Comet Killer
Here is my entry for July's game coding competition :)
Download :
Version 1.2 2017-08-19 - compiled with the latest AGK version to fix the full screen sync bug
Mac Download (http://www.syntaxbomb.com/software/Comet-Killer-Mac-v1.2.zip)
Windows Download (http://www.syntaxbomb.com/software/Comet-Killer-Win-v1.2.zip)
Linux Download (http://www.syntaxbomb.com/software/Comet-Killer-Linux-v1.2.zip)
Version 1.1 2017-07-30 - fixes comets which are moving slow out of visual view
Mac Download (http://www.syntaxbomb.com/software/CometKiller-Mac-v1.1.zip)
Windows Download (http://www.syntaxbomb.com/software/CometKiller-Win-v1.1.zip)
Linux Download (http://www.syntaxbomb.com/software/CometKiller-Linux-v1.1.zip)
* Linux version only tested in Ubuntu and requires the OpenAL library to be installed. Terminal > sudo apt-get install libopenal1
Requirements :
So long as your monitor supports 1920x1080 resolution then all should be OK. I don't know what happens if your resolution is below that.
About :
Everything done by me apart from the background images ( free to use of the web as far as I'm aware ) and the sound effects are just from the AGK sound library.
At least i got to finally have a very quick play with the East West Orchestra stuff I bought months ago, yay!.
Keys :
S to start the game or click on Start
ESC will exit the game from the main menu
ESC will pause the game when playing
Arrow keys to move
Space bar to fire ( can be held in for continual firing )
Screenshot :
(https://www.syntaxbomb.com/images/CKSS01.png)
You added Linux? Oh thank you! ;D
I got to level 8, the controls felt pretty good! My only problem was the comets would sometimes stop moving and be somewhere off screen, being difficult to find and shoot..
Works fine on my 1366x768 laptop.
QuoteMy only problem was the comets would sometimes stop moving and be somewhere off screen, being difficult to find and shoot..
I know :( - I'll hopefully get time today / tomorrow to fix this before the comp closes and upload a new version. I wasn't sure if I'd get the time today to do it so wanted to get the game uploaded :D
Quote from: Dwapook on July 30, 2017, 04:55:38
I got to level 8, the controls felt pretty good! My only problem was the comets would sometimes stop moving and be somewhere off screen, being difficult to find and shoot..
I've sorted this issue out and uploaded new versions for Mac, Windows and Linux. See first post for new links :)
Verrry polished Qube, love the 3D style - I didn't even manage to get a splash screen at the start of mine, great work ;)
Fantastic work. Love it.
Thanks for the kind words :)
I could have done with taking a weeks holiday to add all the bits in I wanted to add in ( plans were running wild in my head ). I don't get much time to spend on my own stuff these days but pushing myself to spend a few hours here and there over the last month to do this has been highly enjoyable.
From this day forth I will make time to code for fun. Be damned real world!, be damned!.
Very nice! :D
Quote from: Qube on July 31, 2017, 04:09:32
From this day forth I will make time to code for fun. Be damned real world!, be damned!.
But what if this is just a simulation of the real world? :P
*edits* oops! I posted in the wrong topic! (glad you fixed that bug though!)
Quote from: Rooster on July 31, 2017, 22:39:09
Quote from: Qube on July 31, 2017, 04:09:32
From this day forth I will make time to code for fun. Be damned real world!, be damned!.
But what if this is just a simulation of the real world? :P
I will find out.... Hack the planet!!! :D
Global domination from Qube. Today SyntaxBomb, tomorrow the world!!!
Will you be uploading a new version now the vsync bug has been squashed Qube? :)
Quote from: Steve Elliott on August 19, 2017, 18:51:57
Will you be uploading a new version now the vsync bug has been squashed Qube? :)
Good idea... version 1.2 links added to the first post.
Cool, no flicker now and again. Silky smooooooth now. 8)
Quote from: Steve Elliott on August 19, 2017, 23:57:20
Cool, no flicker now and again. Silky smooooooth now. 8)
Good to know :) - I never saw any issue on my Mac though, I was blissfully unaware there even was a vsync bug in AGK :P
I think it was a monitor issue, rather than a machine issue.
And to be fair, blasting away at comets it was barely noticeable, just now and again I noticed a slight flicker on your ship for a nano second lol. But when a game runs so smoothly I find it jarring if something upsets the flow.
Quote from: Qube on August 20, 2017, 01:08:49
Quote from: Steve Elliott on August 19, 2017, 23:57:20
Cool, no flicker now and again. Silky smooooooth now. 8)
Good to know :) - I never saw any issue on my Mac though, I was blissfully unaware there even was a vsync bug in AGK :P
I think that problem was Windows only.
Quote
I think that problem was Windows only.
That's a thought, it would be good to try it on my other system - a Raspberry Pi :D
And Android Tablet ;D