DirectX11 on PureBasic

Started by Pfaber11, March 20, 2021, 14:51:48

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Pfaber11

Some cool person posted this on the forum and I have moved it to here . Although in PureBasic DirectX 9 is still the default, you may change to DirectX 11. In the menu bar of the PureBasic IDE click onto

Compiler > Compiler Options...

After "Library Subsystem:" enter "DirectX11" (without quotation marks) and click onto "OK".


Well there you are not sure if you can use ogre with dx11 but I will try a compilation with it now and find out .
HP 15s i3 1.2 upto 3.4 ghz 128 gb ssd 16 gb ram 15.6 inch screen. Windows 11 home edition .  2Tb external hard drive dedicated to Linux Mint .
  PureBasic 6 and AppGameKit studio
ASUS Vivo book 15 16gb ram 256gb storage  cpu upto 4.1 ghz

MagosDomina

Good to know if I ever decide to revisit 3D graphics. I doubt the way I create my 3d models would benefit from using DX11 though? :)
My work is strictly in style.