SyntaxBomb - Indie Coders

General Category => General Discussion => Topic started by: Derron on June 24, 2018, 09:27:15 AM

Title: Unfinished - abandoned? - projects
Post by: Derron on June 24, 2018, 09:27:15 AM
There is a section in the forums for WIP - so projects you are currently working on. And there is a section for finished projects.

Maybe create some "graveyard or just cryo freezed"-section for projects you once started but lost interest / time / mojo ... ?
I think some projects might be worth getting finished somewhen - so posting your stuff here might gain some feedback by others - feedback which motivates you in overhauling your project, finishing it somewhen.
I also have projects which I lost source code of (2 hdd crashes at the same time...) - eg. "Yourdoku" (a game in which you play sudoku with some twists - and eg. the portraits of your buddies instead of numbers).

So a new section would be some kind of "showcase" for projects never finished (yet).


What do you think - is such a thing needed?

bye
Ron
Title: Re: Unfinished - abandoned? - projects
Post by: Xaron on June 25, 2018, 10:07:44 AM
Haha oh well, I have tons of unfinished projects. Would love to see some and post some of my examples of course as well. :)
Title: Re: Unfinished - abandoned? - projects
Post by: iWasAdam on June 25, 2018, 10:34:38 AM
lets kick this off then :)
Project cancelled hours before being finalised!: It required too many resources - Bad OpenGL coding
(https://vjointeractive.files.wordpress.com/2017/08/r10.gif)

Project not finished: I couldn't work out how to deal with the individual soldiers and movement
(https://vjointeractive.files.wordpress.com/2016/07/screen-shot-2016-07-04-at-14-43-25.png)
(https://vjointeractive.files.wordpress.com/2016/06/screen-shot-2016-06-26-at-12-38-27.png)

Project cancelled: Something very nasty going on in the code which crashed any machine when run.  :-[
(https://vjointeractive.files.wordpress.com/2015/09/screen-shot-2015-09-13-at-12-24-47.png)
(https://vjointeractive.files.wordpress.com/2015/08/spell-lightning.gif)
(https://vjointeractive.files.wordpress.com/2015/07/nightshade.gif)
Title: Re: Unfinished - abandoned? - projects
Post by: ENAY on June 25, 2018, 11:25:27 AM
Out of the 14 or so games I've started, I've only ever cancelled 2 games. One of which I cancelled in 2004 but have resurrected in 2018 as a Unity project of which I have been working on for about 3 months.

Where possible I stubbornly finish a project or think long and hard before I start and ask myself "Will I get bored midway or be unable to finish this project".

I don't tend to start what I don't feel like I can finish. Otherwise, what would be the point? Well that's just me anyway. :)
Title: Re: Unfinished - abandoned? - projects
Post by: Xaron on June 25, 2018, 12:31:22 PM
I don't tend to start what I don't feel like I can finish. Otherwise, what would be the point? Well that's just me anyway. :)

Well I guess the point is that you have to create prototypes to see if it's fun at all. Sometimes it simply doesn't make sense to finish something.
Title: Re: Unfinished - abandoned? - projects
Post by: Xerra on June 25, 2018, 11:37:59 PM
I actually spent a few hours last year putting together a spreadsheet of all the games that I can remember ever having started work on since I had my first Vic 20. My reasoning for this was so I could keep track of all the different variants, year I was doing it and status of the project, as well as much information I could remember.

Every few weeks I go through this and use filtering so I can see what ideas I dumped very early-on, and what I tried to do years ago and failed but could possibly be redone now.

If I go back to something and then do it again with my current dev system then I'll delete the original entry that has FAILED all over it so I can see that I'm getting better at actually making games now. Envahi was removed from the list of stuff that never got finished from my blitz days just because the last competition actually motivated me enough to start again and actually complete it.

Ram has evolved from an old entry in my list about making some kind of top trumps game but adding new elements to it. Once I've finished that then I can delete that old entry too.

Obviously my strategy is to eventually have no failed/unfinished projects in my list apart from some of the dreadful early Vic 20 games I wrote which are probably best off never being seen again. At present in my list I have 13 unfinished games at various stages of development that I don't consider work-in-progress at all - and one of them is around 90% complete.

Of those there are four that I don't actually consider dead at present but I've had no urge to consider actually starting work on creating them again. The others are dreadful and should stay buried - fortunately most are very old but I added them to my list anyway just to be honest to myself and show that I'm working better these days.

So, to get back on subject, it's an interesting idea. If I did opt to redo something I'd done years ago then I think I know which game I would choose but having a list of everything you've ever worked on helps a lot with that.
Title: Re: Unfinished - abandoned? - projects
Post by: Steve Elliott on June 25, 2018, 11:41:57 PM
Quote
Your first 10,000 photographs are your worst.” – Henri Cartier-Bresson

So you learn from your mistakes and move on, not dwell on past mistakes  :)
Title: Re: Unfinished - abandoned? - projects
Post by: Qube on June 26, 2018, 12:52:19 AM
Quote
So a new section would be some kind of "showcase" for projects never finished (yet).
What do you think - is such a thing needed?
Shove it in showcase with [ abandoned ] before the title ;D

I have a couple of abandoned games as I ditched the language when it became broken in so many places.

Quote
So you learn from your mistakes and move on, not dwell on past mistakes  :)
After you uncontrollably sob in a corner for 10 minutes :P
Title: Re: Unfinished - abandoned? - projects
Post by: round157 on June 26, 2018, 01:28:33 AM
Hi, maybe this is a viable solution:

Change the name of Worklogs sub-forum. "Worklogs" is replaced by "Work in Progress".

This Work in Progress sub-forum is for:

1. Threads of projects which are still in development.
2. Threads of abandoned projects.

Title: Re: Unfinished - abandoned? - projects
Post by: Qube on June 26, 2018, 02:38:15 AM
Quote
Hi, maybe this is a viable solution:

Change the name of Worklogs sub-forum. "Worklogs" is replaced by "Work in Progress".
But abandoned games are no longer "Work in Progress"  ;D

I think any abandoned games can easily be posted in the "Showcase" section and simply label it "[ abandoned ] MyGreatGame". Keep things simple.

Talking of simple, I've also removed three sub forums in the "Others" section and moved the posts. The "Unreal" sub forum was asked for but only had one post. I suspected that would be the case but Hardcoal said he'd fill it up pretty rapidly but didn't. Yeah, I'm calling you out buddy boy :P
Title: Re: Unfinished - abandoned? - projects
Post by: Xerra on June 27, 2018, 01:12:04 AM
I suspected that would be the case but Hardcoal said he'd fill it up pretty rapidly but didn't. Yeah, I'm calling you out buddy boy :P

Erm, I thought Hardcoal was actually a lass. In which case I'm calling you out buddy boy :-)
Title: Re: Unfinished - abandoned? - projects
Post by: Qube on June 27, 2018, 01:28:02 AM
I suspected that would be the case but Hardcoal said he'd fill it up pretty rapidly but didn't. Yeah, I'm calling you out buddy boy :P

Erm, I thought Hardcoal was actually a lass. In which case I'm calling you out buddy boy :-)
Nah, Woman can't code...... I think that's what Derron said? :o #FakeNews
Title: Re: Unfinished - abandoned? - projects
Post by: ENAY on June 27, 2018, 03:28:14 AM
Personally I thought prototypes and projects were entirely different entities.  :))
Title: Re: Unfinished - abandoned? - projects
Post by: Derron on June 27, 2018, 07:16:55 AM
Nah, Woman can't code...... I think that's what Derron said? :o #FakeNews

Yes, syntax highlighting is what "they" call makeup.

bye
Ron
Title: Re: Unfinished - abandoned? - projects
Post by: Xerra on June 27, 2018, 10:06:53 AM
Nah, Woman can't code...... I think that's what Derron said? :o #FakeNews

Yes, syntax highlighting is what "they" call makeup.


All these years I thought that was Macro's...
Title: Re: Unfinished - abandoned? - projects
Post by: grindalf on July 01, 2018, 06:42:39 PM
I could probably fill a few pages with screen shots of all my unfished projects.
Title: Re: Unfinished - abandoned? - projects
Post by: Scaremonger on July 12, 2018, 01:42:34 PM
In recent years I've only written two games. "The Spawning" became so complex and difficult that I abandoned it before it became too unweildy. "Fungicide" which needs a new game loop, bug fixes and the enemies that I didn't have time to add during the game competition.

I also have a Virtual Tabletop (RPG), a workflow manager, network visualisation tool, multi-log analyser, MaxGUI replacement module, Visual BMax Editor and a few utilities that never got past prototyping.

Unfinished, I have a MaxGUI form loader, MaxGUI layout manager and a Max2D GUI (Which I have started working on again recently).

I've several hundred gig of source code too that is left over from 30+ years of messing about with code that I don't want to delete in case it comes in handy (unlikely). Lol
Title: Re: Unfinished - abandoned? - projects
Post by: Aurel on April 10, 2020, 10:33:26 AM
Quote
I've several hundred gig of source code too that is left

WOw that is really big amount of code  :o

I am wondering is anyone here who have abandoned scripting language created for game?
Title: Re: Unfinished - abandoned? - projects
Post by: Kryzon on April 10, 2020, 01:30:32 PM
Thinking back, almost every game idea I had and tried making some assets and code for, were clones of games that I had just played. 
I was 12 at the time I first tried Blitz (it came in a CD magazine, a full copy of Blitz Basic along with samples and the source code to GfK's Hole in One), so this meant clones of late 90's games (PSX, N64, Win95).

Lots of unfinished projects. 
During those years, the act of starting a new project was always more fun than the act of finishing it. 
Later on I started just focusing on prototyping a cool mechanic or special effect or some other self-contained demo (the code and assets to a fully functional decorated health bar, for example).
Title: Re: Unfinished - abandoned? - projects
Post by: 3DzForMe on April 10, 2020, 01:37:30 PM
Quote
. Lots of unfinished projects.
During those years, the act of starting a new project was always more fun than the act of finishing it.     

Hmmm, I confess to being a little (.... Or a lot....) Like that with most of my projects.... The joy of Hobby coding 😁
Title: Re: Unfinished - abandoned? - projects
Post by: degac on April 10, 2020, 03:52:00 PM
Abandoned projects... I have a cemetery on my hd :D!

The last one is a game started in 2008 (!!!) - worked for ten years (not full time, time to time), then stopped again put on hold and forgotten about it since 2 weeks ago.
Everything runs (incredible!), levels, tutorials, even a demo version, but then I noticed that the 'graphics' is for a game of 10 years ago! Coded with 640x480 pixel, then changed to 'manage' higher resolutions (800x600 and 1024x480) ... but on a standard Monitor HD 16:9 (1980x1080) it simply ... SUCKS!

Then tons of test code... ideas, project and so on.

Everything put in hold to follow 'job' programs... very boring.
Title: Re: Unfinished - abandoned? - projects
Post by: Aurel on April 10, 2020, 04:01:13 PM
but then I noticed that the 'graphics' is for a game of 10 years ago! Coded with 640x480 pixel,
I like this old 640x480...do you can relese it as open source?
Title: Re: Unfinished - abandoned? - projects
Post by: Santiago on April 10, 2020, 05:59:56 PM

I have many abandoned projects, and those that are finished few people play them.

Now I am with a nice personal project of airplanes, which amuses me a lot to program and play it! Even so, I notice that nowadays there is little feedback or interest from the player community.

I don't know where to find motivation, feedback, advice or support, ideas or criticism.

It would be ideal to have a project sector that has a cover image, title, and direct link to the project post within the forum ...


MY IDEA :

Maybe you could make a simple page like a Project Cover within this forum, like Popcorn but from our games and projects.

The current game:
Blitz3D
link    https://www.syntaxbomb.com/index.php/topic,7571.0.html (https://www.syntaxbomb.com/index.php/topic,7571.0.html)

(https://scontent.faep8-1.fna.fbcdn.net/v/t1.0-9/92491356_2534621983306364_5529557277322772480_o.jpg?_nc_cat=111&_nc_sid=8024bb&_nc_ohc=RpiMcPYI9r8AX_NkMnw&_nc_ht=scontent.faep8-1.fna&oh=50ba7b33747fe5f502308e663dd81425&oe=5EB54E1F)

(https://scontent.faep8-1.fna.fbcdn.net/v/t1.0-9/92333945_2534623189972910_8192601648414064640_o.png?_nc_cat=110&_nc_sid=8024bb&_nc_ohc=vUKRPyMErAEAX8v7MF-&_nc_ht=scontent.faep8-1.fna&oh=52119ed706b063ffafc430961b84c6fc&oe=5EB7A52F)

(https://scontent.faep8-1.fna.fbcdn.net/v/t1.0-9/92463500_2533689360066293_4016093780980531200_o.jpg?_nc_cat=110&_nc_sid=8024bb&_nc_ohc=2A39e5X5ePkAX--G-09&_nc_ht=scontent.faep8-1.fna&oh=576f3ac643e366709511ee478a68b3b1&oe=5EB764CC)

Title: Re: Unfinished - abandoned? - projects
Post by: degac on April 11, 2020, 08:30:36 AM
but then I noticed that the 'graphics' is for a game of 10 years ago! Coded with 640x480 pixel,
I like this old 640x480...do you can relese it as open source?

Indeed I'm thinking about this!
A part of me has already decided to re-make it in a lighter form (no tutorials, no multi-user etc) to simplify and focus on the core-game.
Another one just started to re-write (in a better and more sophisticated way!) some parts of the script... again ETA for 2029  :P


LOL! I even made a mistake about the date !!!

http://www.graphio.net/?p=71

In a post on my blog it was in beta on november 2007!!!! Oh my God...



It would be interesting to have the PAGE OF PROJECTS (all the ideas or even prototypes) to see when and what reach a final stage of some sort :-)
Title: Re: Unfinished - abandoned? - projects
Post by: MrmediamanX on April 11, 2020, 10:10:51 AM
4 unfinished projects here, oddly all fan games.
The sonic game technically is complete but unreleased due to incompatibility issues.
The jet set radio game had 3 playable areas.
The zool and Jazz jack rabbit game got as far as a 2 level demo.
I'm also sitting on 3 complete personal projects but waiting to drop toward the end of the year. ;D
Title: Re: Unfinished - abandoned? - projects
Post by: Aurel on April 11, 2020, 11:05:35 AM
Quote
Indeed I'm thinking about this!
If is not top secret game or any other program why not.
It looks to me that this forum need something  like OPEN SOURCE ABANDONED GAMES.
Title: Re: Unfinished - abandoned? - projects
Post by: Derron on April 11, 2020, 11:19:14 AM
4 unfinished projects here, oddly all fan games.
The sonic game technically is complete but unreleased due to incompatibility issues.
[...]

If you live in a country there legal issues matter, I would really avoid releasing something like this into the wild. You most probably are sued (they need to take actions to not loose their trademarks).

-> just replace with other characters and you'll be fine in many cases.

bye
Ron
Title: Re: Unfinished - abandoned? - projects
Post by: Steve Elliott on April 11, 2020, 12:33:43 PM
Quote
If you live in a country there legal issues matter, I would really avoid releasing something like this into the wild. You most probably are sued

Yeah it's a waste of time working on clones because you're likely to get hassle.  Best change the graphics and introduce some new ideas to the mix.  They all look great by-the-way.
Title: Re: Unfinished - abandoned? - projects
Post by: MrmediamanX on April 11, 2020, 02:07:24 PM
Quote
Yeah it's a waste of time working on clones because you're likely to get hassle.  Best change the graphics and introduce some new ideas to the mix.

To true, coming up with original concepts/art/characters is certainly not out of my league.
I'm always wary of legalities when it comes to things such as these.
Sega is generally fine with sonic fan games, can't much about the others. I usually jump in on a dead IP then jump out just as quick.
Title: Re: Unfinished - abandoned? - projects
Post by: Matty on April 11, 2020, 03:51:16 PM
I don't know if I'd call these unfinished but my development folder has an area marked as 'unbuilt' for when I get an idea, copy my engine, supply a title and brief design description....and then leave it alone.

So I have a lot of game ideas which have had zero work done bar the title and game description filled in...the code is a bare engine and that's it....
Title: Re: Unfinished - abandoned? - projects
Post by: Steve Elliott on April 11, 2020, 03:54:03 PM
lol I've got soo many uncompleted projects because I used to switch from language to language (mostly because the arse who created the language dissapeared).  Languages like Cobra, Nuclear BASIC and ofcourse the Sibly Languages.
Title: Re: Unfinished - abandoned? - projects
Post by: zxretrosoft on April 14, 2020, 08:40:06 PM
I have several projects unfinished  ::)

Pixel Speedway (PureBasic):
https://www.youtube.com/watch?v=CwIutE_At5Q (https://www.youtube.com/watch?v=CwIutE_At5Q)

Amiga demo (Blitz)
Protracker:
https://www.youtube.com/watch?v=mGz1AmD6-aY (https://www.youtube.com/watch?v=mGz1AmD6-aY)
My interpretation:
https://www.youtube.com/watch?v=oUKrYEp96EE (https://www.youtube.com/watch?v=oUKrYEp96EE)

But, unfortunately, other ...
Title: Re: Unfinished - abandoned? - projects
Post by: Pfaber11 on April 17, 2020, 01:40:11 PM
I abandoned 1 game and the reason for doing so I just lost interest . I may rewrite it in pure basic at some point  as it was a pretty good idea . Have a nice day. May the force be with you .
Title: Re: Unfinished - abandoned? - projects
Post by: xaby on April 30, 2020, 06:43:30 AM
@MrmediamanX
is there any chance, you would release it also for Android 4.1 (OUYA in mind, OpenGL ES 2.0, gamepad controller input support)
Would be nice, to see some re-imagination of classic games. I guess, some of the fan-games could provide some trouble with the right holders.
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