Untitled - 8 bit wars comp entry

Started by STEVIE G, February 09, 2019, 20:53:39

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STEVIE G

Managed to get some free time to work on this.

Decided against the procedural level creation - far too much work involved to check if you can get to every area. 
Below is my test level.  The wooden platforms are one way and can be shot through, the dark grey are the same but can't be shot through and the light gray block movement in all directions.

Added collision mask for pixel perfect collisions
Added shooting, shooting animations etc..
Added some particles effects, muzzle flashes, casings, bullets and smoke added.  Plan to have big explosions and body parts flying around and lots of blood.
Added some enemy limpet guns, there will be Robots, Humans, Flying enemies and maybe some Aliens if I have time.

Had to think of a reason not to shoot your gun so decided that you can only shoot when on the ground or on a ladder and will likely have an overheat meter.  Adds an element of strategy I think. 

Lots still to do!!


A few screenshots ..





Collision Mask debug view ..








Qube

That looks really cool ;D - Love the shadows of the platforms against the background to give a more 3D effect.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
ASUS PG27AQDM 27" OLED 240hz monitor

Until the next time.