SyntaxBomb - Indie Coders

General Category => General Discussion => Topic started by: GreyAlien on April 05, 2020, 12:05:08

Title: Tim Fisher (Indiepath) has passed away
Post by: GreyAlien on April 05, 2020, 12:05:08
I heard some sad news that Tim passed away earlier this week. I don't know the details. He published my first two games made in Blitz (Xmas Bonus and Easter Bonus) back in 2005 and helped out lots of people on the Blitz Forums with code etc. My bitmap font drawing code is based on his implementation for example. Some of you may remember him.

Anyway RIP Tim!
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: Derron on April 05, 2020, 12:40:20
I only remember his name from the blitzmax.com era - and that he made some module I were not using as they there too advanced for me that time.

Nonetheless it is always a sad moment when people report about deaths of others they knew - and more sad if you "in some way" knew the person too. A missed chance to have one known better.

May he enjoy where he is now.


bye
Ron
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: markcwm on April 05, 2020, 14:50:24
Sad news, yes he was a great member of the Blitz community. Here is some of his work, I know he made more than one game but I could only find Geom.

GEOM - Facelift (http://www.mojolabs.nz/screenshot.php?id=1018)

Indiepath Modules for all and free (http://www.mojolabs.nz/posts.php?topic=103078)
r2t - Sourcecode (http://www.mojolabs.nz/posts.php?topic=60428)
New function: Single Surface Drawing (http://www.mojolabs.nz/posts.php?topic=51647)

Archives
Shadow Mapper (http://www.mojolabs.nz/codearcs.php?code=859) - Ultra Fast shadow mapper for blitz terrains
New Terrain LightMapper (http://www.mojolabs.nz/codearcs.php?code=1004) - Very fast Terrain Light/Shadow mapping application. Uses Heightmaps only.
3D Line Lib (http://www.mojolabs.nz/codearcs.php?code=1184) - Draw lines using 3D acceleration
Weld Mesh (http://www.mojolabs.nz/codearcs.php?code=1377) - Weld mesh and keep vertex info
Sound Engine (http://www.mojolabs.nz/codearcs.php?code=1331) - Stop Sounds overlapping, chain sound events.
Multisided geometric shapes (http://www.mojolabs.nz/codearcs.php?code=1321) - Draw a geometric shape of nSides
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: Steve Elliott on April 05, 2020, 15:42:50
I remember Indiepath and his GEOM game, I seem to remember him producing a really good Asteroids game too with glowing vector graphics and authentic looking arcade machine screen effects (curved screen, light reflection and noise).

RIP Tim.   :(
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: Santiago on April 05, 2020, 16:08:54
sad news
Requiescat in pace
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: markcwm on April 06, 2020, 14:27:35
I found the old Indiepath news posts from Blitzbasic and reposted them here.
Indiepath.Asteroids (https://www.syntaxbomb.com/index.php?action=gallery;sa=view;pic=152)
Geom (https://www.syntaxbomb.com/index.php?action=gallery;sa=view;pic=150)
Caboodle (https://www.syntaxbomb.com/index.php?action=gallery;sa=view;pic=151)

I also found the files Tim shared here Indiepath Modules for all and free (http://www.mojolabs.nz/posts.php?topic=103078) and mirrored them.
Indiepath.mod.zip (https://app.box.com/s/colowo1ufzoal2ruh931cw8st31fyac5)
Dirty_Rects.zip (https://app.box.com/s/emwarisguf9iawp1wte8ke90rj337y0u)

You can still download GEOM from Softonic (https://geom.en.softonic.com/) but only a 60 minute trial, I couldn't find Caboodle.
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: GreyAlien on April 06, 2020, 17:49:55
Thanks Mark! Ah Caboodle. I was trying to remember its name as I tested it back in the day.
Title: Re: Tim Fisher (Indiepath) has passed away
Post by: braxtonrivers on April 30, 2020, 10:28:10
Rest in peace fellow coder

I will always remember those glowing lines and poly's that you kindly shared with the community in awe, those textured lines and poly's were, and still are a thing of beauty.