SyntaxBomb - Indie Coders

Languages & Coding => Monkey => Topic started by: Amanda Dearheart on September 03, 2019, 02:54:56

Title: Cx cursor management statement
Post by: Amanda Dearheart on September 03, 2019, 02:54:56
OK Blitzers, this is a real simple one.
First off, I have the Cerberus x docs in front of me, and it is possible for me to wade through the pages of instructions to find the one I need, but I ask nonetheless.
Most languages have a command Print at x,y or Locate x,y : Print to move the cursor to a specific line, but what do I use in Cerberus X.  The Text x, y that Blitz3D uses isn't there.
Title: Re: Cx cursor management statement
Post by: Phil7 on September 03, 2019, 06:18:19
Look at DrawText : Int ( text:String, x:Int, y:Int, xalign:Float=0, yalign:Float=0 )
I don't know, if this is a real substitute for Print at x,y because DrawText is rendered to the screen and not to the normal Print output and you need the mojo stuff to use it.
Title: Re: Cx cursor management statement
Post by: Amanda Dearheart on September 17, 2019, 05:53:15
Thanks