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General Game and Application Development / Re: Is it just me or does testing take up a large portion of programming time?
« Last post by RemiD on Today at 06:17:25 AM »my advices :
-make separate examples of procedures / systems / graphics effects that you can reuse.
-code your logic with words (english) before coding with the programming language.
-sometimes it is better to write a code a little more lengthy, to split a procedure in steps, in order to debug it more easily (a more lengthy code does not necessarily means worse perfomance...)
with time you will better understand how to code the logic, and not need to compile / test as much.
-make separate examples of procedures / systems / graphics effects that you can reuse.
-code your logic with words (english) before coding with the programming language.
-sometimes it is better to write a code a little more lengthy, to split a procedure in steps, in order to debug it more easily (a more lengthy code does not necessarily means worse perfomance...)
with time you will better understand how to code the logic, and not need to compile / test as much.