CivClone project in Monkey2

Started by Pakz, June 26, 2017, 20:49:49

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Pakz


I have been working on a new game for almost a week now. I am trying to create a Civilization style game. The graphics are procedural. It is being programmed in Monkey2 so I have been able to create a version that is playable in the browser(emscripten)

Here a link to the showcase on Socoder (has links to the game) :
http://socoder.net/?showcase=59851

I am not sure how long I wil be working on this. At the moment I am still aiming at creating at least a version with some kind of artificial enemy players. I read a couple of things about how the original ai for Civilization worked(A few units assigned and active in the region at every ai city) and I want to try to create something like this.

Pakz

Added screenshot of version 0.70 to the first post.


therevills