SyntaxBomb - Indie Coders

General Category => General Discussion => Topic started by: therevills on March 02, 2019, 12:51:23 AM

Title: Classic Isometric Games
Post by: therevills on March 02, 2019, 12:51:23 AM
Not to pollute Adam's work-log thread, but his game really brought back memories of the classic isometric games of the 8-bit machines.

This YouTube clips has a tonne of them I totally forgot about:



What was your fav?
Title: Re: Classic Isometric Games
Post by: Steve Elliott on March 02, 2019, 01:05:17 AM
Cool.  Maybe the next SB Competition?  Isometric shenanigans.
Title: Re: Classic Isometric Games
Post by: Qube on March 02, 2019, 01:18:55 AM
Cool.  Maybe the next SB Competition?  Isometric shenanigans.
I'm in ;D
Title: Re: Classic Isometric Games
Post by: Xerra on March 02, 2019, 01:29:28 AM
Cool.  Maybe the next SB Competition?  Isometric shenanigans.

Gulp!

Well, we are supposed to be challenging ourselves... I'd want to try this.
Title: Re: Classic Isometric Games
Post by: Qube on March 02, 2019, 01:49:08 AM
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Gulp!

Well, we are supposed to be challenging ourselves... I'd want to try this.
I've never ever done an isometric game so it'd be a "Gulp" moment for me too. I assume sorting the tiles is just a Y axis thing to render in order?. If we do go for this then definitely no cheating by going 3D with an ortho camera :P - Plus I'd have to think of some sneaky things so you rabble couldn't start early.

But for now I'm knee deep in the current comp so not even gonna think about it as I have glorious ZX Spectrum pixels to create ;D
Title: Re: Classic Isometric Games
Post by: Steve Elliott on March 02, 2019, 01:57:21 AM
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as I have glorious ZX Spectrum pixels to create ;D

But to be fair it had the highest resolution lol.  Competitive till the last blocky C64 man?  ;D

But it needn't be retro, maybe just an iso game?
Title: Re: Classic Isometric Games
Post by: MrmediamanX on March 02, 2019, 02:17:11 AM
zx speccy had a few.
A new drinking game ... spot the port from ZX Spec to amstrad CPC ..... aaaand I'm drunk ;D
Title: Re: Classic Isometric Games
Post by: Steve Elliott on March 02, 2019, 02:20:40 AM
I got as far as Ant Attack, that game blew me away.
Title: Re: Classic Isometric Games
Post by: Qube on March 02, 2019, 02:26:57 AM
But to be fair it had the highest resolution lol.  Competitive till the last blocky C64 man?  ;D
It did for gaming in those days but 256x192 is just a small sprite and not a full gaming resolution these days :P

But it needn't be retro, maybe just an iso game?
Nah, wouldn't add in a retro element to such thing.
Title: Re: Classic Isometric Games
Post by: Steve Elliott on March 02, 2019, 02:38:39 AM
Blimey.  A Competition theme agreed with minimal discussion?
Title: Re: Classic Isometric Games
Post by: MrmediamanX on March 02, 2019, 02:42:36 AM
Blimey.  A Competition theme agreed with minimal discussion?


i'm game ... Iv'e had an ISO Rpg adventure itch I've been meaning to scratch for sometime now.
granted if It doesn't  need to be retro themed that's cool, though if 2d is required i'm still in.
Title: Re: Classic Isometric Games
Post by: Qube on March 02, 2019, 03:02:25 AM
Lol, a 1st ever where there seems to be consensus during a comp as to the next comps theme :P - Of course there may be some requirement as to stop early starters so please don't get coding now :)

Quote
i'm game ... Iv'e had an ISO Rpg adventure itch I've been meaning to scratch for sometime now.
Looks cool, did you finish it?. I can see the ISO inspired look but it does have perspective. Instant ban! :))

Not sure of the next comps details but I think an ISO comp is open enough to allow a whole shed load of ideas without being restrictive. I'll give it some good thought after then end of the current comp ;D
Title: Re: Classic Isometric Games
Post by: MrmediamanX on March 02, 2019, 03:11:23 AM
Qube-y you sneaky ;)
Isometric is a perspective :P but I get what ya mean. :)
The camera lowers while moving and returns to the top down ISO view while stationary.

I never got to finish this and only have the compiled exe ... source be damned.
But I would remake it given a slew of alterations should I re-roll with the idea again.
Title: Re: Classic Isometric Games
Post by: Qube on March 02, 2019, 05:33:05 AM
Quote
Qube-y you sneaky ;)
Isometric is a perspective :P but I get what ya mean. :)
But but but true isometric in games do not have depth perspective :P - Big up for supporting gingers in games ;D

Quote
I never got to finish this and only have the compiled exe ... source be damned.
You lost the source for the game?, that's a shame :(
Title: Re: Classic Isometric Games
Post by: MrmediamanX on March 02, 2019, 06:25:40 AM
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But but but true isometric in games do not have depth perspective :P - Big up for supporting gingers in games ;D

true ... if we want to roll science-e style we can use "oblique non parallel Z point perspective ... in 3d" ;D

Quote
Big up for supporting gingers in games ;D

and green too ... not a very common hair color. ;D
Title: Re: Classic Isometric Games
Post by: iWasAdam on March 02, 2019, 07:04:43 AM
remember that iso is a very strict discipline to follow. 2d graphics, the display ratio is 2:1, and ALL base lines are parallel!

Here's a base grid as an example...
(http://bartkowalski.com/wp-content/uploads/2013/05/illustrator-isometric-grid.gif)

P.S. depth sorting is not quite as simple as x*z*y > x1*y1*z1  8)
Title: Re: Classic Isometric Games
Post by: therevills on March 02, 2019, 07:44:22 AM
Old design doc for isometric:

http://www.drdobbs.com/parallel/designing-isometric-game-environments/184410055
Title: Re: Classic Isometric Games
Post by: MrmediamanX on March 02, 2019, 08:06:46 AM
well this turned out to be a thing.
but guys chill for a spell ... we have the fandangled google-y thing mah gigger. ;D
in art/logo graphic design though it's a whole new ball game. Axonometric,Trimetric,Dimetric ... man I think broke one to many protractors while learning this stuff at school.
Title: Re: Classic Isometric Games
Post by: iWasAdam on March 02, 2019, 08:24:01 AM
@ drDobbs - Bloody ell!!!!  :o
Title: Re: Classic Isometric Games
Post by: TomToad on March 02, 2019, 10:33:03 AM
I don't think we should do an isometric contest.  Those of us in the USA are still using the isoimperial system and it would unfairly restrict us.  Maybe if we allow both systems.  Would be difficult, as things might scale differently on the PAL and NTSC machines.  Also, we would have to add a restriction on colors as those in the UK have an extra u in their colours.  So how about you can make either an isometric or isoimperial, no u in your choice of colors, and must scale properly on NTSC and PAL computers?
 :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D
Title: Re: Classic Isometric Games
Post by: Xerra on March 02, 2019, 02:45:33 PM
I don't think we should do an isometric contest.  Those of us in the USA are still using the isoimperial system and it would unfairly restrict us.  Maybe if we allow both systems.  Would be difficult, as things might scale differently on the PAL and NTSC machines.  Also, we would have to add a restriction on colors as those in the UK have an extra u in their colours.  So how about you can make either an isometric or isoimperial, no u in your choice of colors, and must scale properly on NTSC and PAL computers?
 :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D :D

Back in your box, you !!!  :))  :))
Title: Re: Classic Isometric Games
Post by: Matty on March 02, 2019, 08:45:54 PM
I like isometric - wrote two isometric  games for one of the comps last year (and submitted one of them - the young prince)

I would happily do another....as long as the rest of the theme suited my interests
Title: Re: Classic Isometric Games
Post by: 3DzForMe on March 02, 2019, 11:47:06 PM
I don't mean to put the car amongst the pigeons.... With all this fervour about the next competition, there might need to be some curve balls to prevent those with previous in the old isometric land getting ahead of time coding wise.
Title: Re: Classic Isometric Games
Post by: TomToad on March 03, 2019, 01:07:24 PM
Out of print, but recommended read of you can find it used cheap enough.
https://www.thriftbooks.com/w/isometric-game-programming-with-directx-70-wcd-premier-press-game-development-software_ernest-pazera/473160/?mkwid=sbM6YJYtB%7cdm&pcrid=70112900832&pkw=&pmt=&plc=&pgrid=21329340912&ptaid=pla-293510751080&gclid=Cj0KCQiAk-7jBRD9ARIsAEy8mh7LqBiIf259F3ygcg9mz0V9LYdifu_ODuCoREKHDhQ0piIsCPDo3QoaAo-kEALw_wcB#isbn=0761530894&idiq=4318579 (https://www.thriftbooks.com/w/isometric-game-programming-with-directx-70-wcd-premier-press-game-development-software_ernest-pazera/473160/?mkwid=sbM6YJYtB%7cdm&pcrid=70112900832&pkw=&pmt=&plc=&pgrid=21329340912&ptaid=pla-293510751080&gclid=Cj0KCQiAk-7jBRD9ARIsAEy8mh7LqBiIf259F3ygcg9mz0V9LYdifu_ODuCoREKHDhQ0piIsCPDo3QoaAo-kEALw_wcB#isbn=0761530894&idiq=4318579)