much as I like cause its my worklog haha. hmmm..

You can download the latest verion on the attached File that will be updated from time to time..

Im now moving from Max2D into OpenB3D

Ill slowly change things and improve them.. like Turning spaceships to 3D models..
Adding space backgrounds.. and so on..

but its much more fun to share code in progress than wait endlessly until it looks Good.

*------------ You should run the Exe Twice in order to see it working . so youll have two windows.. and each one is another Socket -----------*

hope this code helps someone
« Last Edit: September 23, 2020, 21:27:17 by Hardcoal »
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