October 24, 2021, 23:19:30

Author Topic: Virus Valley - Virus Competition Entry  (Read 1114 times)

Offline Qube

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Virus Valley - Virus Competition Entry
« on: April 18, 2021, 23:57:40 »
My comp entry :




Huh! there seems to be a bug with the rendering on other systems. Luckily there is another week to fix this bug ;D
« Last Edit: April 19, 2021, 00:01:22 by Qube »
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Offline RemiD

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Re: Virus Valley - Virus Competition Entry
« Reply #1 on: April 19, 2021, 07:21:29 »
very nice, clean graphics.

i love such glow effect (its is difficult to produce pixels precise glow in Blitz3d...)
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Offline Steve Elliott

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Re: Virus Valley - Virus Competition Entry
« Reply #2 on: April 19, 2021, 10:47:13 »
Looks very swish, where's the download?
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Offline Qube

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Re: Virus Valley - Virus Competition Entry
« Reply #3 on: April 19, 2021, 21:42:05 »
Looks very swish, where's the download?
There is a bug with rendering which I go hope to get fixed before the end of bug fix week ;D so ASAP :)
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
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Offline Steve Elliott

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Re: Virus Valley - Virus Competition Entry
« Reply #4 on: April 19, 2021, 23:16:08 »
ok, hope you get it fixed.   :)
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Offline Qube

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Re: Virus Valley - Virus Competition Entry
« Reply #5 on: April 21, 2021, 03:19:53 »
Still working on the render bug *cough*

However I did manage to fix the auto aiming car mounted turret which now rotates and elevates smoothly to it's target \o/ - Gotta say that the firing at UFO's looks feckin awesome :))

Progressing great and it'll be my first 3D game where I've done all the 3D models and built a whole map to freely zoom around. Lots of mistakes made and equally lots learned too.

Back to the *bug* fixing and if I can't sort everything out for the end of bug fixing week I'm definitely going to finish off this game and add more to it.



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Offline RemiD

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Re: Virus Valley - Virus Competition Entry
« Reply #6 on: April 21, 2021, 09:02:03 »
Quote
Still working on the render bug
can you explain what it is ?


Quote
I did manage to fix the auto aiming car mounted turret which now rotates and elevates smoothly to it's target
i have a code example (bb) for automatic adjustment of aiming to always reach a moving target, if you want...
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Offline Qube

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Re: Virus Valley - Virus Competition Entry
« Reply #7 on: April 21, 2021, 19:43:12 »
There isn’t a render bug. I’m just using that as an excuse to hopefully finish my game before bug fix week is over. If not then I won’t be able to enter it into the comp.

Also as I can’t affect the comp winners then no harm :)

Code example - Would be interesting to see how you did it. I’m just glad my turret moves smoothly towards the target and the turret gun elevates to the correct angle.
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Offline Steve Elliott

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Re: Virus Valley - Virus Competition Entry
« Reply #8 on: April 21, 2021, 20:18:38 »
Quote
There isn’t a render bug. I’m just using that as an excuse to hopefully finish my game before bug fix week is over. If not then I won’t be able to enter it into the comp.

Also as I can’t affect the comp winners then no harm :)

Haha, sneaky.  ;D  But like you said you can't affect the comp winners, so no harm done...I said previously, I wouldn't mind if all competitors chose to either have extra time on their entry (and possibly risk a fatal bug) or get in on time and have some bug testing by the Community.
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Offline RemiD

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Re: Virus Valley - Virus Competition Entry
« Reply #9 on: April 22, 2021, 18:36:53 »
Quote
There isn’t a render bug. I’m just using that as an excuse to hopefully finish my game before bug fix week is over. If not then I won’t be able to enter it into the comp.
oh i see, ahah ;D . good luck to make it happen.
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Offline Qube

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Re: Virus Valley - Virus Competition Entry
« Reply #10 on: April 25, 2021, 20:52:09 »
Unfortunately still couldn’t find the free time to finish my entry off :(

I’m definitely going to finish it off though and post here when it’s done just in case anyone is interested in giving it a whirl.
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Offline Steve Elliott

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Re: Virus Valley - Virus Competition Entry
« Reply #11 on: April 25, 2021, 21:14:40 »
Quote
Unfortunately still couldn’t find the free time to finish my entry off :(

I’m definitely going to finish it off though and post here when it’s done just in case anyone is interested in giving it a whirl.

Aw a shame, but just complete later when you do have the time to do the visuals justice with some equally impressive gameplay.  Looking forward to playing.   :)
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Offline Qube

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Re: Virus Valley - Virus Competition Entry
« Reply #12 on: April 26, 2021, 05:26:45 »
As I didn't make the comp deadline and who the fooook knows when I'll finish this game I thought I'd whip up a quick video just so you can see I was / am working on an actual game :))

Took a very long time to get the atmosphere right. Not to everyones tastes but I wanted a certain look to it. All the super duper modelling and map making is done by me with simple low polygon models. Still learning Cheetah3D on and off after buying it years ago. Love Cheetah3D so much it's worth buying a Mac for alone ;D

As for Unity... Still in a like / hate relationship with it but edging towards liking it more and more as I slowly learn the ropes. Been pretty impressed how easy it is to model your own stuff and import into Unity with minimal fuss.

Anyway, here's a quick zippy 1080p 60fps video. Best to make sure it's set for that for best visuals of course  :))

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Offline Derron

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Re: Virus Valley - Virus Competition Entry
« Reply #13 on: April 26, 2021, 07:15:09 »
Most apparent thing: the inside of the car is leaking the front light - or is even nonexisting.

Finish it - looks smooth and pleasing elsewise (not sure how it looks if too many "effects" are on the screen though).


bye
Ron

Offline RemiD

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Re: Virus Valley - Virus Competition Entry
« Reply #14 on: April 26, 2021, 08:05:08 »
wow nice graphic effects.  8)


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