January 16, 2021, 09:19:07 PM

Author Topic: Escape From Scunthorpe  (Read 437 times)

Offline ENAY

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Escape From Scunthorpe
« on: November 23, 2020, 09:16:28 AM »
Not sure if anyone remembers Blitzcon 2003 in a Doncaster hotel somewhere where I first showed this game to the public in Blitz2D.
Well over 15 years later, I started it again from scratch in Unity.

It's still only about 60% complete though, a few more years of dev still left to go I think...


Offline blinkok

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Re: Escape From Scunthorpe
« Reply #1 on: November 23, 2020, 09:19:36 AM »
That looks awesome. How did you do the character animations?

Offline STEVIE G

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Re: Escape From Scunthorpe
« Reply #2 on: November 23, 2020, 09:59:17 AM »
Magic! Pissing myself at the chat and animations. The Liam Gallagher character  :))

Offline GfK

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Re: Escape From Scunthorpe
« Reply #3 on: November 23, 2020, 10:01:17 AM »
Not sure if anyone remembers Blitzcon 2003 in a Doncaster hotel somewhere where I first showed this game to the public in Blitz2D.
Well over 15 years later, I started it again from scratch in Unity.

I *think* I was there?  Though, I don't remember the game.  That said I don't remember much of anything - was shitfaced by 8pm!

I do remember getting you to move my car to right under a CCTV camera cos I was leaving it there for the night, and was too steaming to do it myself.  ;D
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Offline Steve Elliott

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Re: Escape From Scunthorpe
« Reply #4 on: November 23, 2020, 10:21:22 AM »
LMAO yeah I remember this crazy version of Narc.  Great stuff!   :))
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Offline ENAY

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Re: Escape From Scunthorpe
« Reply #5 on: November 23, 2020, 11:22:40 AM »
Basically I put a camera on a stand and then let it run while me or whoever does kicks and punchs (in slowish motion to help reduce blur) laying on the floor, walking etc. And then I look back at the movie and pause it at just the right moment for frames I am looking for.
Laboriously cutting out every single frame of animation is where the magic (tedium) starts.
I usually do it while watching a DVD or something.

Yes Dave I remember it was the first and only time me met, moving your car and after that checking out that guy's Back To The Future Delorean, I forgot which guy owned that car.
I think you turned up a bit late by which point most people had already finished their games and everyone had already started eating and drinking.

Honestly though, it's scary to think that was 18 years ago. Perhaps still at the end of final stand of the bedroom coder era, and before smartphones came along and ruined everything. lol

Anyway, it's been fun working on this, I have been super impressed by the voice samples that my friends and family have been coming up with. It was only supposed to be one voice for when you beat the boss, but people were sending me so many, I've been adding voices all over the place. When you join in, when you die, when you are on your final life, and of course the bosses have their own unique voice samples.

Back when I started this we had 8MB Voodoo Banshees and stuff like that. Now we have like 4-8GBs! Just for gfx cards. How times have changed...

Offline iWasAdam

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Re: Escape From Scunthorpe
« Reply #6 on: November 23, 2020, 12:49:32 PM »
wot's going on ere then?
Fancy a bit o tea an sticky bun!

Offline GfK

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Re: Escape From Scunthorpe
« Reply #7 on: November 23, 2020, 01:02:14 PM »
Yes Dave I remember it was the first and only time me met, moving your car and after that checking out that guy's Back To The Future Delorean, I forgot which guy owned that car.
Cor yeah I forgot about the Delorean!  ;D

Quote
I think you turned up a bit late by which point most people had already finished their games and everyone had already started eating and drinking.
Sounds about right.  I tend to be late wherever I go.  I was also the last to leave cos my lift home was late.  I found a pint that somebody had left - a whole pint!  So I supped it.  Someone could've pissed in it or anything, but I was too drunk to care.  I'm not dead anyway, so, win!

Quote
Honestly though, it's scary to think that was 18 years ago. Perhaps still at the end of final stand of the bedroom coder era, and before smartphones came along and ruined everything. lol
Scarier to think I was 28 at the time, and I'm now closing in on a half-century.  :o
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Offline Matty

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Re: Escape From Scunthorpe
« Reply #8 on: November 23, 2020, 03:42:27 PM »
Where can I buy? :-)
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Offline Qube

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Re: Escape From Scunthorpe
« Reply #9 on: November 24, 2020, 09:08:25 AM »
Lol, that looks crazy mad fun to play ;D
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Until the next time...

Offline ENAY

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Re: Escape From Scunthorpe
« Reply #10 on: November 26, 2020, 01:23:46 PM »
Hey Matty, I still need to make the other 35% of the game.

Oh and I need to fix all the bugs, the game is still very buggy. I spotted 26 bugs in total and noted them down in the description of the video and with timestamps so I can look at them later.

I honestly don't know if I will ever be able to sell this game, I'm pretty sure unless it's on Steam or somewhere, there are going to be a lot of changes I have to make. Of course I cannot use any of the music. And is it legal to use the Scunthorpe Job Center etc (knocked down in 2004)

For now I just want to have it finished and do it how I want it to end up. Then I can think about what to change, if anything.

Maybe I will just give it away for free on Windows or something so it's not like I need to make any money off it. It's only something I am chipping away at after work, which is getting more difficult as my son gets older and able to walk around the place and start smashing things up.

Will have to see how time goes on. Due to all the Covid nonsense and not being able to go outside and do more filming / meet up with people and film then as bad guys etc, hasn't helped things a lot.

Offline RemiD

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Re: Escape From Scunthorpe
« Reply #11 on: December 25, 2020, 11:26:13 AM »
very cool :)  (street of rage style !)


Quote
Basically I put a camera on a stand and then let it run while me or whoever does kicks and punchs (in slowish motion to help reduce blur) laying on the floor, walking etc. And then I look back at the movie and pause it at just the right moment for frames I am looking for.
Laboriously cutting out every single frame of animation is where the magic (tedium) starts.
i do a similar approach to capture key poses for 3d animations (from front, from back, from side), works well but time consuming to do, indeed.
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