SyntaxBomb - Indie Coders

Languages & Coding => Monkey => Topic started by: muruba on July 07, 2017, 10:26:00 AM

Title: Can I use it for xbox 360 development?
Post by: muruba on July 07, 2017, 10:26:00 AM
Hi all,

I don't know much about consoles, and I am wondering if I can use this one for xbox development with CBX (Monkey-X):

http://www.ebay.com.au/itm/Xbox-360-E-4GB-with-Peggle-2-Game-and-Wireless-Controller-Black/371881551821?_trksid=p2045573.c100505.m3226&_trkparms=aid%3D555014%26algo%3DPL.DEFAULT%26ao%3D1%26asc%3D20151005190540%26meid%3D7bf72886d6fd4e95aa9ecfa697aad83a%26pid%3D100505%26rk%3D1%26rkt%3D1%26

The price seems to be just what I paid for Ouya a while ago...

Thanks!
Title: Re: Can I use it for xbox 360 development?
Post by: MikeHart on July 07, 2017, 01:58:04 PM
Currently there is no official way to do it. The depreciated XNA target was the only way back in the days.
Title: Re: Can I use it for xbox 360 development?
Post by: muruba on July 07, 2017, 02:15:53 PM
Oh that sucks, thanks!


Title: Re: Can I use it for xbox 360 development?
Post by: Xaron on July 07, 2017, 03:25:06 PM
I'll definitely look into creating a UWP target which would include XBox One but probably not XBox 360 anymore. Is it still alive?
Title: Re: Can I use it for xbox 360 development?
Post by: muruba on July 08, 2017, 01:23:08 AM
Not sure, the only console I have is ouya :)
Title: Re: Can I use it for xbox 360 development?
Post by: Naughty Alien on July 08, 2017, 09:49:08 AM
..in short, you cant..back then, XNA will push you up to XBOX 360 Live..I do have Xbox license (360/One) as well as (PS3/4) and, answer is..nope..theoretically yes, but based on available tools i have seen, no..
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