Imagine I have a planet with a series of 'speed' hoops leading towards the planet & space station.
I have it really nice when you are flying by AI.
But I'm not sure how to get another ship to go through the hoops, order of hoops is not a problem, got that covered.
The best I have is AlignToVector, but it looks a bit naff! Quite an angle through the hoop.
Ideally I'd like a nice smooth transition but that sounds like maths!
I was thinking of flying directly to the front of the hoop at an angle and then straightening up to go through the hoop. Trouble is I'm going at a fair rate and maybe lose smoothness.
Any ideas/methods?
Any help gratefully received, Jim.