SyntaxBomb - Indie Coders

General Category => Showcase => Topic started by: BasicBoy on November 05, 2017, 18:33:19

Title: Forces Of Darkness (Halloween compo entry)
Post by: BasicBoy on November 05, 2017, 18:33:19
Forces Of Darkness

Now with a full screen option!

A side-scroller/shoot-'em-up in which you must defeat waves of dark and terrifying forces. You must cast them back to hell with your high-energy plasma projectiles.

The bulk of the code was written from scratch in about a month, and the graphics, music, and gathering/processing of the sound effects took the best part of three weeks.

Download (v1.10) - Windows only (sorry!), and it won't work with Wine. See below for details of a possible future Linux, Mac OS-X, Android & Raspberry Pi port!

http://www.proggies.uk/progs/zip/fod.zip

The EXEs (launcher & main) are digitally signed and pre-scanned for malware, so download with confidence. You may still get a virus/malware warning until there have been enough downloads to establish its 'reputation' with the company that issues the code signing certificate.


Screenshots:

(https://www.syntaxbomb.com/proxy.php?request=http%3A%2F%2Fwww.proggies.uk%2Fimg%2Ffod110_ss1.jpg&hash=776ec5ad811baa1aa8bcc09f024cdc4b4bace51a)
(https://www.syntaxbomb.com/proxy.php?request=http%3A%2F%2Fwww.proggies.uk%2Fimg%2Ffod110_ss2.jpg&hash=a543fe337ae703d5576adf6f8f7e0fe1d4c190f0)
(https://www.syntaxbomb.com/proxy.php?request=http%3A%2F%2Fwww.proggies.uk%2Fimg%2Ffod110_ss3.jpg&hash=bb032a864bb872eb49b4cbd7b25510d851aea82c)


A possible port of FOD to Linux, Mac OS-X, Android & Raspberry Pi

To my amazement & pleasant surprise, work is underway that could lead to a crossplatform version of Forces Of Darkness. It's only at the stage of a demo so far, but the YouTube video linked-to below shows an early-stage FOD demo running on....     an ARM-based Raspberry Pi 3!  :)



A fair amount of optimisation will be necessary, but I think it's looking very promising so far.

My next game *will* be cross-platform, and will be frame rate independent (@ Steve Elliott  :) )


BasicBoy.
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Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: Steve Elliott on November 05, 2017, 19:17:28
Great work  :D
Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: round157 on November 05, 2017, 22:03:44
Quote from: BasicBoy on November 05, 2017, 18:33:19
A possible port of FOD to Linux, Mac OS-X, Android & Raspberry Pi
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Well done!    :D

Do you want to try to sell this nice game on these platforms in the future? Good decision.

Good luck!!!   8)
Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: BasicBoy on November 06, 2017, 01:11:09
Quote from: Steve Elliott on November 05, 2017, 19:17:28
Great work  :D

Thanks Steve, and thanks for voting for me.  :)


BasicBoy.
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Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: BasicBoy on November 06, 2017, 01:20:12
Quote from: round157 on November 05, 2017, 22:03:44
Quote from: BasicBoy on November 05, 2017, 18:33:19
A possible port of FOD to Linux, Mac OS-X, Android & Raspberry Pi
--

Do you want to try to sell this nice game on these platforms in the future? Good decision.

Probably not this one, no, but I think I might have a go at making a game that I could put on Google Play (not necessarily to sell though, unless it's really good). I think the standard will have to be very high indeed. There are so many polished, top-notch games out there.

I think my priority right now is to learn how to use Blender, having been inspired by Derron.  :)


BasicBoy.
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Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: BasicBoy on November 06, 2017, 03:14:00
I didn't include a demo mode as standard with FOD because it's a bit buggy, but if you download this little data file (208 KB) and place it in Forces Of Darkness/FOD/Resources/Data then when you run the game (in full screen, otherwise it doesn't work properly!) you can press 'D' on the title page to launch into demo mode. It's actually me playing from beginning to end.  :)

http://www.proggies.uk/misc/demodata.dat (http://www.proggies.uk/misc/demodata.dat)


Requires FOD v1.10 in full screen mode, and the program should be run afresh before watching the demo (due to an elusive bug).


BasicBoy.
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Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: round157 on November 07, 2017, 23:44:37
Quote from: BasicBoy on November 06, 2017, 01:20:12
Quote from: round157 on November 05, 2017, 22:03:44
Quote from: BasicBoy on November 05, 2017, 18:33:19
A possible port of FOD to Linux, Mac OS-X, Android & Raspberry Pi
--

Do you want to try to sell this nice game on these platforms in the future? Good decision.

Probably not this one, no, but I think I might have a go at making a game that I could put on Google Play (not necessarily to sell though, unless it's really good). I think the standard will have to be very high indeed. There are so many polished, top-notch games out there.

I think my priority right now is to learn how to use Blender, having been inspired by Derron.  :)


BasicBoy.
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oh. ok...I see. Anyway, good luck! I hope that your next game will be very successful in Google Play in the near future!
:)
Actually, we are curious and have some questions in this following thread:
https://www.syntaxbomb.com/index.php/topic,3608.0.html

If you have time, please give some comments and review. Thanks. Thanks a lot!
:)
Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: BasicBoy on November 10, 2017, 16:51:57
I hope SB members don't mind if I reflect for a moment on what I think I got wrong with 'Forces Of Darkness'?  :)

Mistakes (in no particular order of significance):


Anyway, onto the next project  ;D



BasicBoy.
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Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: Steve Elliott on November 10, 2017, 16:57:30
You forgot the most important.  That your game will run at the same speed on all systems and monitor refresh rates lol.   ;)
Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: BasicBoy on November 10, 2017, 17:08:22
Quote from: Steve Elliott on November 10, 2017, 16:57:30
You forgot the most important.  That your game will run at the same speed on all systems and monitor refresh rates lol.   ;)

Yes, very true - I'll include that one in the list :)

New project will use delta time for sure. No excuses this time.


BasicBoy.
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Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: Steve Elliott on November 10, 2017, 17:09:42
I look forward to your next project  :)
Title: Re: Forces Of Darkness (Halloween compo entry)
Post by: round157 on November 10, 2017, 23:58:48
Quote from: BasicBoy on November 10, 2017, 16:51:57
I hope SB members don't mind if I reflect for a moment on what I think I got wrong with 'Forces Of Darkness'?  :)


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There will be other competitions in the future and your games will be more fantastic without these mistakes. Good luck!