[ GLBASIC ] Galaxix - Source code

Started by Qube, June 14, 2017, 07:38:22

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Qube

Way back in 2011 I wrote a game with GLBasic called Galaxix. It was always a dream of mine to write something in the vein of Elite. It was only ever released on the iPad.

It took me a year to learn GLBasic and code this and I'll happily say I loved every minute. It took me a week to write the main theme tune as it was all new tools to learn and use.

Since Apple have moved over to 64bit only apps and the hassle it would cause to update this way old game, I've decided to release it for free ( open source if you like ). It's not been available for sale for quite a while so I think it's safe to say it's had it's day.

I notice in the latest GLBasic version that the particle effects are screwed up because of alpha issues. This was not the case in the version I originally used to write this in.

It works on Windows with the cursor keys / A, Z & Space for fire + mouse.

At the very least you can see my wacky brute force global variable approach from 6 years ago. I think I'm still a old school grunt when it comes to coding games.

Little clip of in game action :



Download link : http://www.syntaxbomb.com/files/Galaxix.zip
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.

MikeHart

Wow Cube, I just had a look at your YT videos about Galaxix. GREAT JOB! Did you do all the art yourself?

Rooster

I like how the way the player ship moves feels right. :)

Steve Elliott

Very nice  :)

How did you produce the female voice?
Win11 64Gb 12th Gen Intel i9 12900K 3.2Ghz Nvidia RTX 3070Ti 8Gb
Win11 16Gb 12th Gen Intel i5 12450H 2Ghz Nvidia RTX 2050 8Gb
Win11  Pro 8Gb Celeron Intel UHD Graphics 600
Win10/Linux Mint 16Gb 4th Gen Intel i5 4570 3.2GHz, Nvidia GeForce GTX 1050 2Gb
macOS 32Gb Apple M2Max
pi5 8Gb
Spectrum Next 2Mb

Qube

QuoteDid you do all the art yourself?
I did everything apart from the background image at space stations where you buy and sell goods.

It was my first attempt at a 3D game and as it had to work on an iPad 1 then textures are low.

QuoteHow did you produce the female voice?
A Mac app called "Speak it! Text to Speech". The samples were then pit through another app to add reverb.
Mac Studio M1 Max ( 10 core CPU - 24 core GPU ), 32GB LPDDR5, 512GB SSD,
Beelink SER7 Mini Gaming PC, Ryzen 7 7840HS 8-Core 16-Thread 5.1GHz Processor, 32G DDR5 RAM 1T PCIe 4.0 SSD
MSI MEG 342C 34" QD-OLED Monitor

Until the next time.