September 19, 2021, 03:39:01

Author Topic: BLEAK - Blitz3D - Flight Test  (Read 789 times)

Offline Zeotrope

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BLEAK - Blitz3D - Flight Test
« on: April 26, 2021, 13:55:44 »


Butterflies and Gyro-Copters :)

Offline Pebender

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Re: BLEAK - Blitz3D - Flight Test
« Reply #1 on: April 26, 2021, 20:13:27 »
Respect............awesome

Offline blinkok

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Re: BLEAK - Blitz3D - Flight Test
« Reply #2 on: April 26, 2021, 21:20:22 »
Lovely work

Offline Pfaber11

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Re: BLEAK - Blitz3D - Flight Test
« Reply #3 on: May 02, 2021, 07:30:38 »
That is awesome work . I've used Blitz3D myself but no where near your standards.
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Offline Zeotrope

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Re: BLEAK - Blitz3D - Flight Test
« Reply #4 on: May 03, 2021, 04:43:06 »
Thanks for the kind words everyone. Still so much to do in regards to the "flight model" etc. I've improved it somewhat since this video. Also given the Gyro fuel consumption and electrical system (proper ignition system) as well as the start of a damage system (crash physics of sorts)

Fuel Cans litter certain parts of the Island which contain 1 gallon each. (Gallons due to it being a deserted South Pacific US Base set in the late 50's)

Having said that. The Engine features a decent loot system including food, drink and various pieces of equipment.

More to come.

Offline RemiD

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Re: BLEAK - Blitz3D - Flight Test
« Reply #5 on: May 03, 2021, 07:36:21 »
@Zeotrope>>not sure if you are aware but there are some very nice bb code examples of rain effects, thunder / lightning effect, fog / mist effect, posted on the blitzbasic forum.

if you plan to add different kind of weathers in your game...
« Last Edit: May 03, 2021, 11:04:33 by RemiD »
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Offline 3DzForMe

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Re: BLEAK - Blitz3D - Flight Test
« Reply #6 on: May 03, 2021, 10:32:09 »
Very impressive looking work  :o

Offline Zeotrope

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Re: BLEAK - Blitz3D - Flight Test
« Reply #7 on: May 03, 2021, 12:32:44 »
@Zeotrope>>not sure if you are aware but there are some very nice bb code examples of rain effects, thunder / lightning effect, fog / mist effect, posted on the blitzbasic forum.

I have a weather system in place already RemiD. I do see some examples here and there but I like to make my own when I can. There is a fine balance of what I can now add / expand on vs performance etc. I have a lot of control over the elements that I have created.

Thanks for the pointer anyhow :)

Offline Steve Elliott

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Re: BLEAK - Blitz3D - Flight Test
« Reply #8 on: May 03, 2021, 20:39:45 »
Some really nice work here - pushing old Blitz3D, well done.   :)
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Offline RemiD

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Re: BLEAK - Blitz3D - Flight Test
« Reply #9 on: May 04, 2021, 08:57:42 »
Quote
pushing old Blitz3D
Blitz3d is dead, directx7 is deprecated. ;D
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Offline 3DzForMe

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Re: BLEAK - Blitz3D - Flight Test
« Reply #10 on: May 06, 2021, 23:16:09 »
Blitz3D will never die, wash your mouth out RemiD  :D

Offline grindalf

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Re: BLEAK - Blitz3D - Flight Test
« Reply #11 on: May 09, 2021, 18:40:22 »
Yep BLITZ3D FOREVER

 

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