May 27, 2020, 01:32:31 AM


Huge Voxel Engine
Huge Voxel Engine
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Description: I'm working on a voxel engine that can handle 1,000^2 cubes (256^3 voxels each) without lag.  The engine handles volumetric water (you can see it diffracting objects below the water line) and terrain generation through height maps.  Coming soon: Heavy 'vegetation' covering the landscape that can wave in the wind, volumetric lighting, and a lot more!  This is all done in regular vanilla BlitzMax.  Once I have more voxel assets to work with, I'll show some more!

Eventually this will be a massive RPG/Adventure/Platformer similar to the old Jak and Daxter game for PS2.

Picture Stats:
Views: 2931
Filesize: 201.84kB
Height: 780 Width: 848
Posted by: Blainiac at September 22, 2017, 05:30:45 PM

Comments (2)

June 06, 2018, 12:11:43 AM
I really love voxels both in the way the look and function. I wish more games utilized them. Nice results so far keep it up! :)
October 23, 2017, 09:01:18 AM
Impressive! :)


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