uScript

Started by Qube, September 06, 2017, 00:48:27

Previous topic - Next topic

Qube

I bought uScript Pro for Unity. It's on sale at the moment for £90.

Visual coding. Love it :P

The below was a super quick test to move a cube forward, backward and rotate left and right ( highly advanced stuff ).

Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Rooster

Oh dear, I don't know if I could do that. ::)

Joking aside, it reminds me of Blenders node editor.

Qube

Quote from: Rooster on September 06, 2017, 00:53:17
Oh dear, I don't know if I could do that. ::)

Joking aside, it reminds me of Blenders node editor.
I know very little about Unity and I'm also not a C# coder ( I use Delphi or VB.net for serious stuff ). So I thought it would be a nice "dip ya toes in" kinda of approach. Learn a little about the flow of Unity and then learn C# later down the line rather that fight with both at the same time.

I looked at quite a few visual scripting assets and although Playmaker seems to be the best seller and Bolt a popular new kid on the block I went for uScript Pro as after watching a few youtube videos on it, it looked like it suited my needs better.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

Naughty Alien

..for game coding this is not something i will enjoy..but for hardware programming is very handy...actually, im looking for some lib which allows me to create such graphical structure for my data i wanna use in hardware(microprocessor/microcontroller programming)...any of you knows such GUI lib for this sort of things?