Blast3D

Started by round157, December 01, 2021, 02:34:07

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round157



I discovered a webpage......
https://www.blast3d.com/


A description there:

'What Is Blast3D?

Blast3D is an easy to learn, game development language with its Blitz3D origins. It is continued to be used by many game developers worldwide, in a large part due to the continually active developer community.'


Blast3D looks interesting and many our members may be quite interested in it. However, that webpage doesn't provide too much detailed information about the software. If various details of Blast3D can be found(including the approximate release date) on the webpage, a lot of people may really look forward to the software. 



MrmediamanX

Looks interesting, nothing in the store as of yet.
It's a thing that doe's when it don't..

Derron

The registrant of the domain is "protected" (so does not want to expose this information - and pays for this kind of anonymity service).

Think this already sheds a bit of a muddy light on it ... albeit it does not necessarily mean something.


bye
Ron

MikeHart

#3
That website goes against any regulations regarding the GDPR in Europe, it isn't even funny.
They are facing hi fees if someone reports them.

But I think it is a placeholer, as all links are none functional.

According to the way back machine, the domain existed way back in 2004 and was used for a psychiatrics blog.

markcwm

Blast3D is RonTek's version of open source Blitz3D, it's not ready yet. Ron runs the Blitzcoder.org site.

There's an alpha version of Blast3D but it's only available on request here, I haven't got a copy.
https://www.blitzcoder.org/forum/topic.php?id=942

Ron is working on integrating features to it made by the community, like shadows, I think also Windows 10 support.

Derron

Thanks for the clarification.


bye
Ron

round157

Quote from: MrmediamanX on December 01, 2021, 05:29:31
Looks interesting,

Yes.

It may be as successful as BlitzmaxNG, CerberusX or Wonkey.

round157

Quote from: MikeHart on December 01, 2021, 10:32:19
That website goes against any regulations regarding the GDPR in Europe, it isn't even funny.


Thanks for your information. You are so familiar with European law.

round157

Quote from: markcwm on December 01, 2021, 11:22:59
Blast3D is RonTek's version of open source Blitz3D, it's not ready yet. Ron runs the Blitzcoder.org site.

There's an alpha version of Blast3D but it's only available on request here, I haven't got a copy.
https://www.blitzcoder.org/forum/topic.php?id=942

Ron is working on integrating features to it made by the community, like shadows, I think also Windows 10 support.

Wow. Thanks for providing the above information. Very good news!


markcwm

Actually, that information wasn't quite right, the requests are for Blast3D beta testers and there is an alpha version available now, it just replaces FMOD with OpenAL. It's not a full install, you just copy the files to Blitz3D/bin.
https://www.blitzcoder.org/forum/topic.php?id=917

Baggey

#10
Quote from: markcwm on December 02, 2021, 11:16:37
Actually, that information wasn't quite right, the requests are for Blast3D beta testers and there is an alpha version available now, it just replaces FMOD with OpenAL. It's not a full install, you just copy the files to Blitz3D/bin.
https://www.blitzcoder.org/forum/topic.php?id=917

Can this be adapted to work with BlitzMaxNG! Just Read first Post. Very Interesting!

Baggey
Running a PC that just Aint fast enough!? i7 4Ghz Quad core 24GB ram 1TB SSD and NVIDIA Quadro K620 . DID Technology stop! Or have we been assimulated!

ZX Spectrum 48k, C64, ORIC Atmos 48K, Enterprise 128K, The SID chip. Im Misunderstood!

MikeHart

Quote from: round157 on December 02, 2021, 09:50:48
Quote from: MikeHart on December 01, 2021, 10:32:19
That website goes against any regulations regarding the GDPR in Europe, it isn't even funny.


Thanks for your information. You are so familiar with European law.

Please explain your remark.

MikeHart

Quote from: round157 on December 02, 2021, 09:46:41
Quote from: MrmediamanX on December 01, 2021, 05:29:31
Looks interesting,

Yes.

It may be as successful as BlitzmaxNG, CerberusX or Wonkey.

How do you know how successful Cerberus X actually is. And please define success in that context.

Midimaster

Instead of dividing up the old Blitz3D into more and more branches ... Wouldn't it be a good idea to use synergy effects in a communtity project, where each lone fighter helps to build a really up-to-date version?

At the moment I have a look on OpenB3D. It looks like it merged some old  branches together. On my current Ryzen I was suprised how much faster in is compared to old Blitz3D 10 years ago.

But a single man cannot have the time to add additional features like raytracing, shadows, better terrain, Texture-manipulation, etc... But a dozend men together can do!

...back from Egypt

Xaron

#14
As much as I love the idea of a community project, those things never worked, never will.

Too many different interests, ego conflicts, different directions. It's like an average Kickstarter project where every backer has different things in mind.

Usually creators of such tools want to stand out, they don't want to continue on existing stuff (which is ok!). It's their "baby".

Nevertheless kudos to every dev who actually maintains and contributes to existing stuff!