Wonkey Update

Started by iWasAdam, May 23, 2021, 12:26:29

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iWasAdam

theming is now completed  8) but I need to add the save/load routines. but it's nice to use and simple

So I went on a bug hunt and also had a real good look at what other are doing with their IDE's and what I came up with is this little doohicky...
Completely unfinished but I think you know exactly where I'm going with this ;)

Derron

Ensure for proper ellipsis on long file/folder names.
Or optional: multiline labels

ensure to use a proper ellipsis ("..." vs "...")

mylo...ngname.

vs

my super long
name with spaces

vs

my super long na
me with spaces

vs

mylongn...


bye
Ron

iWasAdam

added ability to play and view directly from the browser. also added scaling, so you can rescale icon sizes to fit

Went and checked unity and unreal and a few other ide's system for the final look :)

You can select different core files and WIDE2 will do the rest for you \o/


zelda64bit

It will have support for visual programming, similar to the blueprints of unreal 4

iWasAdam

not at this stage - maybe in the future, but dont bet on it

iWasAdam

starting to write new examples...

Here's is a shader collection with miniui.

In the background you can also see Wide2 with assets browser pointing to the shader folder and showing the result


iWasAdam

Some custom drawn buttons with animation - very short code :)


ctrls.Style = 3
ctrls.AddCustomButton( 10,16, 10,4, Color.VicLiver, "", _playImage )
ctrls.AddCustomButton( 10,20, 10,4, Color.VicLiver, "", _optionsImage )
snip
Case 3
If ctrls.ControlOver = ctrl Then
canvas.Color = color * 1.1
Else
canvas.Color = color * 0.8
End If
canvas.DrawRect( x, y, width, height, _buttonImage )

'we use GetImageX because there is a conflict with GetImage and mojo
If ctrls.GetImageEx( ctrl ) Then
If ctrls.ControlOver = ctrl Then
canvas.Color = Color.XamOrange
canvas.DrawRect( x+Rnd(-5,5), y+Rnd(-5,5), width, height, ctrls.GetImageEx( ctrl ) )
Else
canvas.Color = Color.VicSea
canvas.DrawRect( x, y, width, height, ctrls.GetImageEx( ctrl ) )
End If
End If



iWasAdam

Asset browser now supports image previews of assets - which will make finding stuff super simple...  ^-^

iWasAdam

more news. got the windows version operational \o/

It's also now being used/tested as my daily code editor - so I am watching and catching and fixing anything I find as it happens :)

I've taken the asset view, used the same base code to create a library - where you can use a whole load of resources, palettes, fontsprites, etc. I am going to include lots of resources here from my own backups

extending support and viewing:

Terry

Hi there Adam

I've just been over and had a look through the git repository and have seen what looks like a fix to my issue with Android, is it all cleared up now?

It says that it's been updated to Android 30, but the docs are still showing 24, as well as it still mentions the ndk-bundle path when now the NDK downloads are a side by side setup when it comes to versions, so from the Android SDK, which NDK version do I have to download to get it all running.

Thought I'd ask instead of downloading gig upon gig of stuff and getting frustrated with it. :)

Kind regards

T

iWasAdam

sorry for  not getting back sooner.  >:(

Yup, I believe the devs have made changes to the android base to deal with the issues you had.

unfortunately I have no experience with android so can't suggest the best way to download. Usually it is a case of seeing which module was updated and just download that. But i think this is compiler related? So download the modified 'wake' and rebuild from there...

zelda64bit

For when the new version with support for windows 7?

Selfuniverse

Wonkey is a very good name design! With a name like that I can see a great future with millions of Wonkey basic developers. Thank you very very much for continuing monkey 2! Was pretty disheartened from what went on with Monkey 2. I have grown to love Monkey 2 and really want to make awesome games and other things with it. Looks like I will be switching to Wonkey!

Have an awesome day!

Baggey

I havent read all the threads but where can i try Wonkey!?

Ive just moved to BlitzMAX_NG  8)

It's one of many languages ive tried including PlayBasic! It's the Best ive tried so far Blitz2D, BlitmaxPlus, Blitzmax, BlitzMAX_NG etc there's a theme going on here there all BASIC BLITZMAX ;D

Why not just keep improving that!  :-[

Making it better than C! and Delphi!  :-\

Baggey
Running a PC that just Aint fast enough!? i7 4Ghz Quad core 24GB ram 1TB SSD and NVIDIA Quadro K620 . DID Technology stop! Or have we been assimulated!

ZX Spectrum 48k, C64, ORIC Atmos 48K, Enterprise 128K, The SID chip. Im Misunderstood!

round157

Quote from: Selfuniverse on October 12, 2021, 00:36:01
Wonkey is a very good name design!

Hello.....welcome to the forum.
Yes, the name looks good. I agree.