December 04, 2020, 01:56:11 AM

Author Topic: X-Box 360/Game Controller  (Read 458 times)

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
X-Box 360/Game Controller
« on: September 17, 2020, 09:17:08 PM »
As a game related site, does everybody have an X-Box 360 Controller or a version of it - or a similar game controller?...Apart from first person shooters and more mouse driven games, you just can't beat the comfortable game controller with multiple buttons.

Xerra produced a game for the last SB Comp that was so much better when used with a comfy game controller.  My game for this competition requires independant movement and shooting, so is far more comfortable when used with a gamepad...Although on a mechanical keyboard it becomes a crazy (and loud) version of 'Typing Of The Dead'!   :))
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline STEVIE G

  • Sr. Member
  • ****
  • Posts: 498
Re: X-Box 360/Game Controller
« Reply #1 on: September 17, 2020, 11:45:03 PM »
I have PlayStation pads set up on my PC.  Much prefer them to the bulky xbox ones. Left stick is generally x/y axis for all analog pads but right is always different.

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: X-Box 360/Game Controller
« Reply #2 on: September 17, 2020, 11:54:13 PM »
Bulky??  The one I have is tiny and really comfortable...For my game I'm using the D-Pad for direction and 4 buttons for firing.  So it will be interesting to see how that translates to a Playstation controller...ie a bug fix.   ;)
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline STEVIE G

  • Sr. Member
  • ****
  • Posts: 498
Re: X-Box 360/Game Controller
« Reply #3 on: September 18, 2020, 12:22:42 AM »
Bulky??  The one I have is tiny and really comfortable...For my game I'm using the D-Pad for direction and 4 buttons for firing.  So it will be interesting to see how that translates to a Playstation controller...ie a bug fix.   ;)


Show me. Any xbox controller I've ever used is like a half brick. Dpad and buttons will work fine, same as Smash tv on the snes then? I've got some usb snes controllers.  :D

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: X-Box 360/Game Controller
« Reply #4 on: September 18, 2020, 12:31:12 AM »
I bought an X-Box 360 controller (lost it) so now I have a cheap-ish knockoff.  Both small.  I don't know about later models, are they larger?  I don't have a Playstation Controller because I don't have a games console at the moment, just computers.

Ah the SNES, one of my fave consoles.  I have a couple of SNES-like controllers for the Raspberry Pi, but use the X-Box Controller clone now instead.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline Xerra

  • Hero Member
  • *****
  • Posts: 1176
  • Wait, what? This isn't Porn Hub?
    • Retro Evolved
Re: X-Box 360/Game Controller
« Reply #5 on: September 18, 2020, 12:55:14 AM »
I think it made all the difference to Validius when I put gamepad code in. I'm actually tempted to update all my old games to do it. That game wasn't really keyboard friendly anyway, I thought. I added gamepad to Boulderdash when I went back to finish that and the new game already has the functions in place.

I use a PS4 controller on my Mac and it works just fine. I've not tried using it for anything other than playing my own games, though. Gamemaker has the ability to read up to something like 16 different connected controllers in your own games, if you needed that much. It definitely works with an Xbox controller as I used one myself before it broke. Pretty sure I used a raspberry Pi NES type controller too, at some point.

As I have a PS4, playing games with a gamepad just feels more natural now. And to think I used to hate using them compared to keyboard/mouse as I was a dead-set PC gamer for a long time. I even bought the official mouse on my original PS1 so I could play worms like I did on my Amiga :)


Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: X-Box 360/Game Controller
« Reply #6 on: September 18, 2020, 01:01:06 AM »
Quote
I think it made all the difference to Validius when I put gamepad code in.

Definitely, so I very quickly added gamepad support to my game for this comp straight away.

There is no rivalry on controllers as far as I'm concerned - I just want my game to function correctly on keyboard or gamepad, whichever controller you use.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline Qube

  • Administrator
  • Hero Member
  • *****
  • Posts: 2567
  • I mostly code at night... Mostly.
    • SyntaxBomb - Indie Coders
Re: X-Box 360/Game Controller
« Reply #7 on: September 18, 2020, 02:43:51 AM »
I have a wired Xbox controller, a PS4 controller, Xbox One controller and a funky dual stick 8-bit-do. Personal favourite is the Xbox controller which sits in my big fat clumsy hands better. 
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
Commodore VIC-20, 1.1Mhz MOS 6502 CPU, 5KB RAM, VIC ( 6560 ) GPU

Until the next time...

Offline MrmediamanX

  • Full Member
  • ***
  • Posts: 242
    • 3MX Digital
Re: X-Box 360/Game Controller
« Reply #8 on: September 18, 2020, 07:02:23 AM »
dang the only controller I have is built into my GPD.
I really need to invest in another gamepad i'm just to lazy to get one. :D

Offline GfK

  • Full Member
  • ***
  • Posts: 166
Re: X-Box 360/Game Controller
« Reply #9 on: September 18, 2020, 09:48:52 AM »
I've used a PS4 gamepad in Windows before, but IIRC, 1st gen DS4's don't work very well/at all - only the 2nd version (which is easily identified by slightly grippier, more textured thumbsticks and visible LED through the touchpad).  Even then, you need to use an app called DS4Windows or similar, and it still shows up as an Xbox controller.

Generally though I just use a Logitech F310, which tries to be a compromise between PS4 and Xbox controllers.  So much so, it ends up being neither.  It works, but doesn't feel "right".
Intel I9-9900K 3.6-5.0GHz | GeForce RTX2070 8GB | 32GB RAM | 500GB NVMe M.2 SSD | 1TB HDD | Windows 10 x64.
MSI Apache Pro | I7-7700HQ | GeForce GTX1060 3GB | 8GB RAM | 128GB SSD | 1TB HDD | Windows 10 x64.

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: X-Box 360/Game Controller
« Reply #10 on: September 18, 2020, 11:38:48 AM »
Quote
I really need to invest in another gamepad i'm just to lazy to get one. :D

Generally though I just use a Logitech F310, which tries to be a compromise between PS4 and Xbox controllers.  So much so, it ends up being neither.  It works, but doesn't feel "right".

Here's the one I bought:

https://www.amazon.co.uk/gp/product/B085XD6R79/ref=ppx_yo_dt_b_asin_title_o06_s00?ie=UTF8&psc=1

As far as the comp game is concerned, it should use the D-Pad and 4 main buttons to fire.  If it doesn't map to those buttons on your gamepad then I'm calling it a bug, so I can fix that in the bug fixing time. :)

I'll need to add some extra buttons too, and haven't decided which button to allocate for placing bombs - probably the right trigger button.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline iWasAdam

  • Hero Member
  • *****
  • Posts: 2006
Re: X-Box 360/Game Controller
« Reply #11 on: September 18, 2020, 12:18:43 PM »
@Steve. Me too  :P

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: X-Box 360/Game Controller
« Reply #12 on: September 18, 2020, 01:10:23 PM »
Mapping buttons for your shooter too, or bug fix thing Adam?
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

Offline Pakz

  • Full Member
  • ***
  • Posts: 189
    • My homepage
Re: X-Box 360/Game Controller
« Reply #13 on: September 18, 2020, 01:36:53 PM »
For Minecraft Bedrock you needed a xbox controller as no others will work with it. I first ordered a scandinavian controller and discovered this<<. I am on my second xbox controller now in 3 years. Wireless. It eats batteries like crazy! It is very comfortable and the only thing that is anoying is when the power gets low it just quits out in the middle of the action. When pairing fails it needs new batteries also.

It seems programming for these controllers is not difficult either.

Online Steve Elliott

  • Hero Member
  • *****
  • Posts: 2873
  • elgol 2021
Re: X-Box 360/Game Controller
« Reply #14 on: September 18, 2020, 01:48:39 PM »
Quote
Wireless. It eats batteries like crazy! It is very comfortable and the only thing that is anoying is when the power gets low it just quits out in the middle of the action. When pairing fails it needs new batteries also.

That's why I prefer a wired controller - plus you don't get any latency with a wired controller.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, C64, ZX Spectrum Next.

 

SimplePortal 2.3.6 © 2008-2014, SimplePortal