June 19, 2019, 03:11:05 AM

Author Topic: Genus Prime - 8-BIT WARS competition entry  (Read 1558 times)

Offline Derron

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Re: Genus Prime - 8-BIT WARS competition entry
« Reply #75 on: April 25, 2019, 07:42:55 AM »
Regarding Download count at least one user might have tried the new version - any feedback to sound and map controls?

BTW: If you always wondered how to easily find out the download count of stuff at Github: https://www.somsubhra.com/github-release-stats/?username=GWRon&repository=GenusPrime

bye
Ron

Offline Xerra

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Re: Genus Prime - 8-BIT WARS competition entry
« Reply #76 on: April 25, 2019, 09:52:06 AM »
Ye of little faith. I downloaded it a couple of days back but i've got a bit of a nasty ear infection so not had much computer time until today.

Mac version works fine for this update, I'm happy to say. Using Ctrl-A and moving the map with the middle mouse button does give a much better feel to playing the game now. I suspected it would but luckily you didn't need to have that in place for the compo version to still become the deserved winner. Personal opinion is the game is still a little too hard for my liking. 3rd tutorial level where the map is first scrollable is an example. I struggle to get off that because it feels like the enemy gets the upper hand far too quickly for me to establish a solid foothold.

I'll be very curious to see what kind of bigger game comes out of this now you and Adam are plotting world domination. Looking forward to having a play on that.

Offline Derron

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Re: Genus Prime - 8-BIT WARS competition entry
« Reply #77 on: April 25, 2019, 10:03:58 AM »
Thanks for the feedback - and get well soon.


Open up "assets/maps/campaign_02.xml"
You can adjust population, missiles ... or even time the support to a later moment. You might even add a support for your player (you then just need to "survive till that moment").

Maybe that helps already.


And yes - I've lost many times too, it really depends on timing - so eg. start your ships later than an enemy so that his ships decrease population count of the planet for you (saves you some ships).
Also I rescued ships by sending them to other planets if I see multiple fleets targeting a planet (first fleet will kill you, second one the first fleet). So same game here: let them kill each other.
If you do it wrong right on start you will already be on the looser side without knowing it yet. It is hard to "turn around" the game in later stages - especially if only you and a single cpu player are left.


Feel free to post other ideas for the game.

bye
Ron

Offline Derron

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Re: Genus Prime - 8-BIT WARS competition entry
« Reply #78 on: April 25, 2019, 04:39:11 PM »
Added a page at itch.io (first time user ;-)).
https://gwron.itch.io/genus-prime

let's see if it brings in some downloads.


bye
Ron