September 17, 2019, 08:20:04 AM

Author Topic: Enable debugging in physics?  (Read 806 times)

Offline Yue

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Enable debugging in physics?
« on: August 30, 2017, 05:44:28 PM »

What is the command to enable physical debugging?


Offline MikeHart

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Re: Enable debugging in physics?
« Reply #1 on: August 30, 2017, 05:56:01 PM »
Please be more specific. 2d or 3d?

Offline Yue

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Re: Enable debugging in physics?
« Reply #2 on: August 30, 2017, 05:57:53 PM »
Sorry, on 3D.

Offline Rick Nasher

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Re: Enable debugging in physics?
« Reply #3 on: August 30, 2017, 08:10:37 PM »
Check: https://www.appgamekit.com/documentation/search.html
 
In "Search" enter: debug

Then you will get:
Debug3DPhysicsWorld ()
SetPhysicsDebugOff ()
SetPhysicsDebugOn ()
Debug3DPhysicsCharacterController ( objID, isDebug )
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Offline Yue

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Re: Enable debugging in physics?
« Reply #4 on: August 30, 2017, 08:21:30 PM »
Thanks You Rick