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September 19, 2021, 08:19:40

Author Topic: micro(A) Interpreter  (Read 19843 times)

Offline Aurel

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Re: micro(A) Interpreter
« Reply #195 on: June 08, 2021, 12:28:45 »
H
« Last Edit: July 06, 2021, 15:12:09 by Aurel »
(Y)

Offline Steve Elliott

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Re: micro(A) Interpreter
« Reply #196 on: June 08, 2021, 12:52:44 »
Sounds an interesting project, so have fun with it.  When you get to where you want code-wise then look at options, re-writing at this stage is probably a bad idea.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry pi 3, pi 4, pi 400, BBC B, C64, ZX Spectrum

Offline Aurel

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Re: micro(A) Interpreter
« Reply #197 on: June 08, 2021, 18:26:37 »
Q
« Last Edit: July 06, 2021, 15:12:29 by Aurel »
(Y)

Offline Steve Elliott

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Re: micro(A) Interpreter
« Reply #198 on: June 08, 2021, 18:32:35 »
Simplicity and efficiency is a great goal.   8)
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry pi 3, pi 4, pi 400, BBC B, C64, ZX Spectrum

Offline Aurel

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Re: micro(A) Interpreter
« Reply #199 on: June 08, 2021, 22:30:24 »
I
« Last Edit: July 06, 2021, 15:12:47 by Aurel »
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Offline Steve Elliott

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Re: micro(A) Interpreter
« Reply #200 on: June 08, 2021, 22:43:04 »
Quote
by the way...Steve..where we can find your ELGOL

elgol (Elliott Game Oriented Language) will be with the Alpha Testers this year, and depending how things go will move forward and a website setup.

Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry pi 3, pi 4, pi 400, BBC B, C64, ZX Spectrum

Offline Aurel

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Re: micro(A) Interpreter
« Reply #201 on: June 09, 2021, 06:49:15 »
Q
« Last Edit: July 06, 2021, 15:13:33 by Aurel »
(Y)

Offline Steve Elliott

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Re: micro(A) Interpreter
« Reply #202 on: June 09, 2021, 12:54:39 »
Quote
I hope that i can try  ;)

I thought you didn't like game oriented languages.   :D
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry pi 3, pi 4, pi 400, BBC B, C64, ZX Spectrum

Offline Aurel

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Re: micro(A) Interpreter
« Reply #203 on: June 09, 2021, 12:56:44 »
Quote
I thought you didn't like game oriented languages

yeah..i think too,but what a heck ..never say never  ;D
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Offline Aurel

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Re: micro(A) Interpreter
« Reply #204 on: June 09, 2021, 16:19:36 »
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« Last Edit: July 06, 2021, 15:13:50 by Aurel »
(Y)

Offline Aurel

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Re: micro(A) Interpreter
« Reply #205 on: June 09, 2021, 20:14:46 »
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« Last Edit: July 06, 2021, 15:14:13 by Aurel »
(Y)

Offline Aurel

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Re: micro(A) Interpreter
« Reply #206 on: June 10, 2021, 20:34:44 »
W
« Last Edit: July 06, 2021, 15:14:31 by Aurel »
(Y)

Offline Aurel

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Re: micro(A) Interpreter
« Reply #207 on: June 10, 2021, 20:57:36 »
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« Last Edit: July 06, 2021, 15:15:24 by Aurel »
(Y)

Offline round157

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Re: micro(A) Interpreter
« Reply #208 on: June 11, 2021, 08:49:32 »
Round157, you're trying to force Aurel into adding features that *you* want in his experimental language, maybe he doesn't want what you want?...Let him enjoy experimenting with the evolving language he's producing.   :)

Oh, very sorry. I did not explain well in my last post.

Offline round157

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Re: micro(A) Interpreter
« Reply #209 on: June 11, 2021, 08:51:56 »


Any more complex data like UDT decrease speed of execution...do you get it now ?
even in compiled language , my interpreter is not written in OOP way that i can add UDT on easy way
I simply dont want to do another gaming language ...one of posiblity will be to make
simple retro-like games if all goes well...
i will keep it simple and general purpose

Thanks! Your explanation is comprehensive.



 

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