Building for MacOS/iOS from Windows?

Started by Kryzon, March 13, 2022, 19:52:36

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Qube

Quote from: Jayenkai on March 21, 2022, 14:29:19If you've never dealt with Apple's Code Signing, Provisions and other such fluff, then quite frankly you should think yourself lucky and move on.
The first time I did all the certificate creation and signing an iPhone app back in 2009 / 2010 I thought it was absolutely insane the hoops you had to jump through. Then of course came the thrilling joy ride of AppStore submission. Thankfully it has become easier over the years but still nightmare inducing for those who were doing it in the early years.

Quote from: Jayenkai on March 21, 2022, 14:29:19The fact that I was hospitalised with a brain tumour less than 3 years later is probably not related.
I doubt it. I mean it's not like the experience was enough to make your blood boil and head explode at the time :o
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD.
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 64GB DDR5 RAM, 2T PCIe 4.0 SSD.
Microsoft Surface Pro 11 ( Snapdragon® X Elite ), 16GB RAM, 512GB SDD.
ASUS ROG Swift OLED PG27AQDM OLED 240Hz.

Until the next time.