February 27, 2021, 03:40:55 AM

Author Topic: Video on Minimum Viable Game building  (Read 236 times)

Offline hosch

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Video on Minimum Viable Game building
« on: February 14, 2021, 11:39:49 AM »
Hey,

I kinda enjoyed the latest video by Tim Ruswick (Game Dev Underground) for building and explaining the term "vertical slice" and a minimum viable product/game. I wanted to share it here and recommend it to all my fellow solo devs out there :)

I have seen the image with the car being used a lot for explaining MVP, but the vertical slice/pyramid image was new to me (and I had an aha moment seeing it on screen). Hope you enjoy it, too! What are your experiences in this regard? Do you agree?


Offline Xerra

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Re: Video on Minimum Viable Game building
« Reply #1 on: February 14, 2021, 12:46:00 PM »
This interesting and well worth 11 mins of your time to watch. The skateboard and pyramid illustrations really make you think about how many times you've gone wrong when making a new game.

Offline RemiD

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Re: Video on Minimum Viable Game building
« Reply #2 on: February 14, 2021, 06:12:42 PM »
"a minimum viable product/game"

always good to remind from time to time.

thanks
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Offline GfK

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Re: Video on Minimum Viable Game building
« Reply #3 on: February 15, 2021, 11:51:49 AM »
Video is OK but his presentation is fecking awful.  For instance, you don't need to say "right?" at the end of every God damn sentence, even if only to reinforce the mouthful of absolute bollocks you just said:

"But the problem is, this... this is only part of... part of the thing... right?"

Also, not sure anyone should be taking design advice from someone who splits the word "Subscribe" into two words, just so it fits nicely into a square.

Gave up watching after six minutes.
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Offline iWasAdam

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Re: Video on Minimum Viable Game building
« Reply #4 on: February 15, 2021, 12:18:08 PM »
Thank you GFK. I thought it was just me  :o
I think I lasted about 5-6 minutes too...

The general concept of make it small, make it work then grow what works is 10/10. but it took about 10 seconds to write it and read it. The rest is just him spouting guff aaannndddd sstttrrreettcchhiinngg tttthhiiinngggss oouuutttt.

Even his visuals looked like a 1980's pyramid scheme... hehehehe

Offline Kryzon

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Re: Video on Minimum Viable Game building
« Reply #5 on: February 21, 2021, 03:08:41 AM »
I skipped around to the juicy parts. Interesting video, thanks.

 

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