I downloaded Godot on Friday as I wanted to have a look at it. Got a bit stuck when the introduction project in the manual didn't seem to follow correctly when doing what it asked me to do but I probably did something wrong, so I'll have another crack at it. Was curious to see what other systems are like now so I tried Unity first and then Godot.
I was impressed with Unity for a while, when following the mini car race game tutorial, until it got me to change some colours, add a ramp, and adjust the game speed and then build it for web. After doing this and trying to publish it, as the tutorial told me to do, I was blown out by a 5.5gb file not being allowed on their own system as 500mb was the limit. I was only compiling their own code and it somehow being 5.5gb was ridiculous. The fact my core temperature on this brand new iMac went up 10% and the fans all kicked in (something that's not happened before) for around 5 minutes while it was trying to do this was just not acceptable.