openb3d docs/question

Started by William, November 18, 2022, 14:16:17

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William

can somebody tell me why Local x:TEntity=EntityX(camera) doesnt work?

'EntityX:Float( ent:TEntity,glob:Int=False )
Local x#:TEntity=EntityX(camera)

how does this work? Compile Error: Expecting expression but encountered ':'
okay i fixed it now. Can someone explain to me why t:classes are used but not for entity
I'm just a mentally ill person stuck in person. I've had quite an online history and of media such as role plays with people that became movies (for real) among other things and content. I wanted to be an online famous person at one time. Unfortunately it's ill and I'm anonymous.

angros47

EntityX is supposed to return a float type, not an entity type