Languages & Coding > Others

micro(A) Interpreter

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round157:

--- Quote from: Aurel on March 29, 2020, 08:05:20 ---
No ,i will not have in plan to use SDL or any other external library
--- End quote ---

I remember a language called NaaLaa. The author wrote the graphic routines for software rendering.


--- Quote ---Hmm...i will add few graphic function that is sure but game development ..i don't think about that yet.
--- End quote ---

A few graphic functions are enough. Allowing micro(A) users to make some little games can help the popularity of micro(A).


--- Quote ---( I already have finished sprite functions)

--- End quote ---

Since micro(A) is the name of the interpreter and the language, I suggest that M should be used instead of m.

You are the developer of Micro(A). Add some information can promote. (You can look at the following picture.)

Aurel:
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round157:

--- Quote from: Aurel on March 29, 2020, 14:49:04 ---Developer is one thing and author is another.
And NO ,neme will stay micro(A) ,as micro mean small and for other things i will see.

--- End quote ---

I still have a question. Many BASIC dialects are with nice logos. Have you designed a logo for micro(A)?

QB64


SmallBASIC


Just BASIC


AppGameKit Studio

Aurel:
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round157:

--- Quote from: Aurel on March 30, 2020, 16:56:44 ---
Man ..it is really to early to think about that things, for example i just today fixed one stupid bug
in tokenizer, and tokenizer is just first part of interpreter.
At moment i am testing semantic analyzer which build variable table,subroutine stacks,,etc..etc
do you understand some of that stuff?

--- End quote ---

Ha...interpreter looks complex. Thanks for your information.

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