I just uploaded this, a Christmas dizzy game. I had to make a few changes but the core gameplay loop is still there.
And... Here's a little xmas demo for you. Nothing to download, just to watch and listen it was live captured with no added audio effects, then visuals added in Davici Resolve.
@qube: Show us what you got anyway. Might give us some inspiration to try something maybe after xmas. A general demo rather than just xmas.
Wow! that is some crisp sound that QasarBeach renders out. Was it written in assembler?
Questions galore : How long did it take you to make it? - What language / kit did you use? - What did you use to make the graphics and animations?
QuoteWow! that is some crisp sound that QasarBeach renders out. Was it written in assembler?It's MX2 (monkey2 port) and written from the ground up, so not based on any pre existing sound libraries. all the fx, filters are my own design (cause I could never get 'real' ones to work - lol)Although I am now looking at redesigning the core in c/c++ so it is totally portable and usable in other people projects... MX2, BlitzNG, etc
QuoteQuestions galore : How long did it take you to make it? - What language / kit did you use? - What did you use to make the graphics and animations?A couple of weeks[about 3 or 4 on and off]blitz3d[modded]fragmotion/milkshape/mspaint/paint.net
@derron: Are you ever going to finish TV towers? You've been mumbling about it for years now!
And... Here's a little xmas demo for you. Nothing to download, just to watch and listen