SyntaxBomb - Indie Coders

Media => Sound & Music => Topic started by: Kryzon on June 24, 2017, 14:03:15

Title: PaulStretch - sound tretching software
Post by: Kryzon on June 24, 2017, 14:03:15
http://hypermammut.sourceforge.net/paulstretch/

I think it was someone on BB.com that shared this and I got to know it.
It's a free application that uses a special algorithm for stretching sounds (preferably of small duration) to something like hours, days or a millenia.

A sound that's only a few seconds long can become an hour-long ambience for you to use in a game etc.

The official build is for Windows. There's a third-party build for OS X it seems, and you can get the source on GitHub anyway.
Title: Re: PaulStretch - sound tretching software
Post by: muruba on June 24, 2017, 14:50:31
Very interesting, thanks!
Title: Re: PaulStretch - sound tretching software
Post by: Kryzon on June 25, 2017, 10:11:32
Oh, now this is cool. People stretching (slowing-down) the Windows startup sounds:

[youtube https://www.youtube.com/watch?v=0gV8jzGpOLM]
(There's more if your search.)
Title: Re: PaulStretch - sound tretching software
Post by: Krischan on June 25, 2017, 20:44:28
Ah great, I use a VST for these kind of effects, Replika XT (https://www.native-instruments.com/en/products/komplete/effects/replika-xt/). You just take sample or a VST as input and it sounds totally weird but is great for space soundscapes or drone effects. And for 99 Euros it's not very expensive but very useful for many situations where you need a special kind of reverb.

Attached is an example I've just created, two very old Samples from the ST-01 disk (Amiga), the DigDug and the HooMan. The note C-1 is played only once, one version with Replika disabled and one with the "Sigma Draconis" preset enabled. Hear the difference.
Title: Re: PaulStretch - sound tretching software
Post by: Rooster on June 26, 2017, 07:40:00
Wow! I'll have to try this out some time.
Title: Re: PaulStretch - sound tretching software
Post by: Kryzon on June 26, 2017, 10:22:55
Quote from: Krischan on June 25, 2017, 20:44:28
(https://www.syntaxbomb.com/Themes/alphacentauri203/images/icons/clip.gif)Replika Demo without Effect.mp3 (http://www.syntaxbomb.com/index.php?action=dlattach;topic=105.0;attach=120)
(https://www.syntaxbomb.com/Themes/alphacentauri203/images/icons/clip.gif)Replika Demo with Effect.mp3 (http://www.syntaxbomb.com/index.php?action=dlattach;topic=105.0;attach=121)
That's really cool, it sounds like a similar process.

Oh, and if you want to sound fancy, I noticed audio people like use the term "wet" to specify when a sound is fully processed (with effects, sweetening etc.) and use the term "dry" to mean the original unmodified audio sample, so you could have named those files "Replika Demo (dry).mp3" and "Replika Demo (wet).mp3" for example.