A Knight's Maze - Syntax Bomb Game Competition Sept to Oct 2018

Started by therevills, September 12, 2018, 11:13:41

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therevills

I've decided to go more retro than every before for my entry to the Maze Compo... by using the GameBoy colour palette and resolution (160x144).

Currently creating the graphics for the main character: The Knight

plenatus


therevills

Quote from: c0d3r9 on September 12, 2018, 13:02:47
Looks nice.
Thanks - hopefully I can continue the look :)
Quote
Did you paint every animationframe by hand?
Yeah, I use PyxelEdit to create the images and animation.

Steve Elliott

Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
macOS 32Gb Apple M2Max
pi5 8Gb
Spectrum Next 2Mb

plenatus

I buyed pyxeledit some month ago too.
Its time to create something with it ;)

therevills

Running, Attacking, Hurt, Death and Defending  :)

therevills

I havent had too much time to dedicate to this project, but managed to get the generated maze going in Godot...


iWasAdam



Matty

I like the animation....it's very consistent style too which is great....


but what's the game?

therevills

"Finished":

https://therevillsgames.itch.io/a-knights-maze

Ran out of time and patience with Godot... some things I really like (the animation player and animated sprites) but I felt like I was hacking with the scripts and scenes!

Also tried to change the game play from action to a roguelike-like type of game, but didnt work that well :(

You are the Knight and you are stuck in the Maze!

Find the door to go deeper into the Maze!

Controls:

Cursor Keys/D-Pad: Move

Space/Button A: Attack

Enter/Start: Play (on Menu)

Select/Space; Toggle Fullscreen (on Menu)


Also the Godot HTML (WASM) seems buggy as the controls do not work correctly: http://www.therevillsgames.com/test/AKM/AKM.html

Steve Elliott

Nice GameBoy colour palette, resolution graphics and animation.  It could be good when it's finished  ;D
Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
macOS 32Gb Apple M2Max
pi5 8Gb
Spectrum Next 2Mb

Derron

Yes - think it could become a nice game but for now - only (as you stated on your own) a protoype.


As you provided only a Windows version I used my "Maze Raider.Linux.x86_64" and renamed it to "AKM.x86_64", voila, Linux version ready :-) (the ".exe" are only runtimes ... nothing indivdual except maybe an icon + app details).

bye
Ron