SyntaxBomb - Indie Coders

Media => Graphics => Topic started by: Matty on June 16, 2017, 08:48:40 PM

Title: Artwork (progress)
Post by: Matty on June 16, 2017, 08:48:40 PM
Painting with brushes this morning....

Back on the blitz forum I had a thread which showed off my progress with drawing and painting...this morning at 430am I did a quick painting as I'm starting to spend some time with real paints as well as with digital mediums...it came out okay.

(http://www.mattiesgames.com/art/2017p236.jpg)

In case anyone is interested here is a link to my game graphics I'm posting for free to use:

http://www.mattiesgames.com/assets/

and here is a link to my art work since 2017 (2016 when I first started also available)

http://www.mattiesgames.com/art/2017.html

Title: Re: Artwork (progress)
Post by: Matty on June 16, 2017, 11:59:29 PM
(http://www.mattiesgames.com/art/2017p237.jpg)
Title: Re: Artwork (progress)
Post by: Rooster on June 17, 2017, 01:29:20 AM
Cool silhouettes there Matty.
Title: Re: Artwork (progress)
Post by: Matty on June 17, 2017, 09:33:19 AM
(http://www.mattiesgames.com/art/2017p238.jpg)
Title: Re: Artwork (progress)
Post by: Qube on June 18, 2017, 04:13:44 AM
http://www.syntaxbomb.com/index.php/topic,69.msg638.html#msg638 (http://www.syntaxbomb.com/index.php/topic,69.msg638.html#msg638) This reminds me of the horror film "The Babadook"

Quite a unique style you have going on here. Definitely keep going and learning :)
Title: Re: Artwork (progress)
Post by: Matty on June 18, 2017, 08:51:56 PM
(http://www.mattiesgames.com/art/2017p239.jpg)
Title: Re: Artwork (progress)
Post by: Yue on June 22, 2017, 06:01:26 AM
 :o Really creepy  :o
Title: Re: Artwork (progress)
Post by: MikeHart on June 22, 2017, 06:50:14 AM
These silhouettes, do they show the person from the back or front?
Title: Re: Artwork (progress)
Post by: flyman on August 28, 2017, 09:16:18 PM
I think it's really nice
Title: Re: Artwork (progress)
Post by: Steve Elliott on August 28, 2017, 09:22:35 PM
The top picture has a really nice colour palette and vibe.  But I would take out, what looks like massive breasts  ;)
Title: Re: Artwork (progress)
Post by: cpsmith0191 on September 21, 2017, 10:52:29 PM
Nice, what medium are you using acrylics/oils? as I guess watercolours wouldn't give the strong edges. As for first picture, It could be somebody wearing loose garments reaching round to scratch their back. Happy to see your creative output, keep painting and have fun. cps
Title: Re: Artwork (progress)
Post by: sphinx on September 22, 2017, 01:14:35 PM
Predator vs Aliens!

Nice painting though :)
Title: Re: Artwork (progress)
Post by: Matty on November 03, 2017, 12:07:14 PM
Digital art - from photo reference of my partner

(http://www.mattiesgames.com/art/2017p293.jpg)
Title: Re: Artwork (progress)
Post by: NRJ on November 04, 2017, 09:03:38 AM
The above one is very good...
Title: Re: Artwork (progress)
Post by: RemiD on December 09, 2017, 01:13:16 PM
Hey Matty, i just want to say hi, and keep drawing/painting !  :)
Title: Re: Artwork (progress)
Post by: Dabz on December 09, 2017, 06:46:36 PM
Lovely! :)

I'm for the silhouette style mind, really good that... Me like!  8)

Dabz
Title: Re: Artwork (progress)
Post by: Matty on December 11, 2017, 05:01:42 AM
Thanks folks and hello RemiD...nice to read youre here.
Title: Re: Artwork (progress)
Post by: Matty on December 27, 2017, 06:22:29 PM
Another picture:
This one was drawn in pencil, coloured over with a Wacom tablet and then the auto color level filter was applied which significantly changed the colors - and I like them this way - have a nice feel to it

(http://www.mattiesgames.com/art/2017p303.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on December 27, 2017, 09:54:41 PM
Interesting and diverse work. Keep em coming..
Title: Re: Artwork (progress)
Post by: Matty on December 30, 2017, 09:37:59 PM
Pen and Pencil Drawing this Morning (no reference used)
(http://www.mattiesgames.com/art/2017p309.jpg)
Wacom tablet coloured version with auto level filter applied
(http://www.mattiesgames.com/art/2017p308.jpg)
Title: Re: Artwork (progress)
Post by: Matty on December 31, 2017, 08:30:26 AM
(http://www.mattiesgames.com/art/2017p311.jpg)

Another...
Title: Re: Artwork (progress)
Post by: Matty on December 31, 2017, 03:58:30 PM
(http://www.mattiesgames.com/art/2018p002.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 05, 2018, 06:55:37 PM
This morning when I woke up I drew this one without a reference.

(http://www.mattiesgames.com/art/2018p003.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on January 05, 2018, 07:17:12 PM
Looking interesting. Like the style.
Title: Re: Artwork (progress)
Post by: Matty on January 06, 2018, 07:55:29 PM
Thanks Rick, here is another

(http://www.mattiesgames.com/art/2018p005.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on January 07, 2018, 10:45:00 AM
The facial expression in these series makes one wonder about what's going on/what are they thinking about, and that's what makes them quite good for it would make people stand still in an art gallery instead of just pass by.

Examples:
(https://lh3.ggpht.com/qE0-JHabD8JID49nnvZGmCTdic_PvjBxpa-cFMpFswtaPV9j8jbOfBi7FmpL8THlXtXz1fyTZ0P1b8JORNwKvtwSEo-VPEymqsJ748BN=s600)

https://upload.wikimedia.org/wikipedia/commons/thumb/f/f4/The_Scream.jpg/1200px-The_Scream.jpg
Title: Re: Artwork (progress)
Post by: Matty on January 10, 2018, 07:16:17 PM
(http://www.mattiesgames.com/art/2018p008.jpg)

Somewhat average.
Title: Re: Artwork (progress)
Post by: Matty on January 10, 2018, 07:18:04 PM
I like the Vincent one you showed.  That is excellent.  But then that's to be expected.
Title: Re: Artwork (progress)
Post by: Rick Nasher on January 12, 2018, 10:40:05 PM
I also wanted to post a picture by da Vinci I once saw in the Paris Louvre, which depicts 2 noble men who are looking(facial expression, eyes) in a very peculiar way, bit like Mona Lisa(which I don't really like), but more nasty.
They really make you wonder what on earth are they thinking, something your pictures do too.
Unfortunately couldn't an image of it.  ::)
Title: Re: Artwork (progress)
Post by: col on January 13, 2018, 12:49:10 PM
I also think this is a great piece of art when accompanied with the back story...
http://www.filedropper.com/threemensittingonabench (http://www.filedropper.com/threemensittingonabench)
Title: Re: Artwork (progress)
Post by: Matty on January 16, 2018, 07:40:27 PM
Quickly sketched with biro on Saturday (my birthday) and then coloured in on Wednesday morning:

(http://www.mattiesgames.com/art/2018p013.jpg)

biro version:

(http://www.mattiesgames.com/art/2018p011.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 18, 2018, 05:34:36 PM
Picture drawn very early this morning when I woke up briefly.

(http://www.mattiesgames.com/art/2018p016.jpg)
(http://www.mattiesgames.com/art/2018p017.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 19, 2018, 02:12:02 PM
Sometimes I like the pixelated effect...

(http://www.mattiesgames.com/art/2018p020.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 19, 2018, 02:33:27 PM
I think you prefer the pixelated ones as your brain auto-corrects now hidden errors and fills-in missing details.


bye
Ron
Title: Re: Artwork (progress)
Post by: NRJ on January 19, 2018, 04:50:09 PM
You need to do some improvements on the shape of the nose and lips.
Title: Re: Artwork (progress)
Post by: Rick Nasher on January 20, 2018, 08:57:47 AM
You need to do some improvements on the shape of the nose and lips.
That would kill the weird but interesting style..
Making a picture perfect portrait is something anyone can learn over time. Capturing emotions and expressing them so that they get the attention of the onlooker is something quite different.

I didn't get it(always admired the skill of Rembrandish painter) and tried to copy that. Till I spoke to some artists who are doing really, really well. They will tell you it's important that you have skill, but when have it it's even more important to let it go for otherwise you are just a photographer..
Title: Re: Artwork (progress)
Post by: Matty on January 20, 2018, 06:25:57 PM
Drew this while at a cafe at 730am yesterday morning (Saturday).

I like it...
(http://www.mattiesgames.com/art/2018p022.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 20, 2018, 07:32:40 PM
Her breasts are positioned way too high.
The emphasizing of her breast shape makes them look similar to "muscles" (while they are more of the "fat"-shaped style). Also the shadowing of her cleavage is pretty much borked up - as if it was some kind of "latex shirt" poured into form right on her body. Normally you will lose "details" in the center of the breasts as the bulge will keep the tension on the cloth-material high enough to not lay on the skin there. If you like big or uhm "emphasized" breasts, then have a look at the older Tomb Raider images - she has worn a similar shirt and should explain more "lively" what I want to express.

Another thing - which I and others told you some weesk ago: pay attention to symmetry (which you are intended to break up - but first you should master it). The whole head seems as if she had a meeting with something heavy - like a bus.
I imagine it happens because you rotate the paper while drawing - or keep your hand position "fixed".


Her body is rather masculine (wide shoulders, v shaped chest) - while her waist is kind of roundish/female...
Her neck is also rather masculine (fitting to the chest) - and nearly equally sized to the head. So I would call it a bit "misproportioned".

Maybe you should try to come up with simple-shaped sketches (head, body, arms... consist of simple shapes). It is important to get the porportions right before doing exaggeration (cartoon) or adding all the details (wrinkles, scarfs, color...). Once you are able to do proportions you must learn doing the outlines - and shadowing. Still no color needed.

By the way you used pillow-shading on the shirt: think it does not suit so good.


Is there a reason why you have this kind of char-coal/crayon black outline? As you already use a tablet (from time to time) I would suggest you the following:

- create a layer for your first sketch-out (the rough idea)
- create a new layer and reduce layer opacity of the first one to 25%, now redefine what you sketched out
- make first layer invisible and reduce second ones opacity to 25%, create a 3rd layer and draw the "final" outlines (you can still adjust later on)
- create a fourth, fifth... layer while you do the initial coloring
- add a last layer for the shading: set it to "overlay", so it allows to just use gray colors to shade, lighten up ..

If you use layer "masks" it is even easier to correct your drawings - and eg. remove overlapping colorization-areas. Splitting it up into layers eases things like making shadows less dark/intense, to change the color of a shirt ...

Nonetheless for _you_ I assume the first steps are the most important for now: create rough outlines, redefine, correct, redefine ... using layers allows to use the same rough sketch over and over. Sometimes you will recognize, that the rough outline was not perfect, that the arm should bend a bit more, that the head is too big ...
The rough outline could be edited using simple editing tools (selection tools, cut, past... resize). It is just something for your orientation. once you are happy with it (again), you will create another layer and do the redefining part.

With redefining I mean drawing only simple strokes, not that "stroke over stroke over stroke" approach which is visible on the arms or waist in your painting.


As always: do not take above too personal. I just want to help you to improve - and it is only my POV.

bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 22, 2018, 07:35:16 PM
Watercolour pencil and felt pen.  My first portrait drawn using watercolour pencil. The paper was damaged by the use of water because it was too thin and I rubbed too hard but as a first go I like it. It's valuable to me.

(http://www.mattiesgames.com/art/2018p026.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 23, 2018, 07:20:18 PM
Another water colour on water colour paper drawn with 2b pencil and water colour pencil.
(http://www.mattiesgames.com/art/2018p028.jpg)

It's a slow process of improvement but I enjoy it.
Title: Re: Artwork (progress)
Post by: Derron on January 23, 2018, 09:58:42 PM
Nose shading is pretty good.

To repeat myself: PLEASE please try to improve on "symmetry" - nobody wants to have a head looking like it was smashed from one side. People tend to have a slightly symmetrical head (not talking about mimics/face).

also have a look at her forehead - while there are many people with that "big" foreheads, it is less common that they have a very very small chin area.
Ok, so the chin might look "smaller" if you bend your head forward (as if you want to look over the glasses you are wearing). But in that case her neck would be way smaller (hidden by the head) and should receive some shadows. So my assumption is that she does not bend her head forward but you just use some odd proportions.

Color is indeed better than before: seems you should enjoy soft pencils (2 or 3b) compared to these charcoal ones - until you are becoming confident in drawing the "perfect suiting" outline.


PS: what's up with her left ear, it looks like if you blurred it out - or melted it with the head :-)
PPS: Once you corrected the symmetry and perspective her mouth wont be that wide anymore (should go about to the center of the eyes - left side of her mouth is ok, her right side is a bit too far to the right)


Keep drawing -  but try to avoid the "mistakes" you did in the previous pictures.

bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 23, 2018, 11:05:45 PM
Derron. I appreciate your feedback.  It is constructive.

I agree about symmetry and the other points as well.

One thing however, I'm not sure how much drawing you've done:

It takes practice.  There's a reason people simply draw circle after circle to be able to draw a round shape correctly.

And so these mistakes you are picking up - they will likely be present in my pictures for quite some time to come, and you will end up repeating yourself.  Not because I am deliberately making mistakes but because improvements are incremental.  I might know in my head that symmetry is required but then I will need to practice it over and over and over.

Now in terms of practice. I could simply draw circle after circle, nose after nose, eye after eye, and so on component at a time.  But...and this is important - I draw to entertain myself.  I would get totally sick of drawing circle after circle, nose after nose, eye after eye as a repetitive practice and it would dissuade me from continuing with this.

So instead - I draw what I enjoy.  The imperfections do actually give it a certain quality. A certain rawness. 

Each attempt will be a gradual improvement with the occasional slipping back into old habits. It's normal.

So I take your comments on board - but in all honesty I can see for myself the faults in my own pictures quite clearly too - and eventually they will start to become less and less.
Title: Re: Artwork (progress)
Post by: Derron on January 23, 2018, 11:31:08 PM
The Problem is that you are aware of them - but already start writing: "The imperfections do actually give it a certain quality. A certain rawness.". So you already found an "excuse" for things which need/should/like to get improved.

As you state you improve over time, please try to annotate in your next painting on what you put your main focus (outlines, color, shape, mimic/facial expression, ...) - if you put one (see the part about "entertain myself").

So why am I focussed so much on "symmetry/proportions": they give images another quality. It is not that hard to pay attention a bit to "should the eye big that big" or "is the head looking like by a mutant". For me (might be different to you) it is a quite important thing and of course hard to master to perfection - but easy to take at least the first steps.

For me I prefer a good looking outlined dice than a "trapezoid" styled dice (unintented of course) with good looking shading and colors. It does not matter if you can draw good looking gradients on a letter if nobody is able to say if that letter was an A or a wooden bench.
Shape (aside of color) is a very important information for the eye. Shading, and "details" (crinkles, pimples) are there to make things look "alive". One of the reasons why cartoons "work".

If you draw simple objects, is there also this kind of assymmetry (do not mix that up with "cartoonish looking")? Maybe you have the wrong way of drawing (like fixing your hand on one position, just "rotating" it as it seems to be needed)? So it might not be your "skill" but a simple wrong "approach" to draw the things?


On the other hand you say you do it for your personal entertainment, so of course it is up to you on what to concentrate, on what do next or not. 


@ paintings
I paint nearly everyday: simple things for my little boy (2yrs) - and I shade them the way I like it until he takes a pencil and scratch-paints "chaosively" over them. I recognize that the paintings, sketches, ... look the worse the more I have to bend (eg. I sit on a chair, he on a second one and I try to paint on the paper right in front of him). For organic things it looks better when drawn "fast" (without much thinking). Also interesting is to draw things on "upside down" (if we sit facing each other).
If there is the right mood we also paint using the digitizer (this allows me to add another layer for him to paint on - removing it and allowing to paint again and again).

Sometimes it's only sketches (whatever he wants me to draw - even if I have no clue how it should look, in that case I later look how it should look and try to remember for next time). Of course it is only simple stuff - a rainworm looking out of the ground with some grass and flowers, ... or food, toys.

I also sketch the things he wants to paint (water color, finger colors). So they are unique each time. It is always fascinating how fast he recognizes certain things - even if I think I have drawn it rather bad (or even were not finished with the object yet).


For me these little painting/sketching sessions are also small "practice sessions". Because I always can extend the scenery to my likes. He wants a Pretzel drawn? I paint it, add a glass of water next to it, maybe a fork (not that easy to paint when doing "perspectives") and a knife. Add things _I_ want to see if _I_ am halfly capable of doing. Failing is happening often enough but as said my son at least recognizes it :)


PS: I am pretty experienced now in drawing ice cones with 10+ scoops of icecream :p


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 24, 2018, 06:50:35 PM
I did this one this morning. Skin Tone Pastel Pencils, 2B Pencil and Water Colour Pencil on Standard Paper.
I think the face shape is wrong but I still like it.
(http://www.mattiesgames.com/art/2018p029.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 25, 2018, 12:35:30 PM
Pastels only on watercolour paper.....

I tried to get the symmetry better...improvement...not perfect but better.
(http://www.mattiesgames.com/art/2018p030.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 25, 2018, 08:56:27 PM
Derron - you liked one of my pictures so I tried redrawing her in pastel....she didn't come out quite the same and you probably think she looks completely different but then I do like this one too.

(http://www.mattiesgames.com/art/2018p032.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 26, 2018, 04:05:22 AM
another pastel one...I like pastels.
(http://www.mattiesgames.com/art/2018p033.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 26, 2018, 07:17:25 AM
I ... HATE ... THIS FORUM SUBMIT FORM.
accidentally hit the wrong shortcut and voila... a big big wall of text was gone (restoring tabs did not help). REALLY REALLY FU**.
(The restore works in many forums ...not in this forum system). 30 Minutes of writing: gone.

So excuse if the following is now more harsh than before:

second drawing:
- has good skin tone
- misses crinkle at the neck as she bends her head and/or moves the shoulder
- shadowing on the collar bone is really good
- strokes on her (mid short) hair looks good - does not apply to the hair of the first drawing
- her left eye (POV right) draws too much attention (dark shadowing, that white area around the pupil ...)
- her right eye has some white dots on it - paper?
- part over her lips has this circular-shape, making it look like a "snout" - especially as the upper mouth area looks "smeared", less "skinny" than the cheeks.
- lips do not just get darker towards the mouth inner... when using so intense color tones/reds you maybe do better when placing a bit of "light" near the top part of a lip - to make it look more "3D"

nonetheless: it looks rather good if I am able to ignore the eyes (holding a finger over them). So all in all: good - but improvable job (which already improved comparing to the early drawings)



first drawing:
- her eyes have that egyptian "tear drop"-swing on the outsides (compared to the original drawing)
- her look is now "sad" compared to "happy/nice"
- her mouth looks as if a psychopath took a lipstick and draw wildly over her mouth. Think it misses a kind of "outline" or sharp edge.
- the cowlick of her hair looks odd (non-existing in the original), I think you draw it by mistake? If not: put a hand with a scissor next to it, so she is on her way to get a new hair cut. She wont have this mid-short-hair-cowlick with the other hair strains be that long
- outline of the hair strains does not look very well. It suited perfect to the blonde mid-short-hair in the second drawing but here it makes it look "strainy", "not washed properly"/greasy.
- her left nose (POV:right) is too wide, resulting in the eyebrow growing "in the nose area" (if both than ok, looks "wild" but ok - but it is only this one)
- shadowing of the neck and collarbone is a bit odd: right under the chin: perfect, on her left neck the "strokes" of the darker shadow make it more look like an abrasion (especially as you did other shadows with the smudge/soft-strokes variant)
- shadowing of the colorbone is just odd - I cannot explain/recognize what it should express.

 
I think if you corrected the nose, moved her left eye a bit towards the center then it would look way way better.


The skin tone of the blonde sweets way better (the other one looks a bit "yellowish"). If you once redo/redraw the first picture: use the color of the blonde womans skin tone.
Also pay attention to eyes, nose and mouth - they are what (at least I) people look as one of the first things: if it looks odd, than people wont accept it as "natural".

Side node: head shape in both drawings is better than in many of your older paintings.


PLEASE: Excuse that I now only have these more or less harsh words: I wrote a big bunch of lines more - also containing "thats good, that improved" stuff. But this forum - and my crazyness of hitting the wrong shortcut ;-) - deleted so much of my text...grr.


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 26, 2018, 08:00:26 PM
One more .... 6am this morning 27-1-2018
(http://www.mattiesgames.com/art/2018p034.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 26, 2018, 08:53:13 PM
Skin tone is a bit yellowish, maybe in Australia things are looking a bit different, just judging from the "long winters, a bit summer, skin tone of us Western Europeans" :-). Might be the "orange green" surrounding it - did not check pure RGB values.

That orange hair is looking nice ... ok, that cowlick needs explanation, hehe.
Head shape looks pretty good (ok, the chin area looks a bit squeezed, but might be the shadowing emphasizing it even more). Top nose area improved already - but has still a slight "assymmetry" (her right nose-side is growing into the eyebrow area different to the left side).

While I do not really miss them: does she have eyebrows? .

Does she wear lipgloss? Bottom lip has some glossiness - which makes it look more "lively" (like I suggested, dunno if it is because of this or a random effect). Think it should be a bit "taller" ("thicker", as the bottom lip contains more "blood"). The current slim/slender lip style makes her "narrow lipped" (as if she want to bite on her bottom lip because of some frightening stuff or "uncertainty").

When looking at the mouth: what do you see? I see some big big teeths (with black outlines... no teethbrush laying around ? ;-).
I did not mention it in the other pictures but "teeths" are something on your TODO. While the white-tone fits this time (they are never bright white) the "size" does not fit well. Just have a google-image look at "teeth" and you will see, that the incisors are wider than the canine/cuspids - especially in the top row. Drawing them "right" also helps drawing the perspective (the teeth row bends into the mouth).


Ok back to her eyes ... you emphasized them pretty good - I think it even would not need that black outline. In other words: I would avoid that black outline and use a dark dark shade variant. The outline of the iris could be a "unshaded/mixted" variant of her eye color ... it does not need an "outline" if you can have a clear stroke of the same color.
That black outline would suit well if you want to have a "cat eye" look.


Shading of her collarbone is something I do no longer write about: looks good, really nice shading ;-)
Keep it that way and avoid harsh cleavage-lines. Well done.


I like the green shirt + orange hair. Green always fits to red/orange haired women.

Conclusion: If your next works keep away from the old mistakes, it can just improve more and more. You seem to be on a good way (just judging yesterdays and todays picture)!



bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 26, 2018, 10:30:32 PM
Thanks Derron.  Appreciate the feedback.  It's a few steps forward and some steps back....I cant guarantee that i will always go forward but that's the intention.

Yeah...teeth....gotta get better.

Skin colour-actually it's more the lighting in my lounge where i took the photo...it was too early in the morning and the lighting was incandescent globes.

The actual drawing is pinker. Fleshier.

Yeah...the eyes...maybe i will work out a way to do it without the black.

Thanks for taking all that time to write that feedback.  You put a lot of thought into it.
Title: Re: Artwork (progress)
Post by: Matty on January 26, 2018, 10:37:38 PM
With natural lighting now the sun is up see attached
Title: Re: Artwork (progress)
Post by: Matty on January 27, 2018, 02:12:08 PM
Still bloody hot at 1am in the morning...couldn't sleep so drew a picture with pencil only.
(http://www.mattiesgames.com/art/2018p035.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 27, 2018, 07:27:48 PM
And coloured on Wacom (I would have liked to have done it with pastels and still may)

(http://www.mattiesgames.com/art/2018p036.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 27, 2018, 08:39:16 PM
Think you improved on nose and mouth this time. Nose has some odd parts (the nose tip has some kind of border to the nostrils - these MIGHT exist in reality, so I wont blame you for this).

What did you concentrate on this time? Think the lips got some glossiness which helps them to look more "plastic" (in the sense of "3D").

While eyes - nose - mouth fit a lot better compared to some days ago, not to yesterday - which was imho a bit better. Dunno if the reference image has a odd "perspective" resulting in that nearly straight line from top to neck on her right side (POV: left). Especially the part from "shoulder to neck" looks like a 90° angle.

I think she had this "turn your head by 30°"-photo-pose - which never looks "natural" but just "posed". But to make this pose "recognizeable" it misses some lines/crinkles or shadows on the skin.
What you really borked up - imho - this time is again, the head shape. The "hair line" is really "sloped". This does really look weird. If you do not believe me, just scroll down on this page until the forehead is barely visible anymore: it looks way better than, doesn't it?.
If she is looking "to the right" (POV: left) then the shadowing should be different - the "wider half of the face" (her left, POV: right) would need some shadows to emphasize perspective, the right one (POV: left) should have a shorter shadow and less "diagonal"


(http://www.martelnyc.com/figure-illustration/images/8700_36_124-draw-fashion-figure-face-front-view.jpg)
http://www.martelnyc.com/figure-illustration/the-face.html

If it was a "look straight to the front"-pic, then her eyes seem to tell "there is something happening on the right".


@ Iris and pupil
I wanted to write something about the light reflection on iris and pupil but seems I would have been wrong:
https://encrypted.google.com/search?q=eye+light+reflection
I would have sworn that the iris needs a bit reflection too - but today's high-gloss-photoshoots tell another story. So nothing to blame there.


Ok, Did I mention you mastered the collarbone area? Nope this time shading was almost invisible there, making it look "flat" - exaggerating the borked up perspective of "shoulder neck head"..


So again: if your focus were lips, nose and eyes this time, then there you go.



You also wrote that you colored with your Wacom. Wouldn't it be able to do a complete digital drawing - including of what I suggested: draw a basic shape on a layer, draw the refinement on the layer above - and when finished with your outline you can colorize in another layer. The "sketch layers" could be removed afterwards - keeping a "clean and only wanted strokes"-layer plus the color information.
Shading of the colored parts could be done on another layer.

Why am I asking for this? I know that correction in "real world pictures" is hard to do - once drawn there is not always a way to fix issues. So you have drawn for 20 minutes already and then you have this fatal brush stroke done... ouch. Maybe you like the digital painting? - or you don't, but in that case you at least tried.


@ Reference photos
Did you try to draw the same model from different reference pics / poses?
So you can keep certain things "the same" (nose proportion...) and can more easily concentrate on the perspective?


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 30, 2018, 07:00:48 PM
I wanted to draw more of a person - and wanted to try my hand at some fantasy drawings again - barbarians, knights and so on.

So I took a photo of myself in my underwear (reference not shown - aren't you fortunate!) at 5 in the morning.

I have to say - for the barbarian look - sleep hair is wonderful!

Anyway I did a quick pencil sketch - took about 15 minutes to draw, and came up with this as a first draft...this is on cheap paper...I'm going to try it again on proper paper now that I can get the look mostly as I want it.

I'm pleased with how it came out.


(http://www.mattiesgames.com/art/2018p039.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 30, 2018, 07:27:00 PM
You either have only one nipple - or your nipples are widely apart from each other ;-)




Use this rough sketch as a base and create on the computer the necessary outline (or do it on semi-transparent paper). Think you will have a bit to do on the hands (I am pretty sure you are not satisfied with them either).
Right arm has the "shoulder + muscle" portions, left arm doesn't. Right upper arm is thinner than the part after the elbow - do you like spinache / Popeye?


Everything is shadowy/hairy/grungy looking - except your underwear which is pure "cheap paper"-color aka "white" :-)




When doing the "outline, color..." part: replace the underwear with a a leather loincloth. And add a shoulder belt or so.




@ sword
pay attention on where you draw shadows and where not ... right at the right crook of the arm there should be no shadow - also the sword should be a bit wider there.


Also pay attention to whether it would be a good idea to have this long sword (long swords ... are more often used by knights I think - but we have people here in the forums with more weaponry-knowlegde).


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 31, 2018, 09:42:59 AM
I tried drawing over it with the Wacom tablet...I pixelated it because it was still very 'scratchy'/'messy'...however this is unfinished.

I realised after doing it that if I want to draw it without the pixelation and with good detail I'm going to have to simply spend some quality time working on the image...this was done in the space of about 30 minutes.

I really need to spend some significant time refining it to get it right..but the basis is there.

I've never been good at taking it slowly so this will be a good chance to stretch myself with my patience at drawing slowly rather than quickly if I can refine this significantly more.

EDIT: I've had a bit of a look - I don't actually know how to do this easily - I like the look of the image below but if only I could sharpen it up and remove the pixelation but keep the shading without having to repaint it...I'm not really sure how to go about this.

(http://www.mattiesgames.com/art/2018p040.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 31, 2018, 10:41:24 AM
Watercolour pencil and pastel pencil quick sketch as well...

(http://www.mattiesgames.com/art/2018p041.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 31, 2018, 11:28:33 AM
If you have very thin paper (so you can see the base stretches you've done) you can draw with your normal pencil?

Of course you could fold your paper from time to time to see if you missed something. That way you could correct shapes - and create a kind of "level 2" drawing. Use this then to do further enhancements - add some things here and there. Then do it again, create a "level 3" drawing - it now already misses the mistakes done in level 1 but corrected in level 2.

It is very similar to drawing with layers on your computer/tablet.


BTW his left lower arm seems a bit thin for the muscles you packed in the left upper arm - not much, but maybe increase a little bit.

In the water color image you changed blade of the axe - make sure they are "connected" - so very often they share the same base on the handle. Keep in mind that metal was precious for the poor ones - so less metal, big handles - ok, or weapon was stolen :-)

Why am I telling you this? Every picture is not just just an "idea" and a final "stroke here stroke there"-thing. You need to either sketch out things and redefine later - or research before if you have a kind of "plan to follow". Think it is like coding, or doing music ...



Think you already found out that you must prevent yourself from "rushing through" the necessary steps. There is no "rapid outline drawing" + "coloring" = "done". Not if you are still learning the basics of what you plan to draw. Even masters will always learn something - but nobody of us will seriously call oneself "master" :-)


PS: It is good to see you trying things on the "same object". This allows a way better comparison.


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on January 31, 2018, 06:46:55 PM
Pastel drawing over pencil again...this time I took a picture of myself holding a staff while in my underwear and put the clothing over the top.

It's kind of like a druid or something I suppose.

(http://www.mattiesgames.com/art/2018p042.jpg)
Title: Re: Artwork (progress)
Post by: Matty on January 31, 2018, 07:46:59 PM
Self portrait.....pencil

(http://www.mattiesgames.com/art/2018p043.jpg)
Title: Re: Artwork (progress)
Post by: Derron on January 31, 2018, 08:19:21 PM
Seems we share a beard :-)

Symmetry in the pencil drawing is better than some days before - headshape on the "left" (POV: right) is a bit too straight - maybe your head is that way, so excuse me ;-)


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on February 03, 2018, 01:53:02 AM
Couple of images sketched while out today...

Man with beard drawn from imagination while at a cafe.

Woman with sunglasses drawn partially from imagination and partially from what I saw at the park - while I was at the park next door to my house sitting at the park bench/table.

(http://www.mattiesgames.com/art/2018p052.jpg)
(http://www.mattiesgames.com/art/2018p053.jpg)

They're low res because I drew them on a very small sketch pad. 

I enjoy drawing, it is a nice entertaining pursuit when there's not much else available to do at the time.
Title: Re: Artwork (progress)
Post by: Matty on February 03, 2018, 07:21:27 PM
Warrior

(http://www.mattiesgames.com/art/2018p058.jpg)

Dancer

(http://www.mattiesgames.com/art/2018p059.jpg)

Title: Re: Artwork (progress)
Post by: Matty on February 05, 2018, 08:12:02 PM
Tree and comments made while observing and drawing from memory.

(http://www.mattiesgames.com/art/2018p063.jpg)
Title: Re: Artwork (progress)
Post by: Derron on February 05, 2018, 08:30:59 PM

Twitterstyle (less words)

Dancer + Warrior: proportions wrong (hip, leg, chest dimensions).
Tree: ok
Low-Res: ok as it hides (up to non existing) asymmetrie a bit.




bye
Ron

Title: Re: Artwork (progress)
Post by: Rick Nasher on February 07, 2018, 05:43:49 PM
Like the dancer. It's like it supposed to be like that: the impression of certain bodyparts that caught your attention is very well demonstrated and drawn while other parts are less well drawn and catch less attention.
I think I really like that style. It draws focus to where the artist wants and makes one wonder especially when mentioned where was seen.

BTW: practicing the drawing of trees is a very basic technique that forces one to see how they really are.
Hands but even more so feet, due to their perspectives can be quite a challenge at first.
Title: Re: Artwork (progress)
Post by: Matty on February 10, 2018, 06:34:33 PM
Thanks Rick and Derron for all the comments..thanks for both the positives and the constructive criticisms.

Here's another....I like this one..did it this morning when I first got up....

(http://www.mattiesgames.com/art/2018p075.jpg)
Title: Re: Artwork (progress)
Post by: Matty on February 10, 2018, 06:50:18 PM
colourised and cropped.

(http://www.mattiesgames.com/art/2018p076.jpg)
Title: Re: Artwork (progress)
Post by: Matty on February 10, 2018, 08:53:10 PM
Good Morning again...about to head out for a coffee and do some drawing at the library but....

I thought I'd post this image. It is a collection of images I have drawn that I feel capture my style of art quite well.

I've been looking at other artists to get a feel for what my style is and so on. Haven't looked too deeply yet.

But what I've noticed is - apart from the fact that I'm still a beginner learning the skills - I have a definite style that is distinct from say any of the art you'd find on DeviantArt or Etsy.

My work has its own feel to it.  And it's not just the raw feel of an artist who is still learning his skills.

There's a definite look and feel that my work has that is different. Not saying it is better in quality at all. Just that it has a particular style about it that I don't really see when I've gone looking at other artwork so far.

See the image below for an example.

(http://www.mattiesgames.com/art/2018_style.jpg)
Title: Re: Artwork (progress)
Post by: Matty on February 12, 2018, 07:46:09 PM
A warrior drawn before work.

(http://www.mattiesgames.com/art/2018p083.jpg)
Title: Re: Artwork (progress)
Post by: Derron on February 12, 2018, 08:49:25 PM
Shoe size 18 ?


Facial expression is nice.
Sword would surely have a longer handle if it was that long (like a 2hand sword).


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on February 27, 2018, 07:04:54 PM
Good Morning (or evening) People.

I've drawn approximately 20-30 pictures since I last posted so I thought I'd post a selection (3) of the 'better' ones that I did recently.

Here you are:

A dancer, a man drawn in an art class I attended recently and a woman drawn from an image on my phone the other morning.

Dancer:
(http://www.mattiesgames.com/art/2018p084.jpg)

Man in Art Class:
(http://www.mattiesgames.com/art/2018p096.jpg)

Random Woman On Phone:
(http://www.mattiesgames.com/art/2018p109.jpg)

Thanks.
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 01, 2018, 08:23:21 AM
The bold guy looks like someone at work, who had raised sarcasm to an artform, but also is captured by his inability to leave.
The girl face looks intriguing, like someone I've seen before an actress or so.

I like the way you capture expressions, impressions of peoples soul.
Don't know if intended that way or coincidence but surely nicely done.
Title: Re: Artwork (progress)
Post by: Matty on March 05, 2018, 06:55:39 PM
Thanks Rick, much appreciated.

Self portrait first thing in the morning with 'sleep hair'.....not a real good likeness but I do like the hair and the beard....

(http://www.mattiesgames.com/art/2018p115.jpg)
Title: Re: Artwork (progress)
Post by: Matty on March 07, 2018, 06:29:58 PM
For International Women's Day (March 8th)

Drawn with pencil then overlaid with pastel colours....

(http://www.mattiesgames.com/art/2018p119.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 07, 2018, 06:37:07 PM
Can see a #metoo coming up there..   ;D
BTW: Nicely done.
Title: Re: Artwork (progress)
Post by: RemiD on March 09, 2018, 07:46:31 AM
i like the one in reply #76, quite harmonious face, who is she ?
Title: Re: Artwork (progress)
Post by: Matty on March 09, 2018, 08:03:11 AM
Thanks RemiD.  The reference used was a youtuber whose videos I've watched recently.  It doesn't really look like her.  A very attractive woman by the name of Gina Carla.  I found a whole bunch of these semi hypnotic videos on youtube-or I was directed there!
Title: Re: Artwork (progress)
Post by: Matty on March 10, 2018, 07:31:46 PM
Could be an 80s hero or rockstar or just someone with bad taste in hair styles these days!

(http://www.mattiesgames.com/art/2018p122.jpg)
Title: Re: Artwork (progress)
Post by: Matty on March 10, 2018, 11:05:02 PM
Printed and put on wall..
Title: Re: Artwork (progress)
Post by: Matty on March 10, 2018, 11:21:15 PM
I'll tell you something curious I just noticed about my art especially where people are holding something: the majority are left handed (as am I)...
Title: Re: Artwork (progress)
Post by: Matty on March 17, 2018, 06:49:51 PM
I bought a whiteboard last week and other than writing copious notes and then erasing them I use it to draw pictures of things in my consciousness.

Here are some ravings of a madman for you:


(http://www.mattiesgames.com/art/2018p124.jpg)
Symbolic representation of some things that give me strength and direction in the universe.

(http://www.mattiesgames.com/art/2018p125.jpg)
The mystery journey unfolds

(http://www.mattiesgames.com/art/2018p126.jpg)
Deceptive shadows are all around.
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 17, 2018, 07:23:53 PM
I don't know you well enough really, but I don't think you are that mad. The world is a very mad place at times and everybody is mad in their own way just to cope with that already.

Rarely met anybody who isn't one way or another(yet to meet them). I worry more about the ones that do not know they're a little mad or just completely ff-ed up. For at least the other ones have sense enough to realize they are and can try to do something about it. 



Title: Re: Artwork (progress)
Post by: Matty on March 17, 2018, 07:37:07 PM
Thanks Rick...it was a bit of self deprecating humour on my part.....

We all have our share of degrees of insanity of course....for the most part I see myself as quite healthy and well adjusted - but not without difficulties at times.

Thanks.
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 17, 2018, 07:51:36 PM
You're welcome.  ;)
Title: Re: Artwork (progress)
Post by: Matty on March 18, 2018, 09:25:22 PM
Full moon at or near dawn.

It was more a state of mind than trying to show a quality picture.

(http://www.mattiesgames.com/art/2018p127.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 18, 2018, 11:23:44 PM
Nice one. It captures the feeling well.
Title: Re: Artwork (progress)
Post by: Matty on March 24, 2018, 05:41:17 PM
Impressive sky eh? Went to football last night - even some lightning too.
Title: Re: Artwork (progress)
Post by: Matty on March 24, 2018, 07:08:40 PM
A very good and honest friend.
(http://www.mattiesgames.com/art/2018p132.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 26, 2018, 07:57:01 PM
Wauwie, nice visuals today.
Title: Re: Artwork (progress)
Post by: Matty on April 05, 2018, 07:49:37 PM
Self Portrait this morning, photo taken before work then traced and colourised with Wacom tablet.

(http://www.mattiesgames.com/art/2018p136.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 05, 2018, 08:03:37 PM
Picture drawn using sketch found on google images as a reference - so technically not all my own original work...but a bit of fun colouring in a pencil sketch I found of someone else's.
(http://www.mattiesgames.com/art/2018p135.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on April 05, 2018, 09:07:30 PM
Such an exercise can help to see how things like feet are drawn by others.
Title: Re: Artwork (progress)
Post by: Matty on April 11, 2018, 09:14:29 PM
Random internet woman drawn with wacom tablet (traced and colourised....different style slightly...)

(http://www.mattiesgames.com/art/2018p138.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 12, 2018, 10:11:49 PM
(http://www.mattiesgames.com/art/2018p139.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on April 13, 2018, 10:34:59 AM
Pretty girls. You have a good taste.  8)
Title: Re: Artwork (progress)
Post by: Matty on April 16, 2018, 08:47:14 PM
Thanks Rick...here are some more!

Smiling woman
(http://www.mattiesgames.com/art/2018p140.jpg)

Woman with flowers
(http://www.mattiesgames.com/art/2018p141.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 18, 2018, 10:52:25 PM
Sick in bed with a cold...can still draw.

(http://www.mattiesgames.com/art/2018p142.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 25, 2018, 06:33:06 PM
Pencil drawing at 3am.
(http://www.mattiesgames.com/art/2018p144.jpg)
Colourised version moments later.
(http://www.mattiesgames.com/art/2018p145.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on April 29, 2018, 11:26:59 AM
I like these freehand thingies.
Title: Re: Artwork (progress)
Post by: Matty on May 04, 2018, 10:34:40 PM
Redrew one of my earlier pictures from the year on the tablet...fixed the feet a bit....and changed the colours..

(http://www.mattiesgames.com/art/2018p148.jpg)
Title: Re: Artwork (progress)
Post by: Matty on May 05, 2018, 04:18:39 AM
First attempt at a landscape. Photo reference used, about 5 layers, took about an hour to paint with Wacom tablet.

(http://www.mattiesgames.com/art/2018p149.jpg)
Title: Re: Artwork (progress)
Post by: Matty on May 06, 2018, 11:20:09 PM
[Insert your deity here] - created this one!

(http://www.mattiesgames.com/art/2018p153.jpg)
Title: Re: Artwork (progress)
Post by: Derron on May 07, 2018, 06:53:35 AM
Sharpness.

If you do pictures of closeup there is nearly nothing more important than the right "focus" (read "sharpness").

While the yellow flower in the right center and the right side of the picture in general look crisp/sharp, the left side is blurred (nicely visible on the green parts of the plants in the left center of the image).


@ image / scenery
I would have tried to not picture the "ground" of the paveway/floor. It should only contain the images - any maybe their wrappings.

Did you do any photos with a different angle? You did a top view but maybe showing a bit more "depth" (tilting by 10° or so) would create a different look?


Without looking at exif data: done with smartphone (would explain the blurriness - I know my worse 40eur-smartphone camera :-)) or with classic digital SLR camera?


If you plan to post more photos, make a new thread if you like. Photos might attract others to join too (people who do not draw but have their phones with them to snapshot things).

bye
Ron
Title: Re: Artwork (progress)
Post by: Derron on May 07, 2018, 07:37:58 AM
I think you shot this picture with a smartphone cam.

Just checked a picture I took the last days (while filling a container with some plants/bushes - a pity I forgot to shot the surface of the container, would have been a nice "rusty grunge"-texture): it is also more blurred on the outside of the manual placed focal point/focus.

(http://i.imgur.com/6eZ8orm.png)

Ok, maybe it got more blurried because I was working "a bit" before, so hands were not as calm as needed (taking it one-handed while trying not to fell into all the plant stuff ;-)).
BTW I dislike how much these small displays lie. Watching that image on a smartphone makes my brain think it is more crisp (fills the details) while on a big screen you see all the flaws. GRR


Now compare these to a 6Mpix digital camera (bought in 2004 or so):
(http://i.imgur.com/5HE6l9V.png)
(http://i.imgur.com/y6TQX5m.png)
(both taken during holidays in Croatia)


So this is why I asked with what device you shot the image.

bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on May 07, 2018, 09:01:01 AM
The only camera I own...my S4 Samsung Galaxy. .. thanks.  Your photos are good.  Maybe it is worth starting another thread where we can all link photos of a reasonable size for web display on here?
Title: Re: Artwork (progress)
Post by: Derron on May 07, 2018, 09:24:02 AM
Maybe we just let @Qube split up these posts into a new thread - and as "first post"-user you are able to rename that new thread then.


@ S4
Samsung and the likes always have had better cameras than most "China phones". Mine is a Huawei "Play Mini" (kind of Europe-rebranded "Huawei 4C"). Phone is now 3 years or so into operation and I bought it in a sale (because of "inventury") for 40 bucks (while "Aldi" sold it for 130). Was a good buy (I bought all 3 they still had...for wife and buddy).

Most cheaper cameras need the flash light to do proper "focus" - except for sunny weathers. While a real camera flash creates way way overexposured images these tiny LED flashes of our phones will be barely visible during "shady daylight" pictures. Night shots are of course one of the most difficult things (they just do not look natural). Even with a 1.5m heigh fire I had trouble shooting pictures of the buddies sitting around. It is a real pitty - if you compare it to your eyes which can see pretty "sharp" in such lighting conditions.
Think as long as they insert so tiny sensors into the phones this wont change. Remember: bigger sensor - less light required.



Somewhere on my discs I also have some pictures of trees (barks) or wooden planks - if I pay attention I try to make such pictures to - somewhen in the future ;-) - use them during renders. So I do not have to rely on external media and their licences.
I prefer to take nature photos as there are no people on them disturbing the scenery - compared to making photos of buildings (which I should do instead - to be able to do proper background buildings for a rendered graphics variant of TVTower).


Nonetheless I think that creating "thought about in advance" photos helps also in your drawing skills. You learn on what to concentrate, what people focus on first etc.
But I am aware that we are surely doing sooooo much wrong and that talented/professional camera artists will run away as soon as they see the pictures we've done.

bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on May 23, 2018, 09:25:06 PM
I've been doing a bunch of graphics for my game for the competition...I thought I'd share some larger versions of the images:

(http://www.mattiesgames.com/art/2018p154.jpg)

(http://www.mattiesgames.com/art/2018p155.jpg)

(http://www.mattiesgames.com/art/2018p156.jpg)

(http://www.mattiesgames.com/art/2018p157.jpg)

(http://www.mattiesgames.com/art/2018p158.jpg)

(http://www.mattiesgames.com/art/2018p159.jpg)

(http://www.mattiesgames.com/art/2018p160.jpg)

(http://www.mattiesgames.com/art/2018p161.jpg)

(http://www.mattiesgames.com/art/2018p162.jpg)

(http://www.mattiesgames.com/art/2018p163.jpg)

(http://www.mattiesgames.com/art/2018p164.jpg)

(http://www.mattiesgames.com/art/2018p165.jpg)

Title: Re: Artwork (progress)
Post by: Derron on May 23, 2018, 09:53:21 PM
If you intend to scale them down at the end: add simple highlights and shadows to them (check "knight on horse" image). Also add simple details (some stripes, ropes, ...). When scaling down all these "props" will add to the "make the brain imagine all the details"-effect.

Eg the "elder wise guy"-dude needs some details in his facial hair - to not look too "simple" - beards are strainy with varying grey... and so on



bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on June 25, 2018, 10:24:12 PM
Did this morning at breakfast - have the week off this week to relax and have a nice holiday so did a drawing.
(http://www.mattiesgames.com/art/2018p170.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on June 27, 2018, 09:43:59 PM
Good to see you keep at it.
Btw: if you have a bit up to specs Samsung Galaxy S then there a free digital painting apps Art Canvas or for regular Android there's Autodesk Sketchbook so you can paint literally anywhere without carrying a lot of stuff around.
Title: Re: Artwork (progress)
Post by: Matty on August 04, 2018, 11:09:28 PM
Been working on this one every now and then for a week....it's not right yet...the woman is too muscly, and a host of other problems but I like where it's going.

(http://www.mattiesgames.com/art/2018p182.jpg)
Title: Re: Artwork (progress)
Post by: Matty on August 25, 2018, 04:47:03 AM
Some more:

(http://www.mattiesgames.com/art/2018p185.jpg)
(http://www.mattiesgames.com/art/2018p187.jpg)
(http://www.mattiesgames.com/art/2018p192.jpg)
Title: Re: Artwork (progress)
Post by: Matty on August 25, 2018, 04:48:06 AM
And some photos: (to be used as references later for drawings)

(http://www.mattiesgames.com/art/2018p189a.jpg)

(http://www.mattiesgames.com/art/2018p190a.jpg)

(http://www.mattiesgames.com/art/2018p191a.jpg)
Title: Re: Artwork (progress)
Post by: Matty on August 25, 2018, 07:44:46 AM
(http://www.mattiesgames.com/art/2018p193.jpg)
Title: Re: Artwork (progress)
Post by: Matty on August 26, 2018, 07:11:56 AM
My neighbour and friend who lives over the road.

(http://mattiesgames.com/art/2018p195.jpg)
Title: Re: Artwork (progress)
Post by: Pakz on August 27, 2018, 01:07:24 PM
I have been spending some time making graphics. Though on the laptop(touchpad) I have been getting a numb hand. I think it is the Carpal tunnel. I have this with playing video games also. Not with programming.

I have been trying to spend time creating a whole library of rpg graphics. Though I can not seem to keep going for long amounts of time. And this morning Korg released a new music app(less time again)

Title: Re: Artwork (progress)
Post by: Matty on August 27, 2018, 08:57:07 PM
Nice swords. Very good.
Title: Re: Artwork (progress)
Post by: Matty on October 12, 2018, 06:31:16 PM
My Dad

(http://www.mattiesgames.com/art/2018p210.jpg)
Title: Re: Artwork (progress)
Post by: Derron on October 12, 2018, 09:27:21 PM
proportions look great.

But hey... only an upper alignment / row of teeth? ;-)


@ strokes
Seems you did that with your graphics tablet / digitizer - don't you enjoy a brush with soft edges / simulation of a "pencil"? . While face color choice is (pretty) nice I think the "shadow strokes" are a too harsh and the outline color of his blue shirt is hmm call it at least "odd".


bye
Ron
Title: Re: Artwork (progress)
Post by: RemiD on October 28, 2018, 08:24:06 AM
@Matty>>you have definitely improved your drawing skills since the beginning, wether it is the proportions, the shapes considering the posture / perspective, or the coloring / lighting / shading. :)

Personally i use a small black pencil to draw the overall outlines of the shapes, then i create another layer where i use only colors for coloring and lighting / shading (like on your last drawings)...

Now, what is interesting is that you can reproduce this style of coloring and lighting / shading, inside a 3d engine like Blitz3d, by coloring your shapes with brushes (without textures), putting a few lights in the scene, setting an appropriate ambient light, and then letting the vertices lighting / shading do the coloring (for the lighting shading)
This also helps to understand how shapes are lighted / shaded...
Title: Re: Artwork (progress)
Post by: 3DzForMe on October 28, 2018, 11:18:08 AM
Looks really good, love the style and the proportions are great.
Title: Re: Artwork (progress)
Post by: Matty on October 28, 2018, 07:32:10 PM
Thanks all of you.

Yes it is a massive improvement.  If you go over my 2016 art on my website and compare you can easily see.

2016 http://www.mattiesgames.com/art/

2017 http://www.mattiesgames.com/art/2017.html

2018 http://www.mattiesgames.com/art/02018.html
Title: Re: Artwork (progress)
Post by: Matty on November 05, 2018, 07:07:31 PM
Sketched on morning of Melbourne cup day (public holiday for a horse race).

I sketched it with pencil first from a reference I liked the look of online, then I drew over my sketch with my Wacom tablet.

I'm enjoying drawing these - and it is very pleasing to see the improvement over the years.

If I'd tried to draw this two years ago it would have looked very wrong, but this looks much better - so practice does improve you!

(http://www.mattiesgames.com/art/2018p218.jpg)
Title: Re: Artwork (progress)
Post by: Derron on November 05, 2018, 08:16:28 PM
There is still something wrong with her body - at least in my opinion:

(http://i.imgur.com/3YTjqrQ.png)
Red and green is not "wrong" or "right".

But: the head you gave that female warrior is way too small for the chest. The neck is way too long. You could make her body less "big" and the neck shorter - or make her head bigger, more "barbarian"-esque.


Also you seem to have a favor for a certain secondary sexual characteristics (boobs, cleavages ...) ;-)


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on November 06, 2018, 04:21:24 AM
Thanks Derron...yeah...I'm not perfect at this yet by no means...getting better with each one....just takes time and practice.

Two more:

Pencil and Wacom version.

(http://www.mattiesgames.com/art/2018p221.jpg)
(http://www.mattiesgames.com/art/2018p220.jpg)
Title: Re: Artwork (progress)
Post by: Pakz on November 06, 2018, 08:31:06 AM
Starting to look more proffesional. Your art in your games wil probably start to get real good looking in a few years I reccon. Good art makes games more attractive!
Title: Re: Artwork (progress)
Post by: Matty on November 06, 2018, 08:54:55 AM
Thank you Pakz. That's good to hear.
Title: Re: Artwork (progress)
Post by: Matty on November 06, 2018, 07:37:08 PM
I'm thinking of doing some kind of computer card game...adventure style thing......

(http://www.mattiesgames.com/gfx/testcard.png)

I've got a design fleshed out on my development log

Title: Re: Artwork (progress)
Post by: Derron on November 06, 2018, 07:42:19 PM
You should avoid shading their chin and cheek area so hard. She looks more like a "cheaper than average" lady in a harbour pub :-)

@ card
Contrasts, line strengths, structure.

-> black thick outlines emphasize the elements they surround
-> white text on grayish background is harder to read (even with blurry-drop-shadow/glow)
-> name/job is the same style as description text
-> "Jessie Elwhe" in the top, "Jessie - Archer" as head of the description -- "Jessie" is a duplicated information

For card games a well designed "deck" is very important, so put energy into all the decorating stuff, make it look "integrated". To add your drawings in the background is then just a matter of playing with the adjustment layers for some minutes.


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on November 08, 2018, 05:19:31 PM
Last night drew this picture before bed.

(http://www.mattiesgames.com/art/2018p223.jpg)
Title: Re: Artwork (progress)
Post by: Derron on November 08, 2018, 05:33:46 PM
If you did not have any reference then facial expression is done preeeetty good!

Her head is a bit too long (hair part should be less "egg-y"). Almost looks as if her hair was a pointed helmet.
Her right upper arm seems to be broken (bends at a position where it never should bend ;-)).
Her left upper arm seems a bit short (should end around the height of the belly button).

Her dress seems to have a hard fight to hide the glory of her bustyness.


Is there a reason for the "harsh strokes" ? Why no soft brushes?


Keep going, way better than 1-2 years ago.


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on November 09, 2018, 07:53:38 PM
Thanks Derron, all your feedback is good and helpful...I can't always get it right (in fact not at all so far) but as you say and I know - it is improving.

Here's one done this morning from a photo reference of a cosplayer I found online

(http://www.mattiesgames.com/art/2018p224.jpg)

(http://www.mattiesgames.com/art/2018p225.jpg)
Title: Re: Artwork (progress)
Post by: Matty on November 12, 2018, 06:39:56 PM
Sketched before work on Tuesday morning.

(http://www.mattiesgames.com/art/2018p228.jpg)
Title: Re: Artwork (progress)
Post by: Matty on November 20, 2018, 07:55:41 PM
Before work on Wednesday Morning....

I like this one..I know it has errors - such as the eyes are too far apart but I still like the picture...it has come out quite well in my mind...I'm still very simplistic though....so much I can't do yet....but maybe one day - in another few years I'll produce something that looks like real artist work...but it's nice anyway.

(http://www.mattiesgames.com/art/2018p229.jpg)
Title: Re: Artwork (progress)
Post by: Matty on November 29, 2018, 02:52:25 AM
Drawn in a moment at lunch at work.....

I call it: "Here are the launch codes"

(http://www.mattiesgames.com/art/2018p230.jpg)
Title: Re: Artwork (progress)
Post by: Matty on December 23, 2018, 06:40:32 PM
More notebook sketches in past few days.....

(http://www.mattiesgames.com/art/2018p235.jpg)
(http://www.mattiesgames.com/art/2018p236.jpg)
(http://www.mattiesgames.com/art/2018p237.jpg)
(http://www.mattiesgames.com/art/2018p238.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on December 23, 2018, 09:19:39 PM
Hi Matty,

Haven't been round much for while(healh issues).

But I must say I liked the "Tuesday morning", "My Dad", "My neighbour and friend who lives over the road" and "..from a photo reference of a cosplayer I found online", etc.


I see progress too and it's always good to learn techniques. But it's good to see you do not loose abiltiy to caputure
unique impressions/expressions for those are *the* essentials.

I mean, I can do near photographic paintings(well nearly for I'm a bit colorblind), but that doesn't mean a thing without authenticity and the ability of capturing the essentials of moments/impressions. Those are way more important, for over time anyone can learn techniques.

Most great artist have very good techinques, but eventually toss that overboard in favour for a minimalistic approach and adopt a certain vagueness, just as great poets and songwriters. They take you somewhere, tell you a bit of a story and put your imagination at work to fill in the blanks so that everyone feels it apeals to them personally.


I think this is what you have already naturally, which I really, really like.

You capture the features of the girls that would make one fall in love with very well and in turn it makes a person curious about the girl and feel the same as the artist. Same goes for how you captured the essence of other personalities, it's like you've captured their soul. - Great stuff.

Keep it up.
Title: Re: Artwork (progress)
Post by: Matty on December 27, 2018, 07:09:33 PM
Drawn at 5am this morning when I got up.

(http://www.mattiesgames.com/art/2018p239.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on December 28, 2018, 12:01:54 AM
That's exactly what I mean.

It has that feel. Same I used to have when was 18 studying ICT and there was one of these girls in class that had a certain something that stuck for years.




Title: Re: Artwork (progress)
Post by: Matty on December 28, 2018, 05:05:20 AM
Thanks Rick. Appreciate that. Ta.
Title: Re: Artwork (progress)
Post by: Matty on February 10, 2019, 06:36:18 PM
Only two done so far this year...I'm a bit slower this year - been going to the gym instead....had other things to spend time on...but will get back to these...

(http://www.mattiesgames.com/art/2019p001.jpg)

(http://www.mattiesgames.com/art/2019p002.jpg)
Title: Re: Artwork (progress)
Post by: MrmediamanX on February 11, 2019, 07:55:59 AM
nicely done, I haven't put pen/pencil to paper in decades.
there should be a few of my older then old art floating around.
found it:
http://i306.photobucket.com/albums/nn256/bagjac1/t4-1.jpg
http://s306.photobucket.com/user/bagjac1/library/?sort=3&page=10

And 2 artsy games I had done awhile ago ... they deal with serious subject matter so be wary.
https://mrmediamanx.itch.io/the-jaunty-skeleman-chronicles-episode-1-noose
https://mrmediamanx.itch.io/prison-of-a-broken-doll

all & all keep at it man... you'll do just fine.
Title: Re: Artwork (progress)
Post by: Matty on February 11, 2019, 06:23:23 PM
MrMediaManX - your drawings are excellent.

Yes - the subject matter of your two games are a little grim - but well drawn.

I like your pictures..they have a sense of a 'proper artist' feel to them.

Did another this morning myself....

(http://www.mattiesgames.com/art/2019p003.jpg)
Title: Re: Artwork (progress)
Post by: MrmediamanX on February 13, 2019, 08:38:33 AM
very cool... Here's a bit of random-ness while I wait for my game to be done with bug testing.
a caricature for ya man....done in ms paint with a mouse, not the greatest of tools.
Title: Re: Artwork (progress)
Post by: Derron on February 13, 2019, 02:17:21 PM
It's not the tools - it's the painter who does the job. ... a great job.


bye
Ron
Title: Re: Artwork (progress)
Post by: Rick Nasher on February 13, 2019, 05:59:53 PM
I've a figurative pic of a painting I did years ago, which I could post, but not sure if allowed for shows a 'boob'. Facebook probably wouldn't.. lol
Then again it's art and I doubt the Louvre would black bar it's paintings and statues, nor do they reject children from entering. plus I do not consider it to be erotica as it's about curves and beauty and is not picture-perfect as in a photograph.

Nevertheless if you object Qube, as it's your board and your house rules which I do not want to disrespect, then please let me know and I'll take it down.


Anyway, here goes.
It's called "Man in a rocking chair with a book." , as one time my dad, his girlfriend and her 7 year old son came to visit and when they asked him what he saw in it, *that* was his answer, much to our amusement as you can imagine.  ;)
(https://i.imgur.com/7Fyf6RK.jpg?1)
It's bit hard to see due to reflection, but is in dark black with blue, silvery and whitish oil paint.


Title: Re: Artwork (progress)
Post by: Matty on February 16, 2019, 04:58:46 AM
Thanks.  I like your paintings mrmediamanx.  Very good.  Especially second one.

Nice painting rick too.
Title: Re: Artwork (progress)
Post by: Rick Nasher on February 16, 2019, 09:22:27 AM
Thanks. It looks different in real life though. Doesn't come across well on this pic.
In the art world they like stuff like that's more vague, that doesn't tell what it is but let people think about what depicts. e.g:
"Bleeding City"
(https://i.imgur.com/2JzKn4d.jpg?1)

Can you tell what this depicts according to you?
Title: Re: Artwork (progress)
Post by: Matty on February 16, 2019, 07:51:00 PM
Hard to see anything specific but I can contort it to see two adventurers about to cross a rock bridge.  They stand at lower left.
Title: Re: Artwork (progress)
Post by: MrmediamanX on February 16, 2019, 08:08:36 PM
true .. I just came with this little overlay of how I had seen Rick's painting.
it's a bit of a coarse sketch but should convey a clear image sort of, I think?.
Title: Re: Artwork (progress)
Post by: Rick Nasher on February 17, 2019, 02:51:22 PM
Hehehe.. Some really great guesses. Nice.

But eh.. no.
This came from the state of my mind and heart feeling on fire, some 15 years ago during a hot summer. I felt sad, alone and desperate after loosing my girlfriend, the feeling of detachment from my son(residing with his mother), being out of a job and also about the increasingly grim state of the city and the world around us(terror and growing harshness of society), depicted in a view of the rooftop corner from my old apartment in a ghetto-esque neighborhood, looking down at the cross-road and a small grocery shop across the street, with some parked cars in front of it and in the alley on the left, plus a car and a large truck driving on the main road of which the vibrations would travel all the way up the building's walls.

Above the store there had been a fire, from which a parent that went to fetch his child couldn't escape due to fact he barred the childs window in his room and he had removed the door handle in order for the kid not come out by itself. He was last seen standing in front of the window with the child in his arms.(almost forgot this fact). Luckily I was on holiday when happened so didn't have to witness. Later on, a Chinese family moved in there and life went on as if nothing happened.

Also there were quite a few accidents there at the crossover from my side of the street to the shop, even one with a small child, while people at city-hall were doing nothing to limit speeds until was too late.. All this is why the dirty stone walls of the buildings are colored overly red, as if they are bleeding or on fire, even more so on my side.


MrmediamanX, was in the right direction with some of the overlays: The door like structures are entrances to stone portal stairways but could also at the same time be regarded as gravestones.

 
Title: Re: Artwork (progress)
Post by: Matty on March 03, 2019, 12:09:30 AM
Greetings.

These are the beginnings of a picture attached I am thinking of painting somewhat larger once I've got some good reference images to paint it as larger.

The picture is meant to depict an ancient medieval knight standing in a futuristic dark corridor, far into the future, fighting against a beast of biotechnological cosmic horror.  There is either a tendril or tentacle from it curled around his right leg and the gaping maw can be faintly seen in the shadows ahead.

It represents the idea of an older way of life standing against the inevitable crushing form of spiritual and technological progress.
Title: Re: Artwork (progress)
Post by: MrmediamanX on March 03, 2019, 12:51:27 AM
it sounds like a neat concept for a game.
Title: Re: Artwork (progress)
Post by: Matty on March 03, 2019, 03:40:14 AM
Thanks MrMediaManX

here's a further progression in colour...

(http://www.mattiesgames.com/art/2019p004.jpg)
Title: Re: Artwork (progress)
Post by: Matty on March 08, 2019, 10:15:09 PM
Alternative pencil technique

Title: Re: Artwork (progress)
Post by: Rick Nasher on March 16, 2019, 08:55:31 PM
That 1st pic indeed looks like a great end level boss.
Title: Re: Artwork (progress)
Post by: Matty on March 16, 2019, 08:59:36 PM
Thanks Rick.

Here's one I call "sunshine and lollipops, moonbeams and sunny spots"

(http://www.mattiesgames.com/art/2019p007.jpg)
Title: Re: Artwork (progress)
Post by: Matty on March 20, 2019, 01:18:22 AM
Drawn at my desk in a spare moment on scrap paper.....(in the office!)

Title: Re: Artwork (progress)
Post by: Rick Nasher on March 23, 2019, 08:32:42 AM
Joe looks pretty scary to me. A colleague?  ;)
Title: Re: Artwork (progress)
Post by: Matty on March 23, 2019, 08:47:31 PM
Nah....just random sketches....circles, triangles, squares joined together to form some kind of humanoid robot...work was quiet that day...

Here's a picture I've painted this morning - going to make a poster out of it as well and put on my wall (like a few others I've done with)

(http://www.mattiesgames.com/art/2019p014.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 24, 2019, 09:33:15 AM
c00l.  8)
Title: Re: Artwork (progress)
Post by: Matty on March 30, 2019, 02:48:05 AM
New picture...going to make another poster.

(http://www.mattiesgames.com/art/2019p016.jpg)
Title: Re: Artwork (progress)
Post by: Qube on March 30, 2019, 05:41:59 AM
That’s a good :) one of your best so far I’d say.
Title: Re: Artwork (progress)
Post by: Derron on March 30, 2019, 06:59:39 AM
While the characters are more or less drawn with "thin" lines the cave-spikes look like ... spaghetti lines.

You are already drawing digitally: why not add another layer (set opacity of the lower one to 50%) and draw the outlines with a clear stroke instead of these "scribbles".
I bet your artwork would look more clear, concise, toon-like.
Clear outlines have the benefit of not distracting the focus of the viewer to the spikes details (as it does now - with the unneeded details in the spaghetti-line-strokes).


The water "bright waves" (the bright areas) are smoothed lines compared to the very harsh gray-variant lines of the spikes. Might be a "foreground" + "faded background" thing but then the "Sea witch" or maybe "Mare-Maid" (if that exists, think it sounds cool) should be blurred/smoothed too. Without it is kind of a contrast.


Head of the witch is a bit skewed. Her chest is a bit .. "unnormal" (if you can say such a thing to a fantasy character). Talking about the part from abdomen to chest - kind of "bulgy" rib cage with a odd transition.


Aside of aboves critics: very nice scenery if you did not trace an existing one. There is a lot of potential in this scene and the color choice is nice, warm and kind of "subtle".
It might look well when scaled down but I would like to see a "re-contoured" variant of this. Proportions of the characters are also pretty suiting.
Take your time and draw "over" this scene. Take the next step.

bye
Ron
Title: Re: Artwork (progress)
Post by: Rick Nasher on March 30, 2019, 05:59:42 PM
Nice for an in-game screen I think.  8)
Derron mentioned you are using a digital paint app? Which one?


I personally am very impressed by this one (for PC): Verve Painter (http://www.taron.de/forum/viewtopic.php?f=4&t=4), which amazingly, is free. The tools and results remind me very much of DeluxePaint on the Amiga, but then way more advanced.

As a MS Paint replacement I use Paint.Net (https://www.getpaint.net/download.html) (also free), which has the advantage of layers and some other nice tools.


On my Android phone I have: ArtCanvas (https://play.google.com/store/apps/details?id=com.samsung.smartcalli&hl=en) & Autodesk SketchBook (https://play.google.com/store/apps/details?id=com.adsk.sketchbook), but haven't really used the later yet. Looks pretty similar though.
Title: Re: Artwork (progress)
Post by: Matty on March 30, 2019, 07:21:31 PM
Thanks Qube, Derron and Rick.

Derron I see what you mean.  I simply try and improve a little each time with practice thanks.

Re tracing...the image itself isnt traced but parts of elements are kind of traced.

So the male warrior I used an element from the witcher game screenshot to get the pose.  The torso of the lady was from a reference of another piece sketched over.  The environment had a reference of a cave used for inspiration.

In terms of tracing.  With the pencil tool I sketch on a layer the outline of the silhouettes but then colour and shade with my own designs.  But I do not trace the entire element.  For example both characters hands and equipment are entirely different as is the hair and the tale is complete imagination.

The pencil tool more makes scratch marks to get the shape as I want it.

Rick I use paint.net because it is easy to use and mostly does what I want.  Re in game image agree I toyed with the idea of making an adventure game point and click.

I enjoy looking at this piece.
Title: Re: Artwork (progress)
Post by: Matty on April 04, 2019, 08:11:32 PM
Painting done (on tablet with paint.net and wacom tablet) before dawn....

(http://www.mattiesgames.com/art/2019p018.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 14, 2019, 09:06:13 AM
An actual painting - my first on canvas.

I wanted to paint this after having painted it with the wacom tablet.  It has meaning to me. The title is:
"Matt Lloyd has schizophrenia"

The reason for the title, even despite having no obvious symptoms for a few years now, is that the painting depicts the internal battle one has against a nameless, shapeless, chaotic foe.  I've used the analogy of 'cosmic horror' to depict the internal battle that is ongoing and forever a duel between two unequal entities.

Here it is:

(http://www.mattiesgames.com/art/2019p022.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on April 14, 2019, 02:31:17 PM
Nice work. Could be straight from a computer game.
Title: Re: Artwork (progress)
Post by: Matty on April 16, 2019, 08:41:33 PM
Ta Rick.

Painted another one last night after work (and a little this morning)...

(http://www.mattiesgames.com/gfx/painting2a.jpg)

(http://www.mattiesgames.com/art/2019p023.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 19, 2019, 05:23:31 AM
Sketched in notepad on Good Friday morning at 11:30ish am sitting in the park. Added bits and pieces and shading etc afterwards between 1 and 3pm.

Will paint this one.

I like the theme behind it. Not sure yet whether the painting will be daylight, early evening or some other time of day...but a darker theme suits the picture I think, more than mere cloudy weather.

(http://www.mattiesgames.com/art/2019p024.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 19, 2019, 09:12:03 PM
Water colour version - acrylic on canvas done later....

(http://www.mattiesgames.com/art/2019p026.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on April 20, 2019, 01:57:52 AM
Awesome. Has this really dark game atmosphere, endlevel boss?
I'd put that in a 3d game.
Title: Re: Artwork (progress)
Post by: Matty on April 20, 2019, 05:34:38 AM
In progress

Title: Re: Artwork (progress)
Post by: Matty on April 20, 2019, 11:06:17 PM
Two paintings done since yesterday afternoon:

(http://www.mattiesgames.com/art/2019p027.jpg)

(http://www.mattiesgames.com/art/2019p028.jpg)
Title: Re: Artwork (progress)
Post by: Matty on April 21, 2019, 12:40:22 AM
Rather decorative....my home

Title: Re: Artwork (progress)
Post by: Rick Nasher on April 21, 2019, 06:41:42 PM
Yeah, looking pretty good.
So.. when are you going to create this atmospheric Knight vs Monsters game?
Title: Re: Artwork (progress)
Post by: Matty on April 21, 2019, 08:51:14 PM
Thanks Rick....be a while before I make a game...either a competition with a theme that interests me needs to come up...or I need to find a interesting enough idea myself to make......I'm spending my time doing other things I enjoy when not working at the moment.
Title: Re: Artwork (progress)
Post by: Matty on April 22, 2019, 07:03:07 AM
Smiley man...able to turn frowns upside down with a mere glance

Attached
Title: Re: Artwork (progress)
Post by: chessish on May 19, 2019, 01:41:32 AM
I love all the art posted in this topic
Title: Re: Artwork (progress)
Post by: Matty on May 26, 2019, 06:09:42 AM

'Man' - interpret how you will....
(http://www.mattiesgames.com/art/2019p047.jpg)
Title: Re: Artwork (progress)
Post by: Madjack on May 26, 2019, 10:16:55 AM
Someone's having a party.
Title: Re: Artwork (progress)
Post by: Derron on May 26, 2019, 11:06:01 AM
Think the keyword is "snu-snu" ;)

https://futurama.fandom.com/wiki/Amazon_Women_in_the_Mood


Edit: A year ago (or some months more) I blamed the cleavage in one of your images - this time the queen has some "remarkable literal" side-boobs :-)
Also her knee looks a bit ... either skinny lower tighs and fat upper tighs or just an wrongly drawn hollow of the knee.

I focus on her as she is one of the main aspects of the image - so no reason to skip commenting it.

bye
Ron
Title: Re: Artwork (progress)
Post by: Pakz on May 26, 2019, 10:00:48 PM
I kind of am looking for a pixeling tool for ios. Spritesomething is no longer supported. Pixaki costs a pretty big amount. I need spend some time looking around.

On android i can use pixly. I started drawing in it this evening. Continuing with 8x8 sprites. I started with those on the laptop and have a screenshot on the gallery here.

I notice that as with coding the time goes quick. Before i know it an hour has passed.

I attached a screenshot here. Not sure if it wil show up.
Title: Re: Artwork (progress)
Post by: Matty on May 28, 2019, 10:07:17 PM
Picture drawn in cafe near work on my lunch break..."angel"

(http://www.mattiesgames.com/art/2019p048.jpg)
Title: Re: Artwork (progress)
Post by: Matty on May 28, 2019, 10:08:35 PM
And picture drawn during meeting in the office

'No Title'

(http://www.mattiesgames.com/art/2019p049.jpg)

Title: Re: Artwork (progress)
Post by: Matty on June 21, 2019, 11:37:00 PM
Two more:

(http://www.mattiesgames.com/art/2019p054.jpg)

(http://www.mattiesgames.com/art/2019p055.jpg)
Title: Re: Artwork (progress)
Post by: Matty on June 23, 2019, 12:43:06 AM
(http://www.mattiesgames.com/art/2019p056.jpg)
Title: Re: Artwork (progress)
Post by: Rick Nasher on June 23, 2019, 07:26:51 PM
This one is a bit more puzzling, can you explain a little? Don't have to, but looks interesting enough to hear.
Title: Re: Artwork (progress)
Post by: Matty on June 23, 2019, 10:22:56 PM
Thanks Rick.

Yes.

I have a notepad I write copious notes in day by day-largely because my entire existence outside work is spent alone my notepad provides a substitute for communicating with other humans. As such, sometimes while I sit in a cafe I see someone sitting far off in the distance.  So, in this case I drew their face in the top left of the page while drinking coffee.  As I did, lonely man I am I felt a longing to communicate with them, or anyone really, and so I covered their face with radiant lines, stretching out, and embedded words of varying positive meanings into their form I drew.

After that I drew a shape, which became a man's head towards the centre.  Then a woman with fancy headdress in the lower left.

In the top right I drew a background of a hill and castle or tower upon it, with medieval overtones, followed by revisiting the radiant woman in top left, and drew wings, and an angelic heart within.

Finally I emblazoned it with a plaque at the base saying what I said, however with her....and everyone in the cafe name being unknown I used a symbolic representation of her name in an imaginary language or script wishing her a good day.

And that is the story behind the page.
Title: Re: Artwork (progress)
Post by: Rick Nasher on June 25, 2019, 10:54:12 PM
Thanks for explaining. Very interesting.. you have a great imagination.
And gutsy, for takes some to go sit a café all by yourself.
Title: Re: Artwork (progress)
Post by: Matty on June 26, 2019, 12:14:35 AM
Thanks Rick.  I've spent a good amount of time in cafes and places alone.  I like it.  No bravery required to do so.

I drew this one this morning at the cafe after emailing my Dad and a friend.  From imagination.
attached.

Title: Re: Artwork (progress)
Post by: Matty on June 26, 2019, 12:17:21 AM
And another

Title: Re: Artwork (progress)
Post by: Matty on June 28, 2019, 09:45:54 PM
Drawn in cafe - two geometric shapes that become some kind of humanoid person.
(http://www.mattiesgames.com/art/2019p060.jpg)

A representational drawing of a desire of mine.
(http://www.mattiesgames.com/art/2019p061.jpg)
Title: Re: Artwork (progress)
Post by: Matty on June 28, 2019, 10:00:44 PM
(http://www.mattiesgames.com/art/2019p064.png)
Title: Re: Artwork (progress)
Post by: Matty on June 30, 2019, 07:21:06 AM
Drawn today..attached

Title: Re: Artwork (progress)
Post by: Derron on June 30, 2019, 07:43:19 AM
Tell me what to do next?

Maybe draw a hand wearing a brush, some color buckets, some drops of color, a sheet of paper containing an unfinished art work.

Why?
- draw a body part (hand) to learn proper proportions
- draw something "not human" (brush, buckets, ...)

Afterwards I would kindly ask you to try to do some _clear_ line art with either an ink pen - or your graphics tablet.
While some of the others might enjoy this rough "sketch look" I do only see them as what they are: sketches, no finished "artwork". I prefer some clean outlines (yet the shading could be done with some cross hatch strokes).
I think if you improve your digital painting skills you might end up with some clean artwork which you could reuse in your games without having to scale them down so much to hide the "sketch lines" you seem to prefer in your images and which result in some (maybe wanted/intented) shading of the objects.


bye
Ron
Title: Re: Artwork (progress)
Post by: Matty on July 01, 2019, 01:38:15 AM
Thanks Derron...the query on the picture wasn't directed at you but rather a thought bubble I had.