SyntaxBomb - Indie Coders

Languages & Coding => BlitzMax / BlitzMax NG => MiniB3D => Topic started by: JBR on February 06, 2020, 07:41:47 PM

Title: Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?
Post by: JBR on February 06, 2020, 07:41:47 PM
Hi,

Drawing to a pixmap seems a bit limited.

Any of the above, even just lines, would be helpful.

Thanks, Jim.
Title: Re: Options for drawing lines/triangles/filled polygons using OpenB3D and pixmap?
Post by: angros47 on February 07, 2020, 01:09:08 AM
It could be done using a glBegin...glEnd block, but it would need to be repeated at every frame
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