December 02, 2020, 12:41:05 PM

Author Topic: Open World Rain Effects - BLEAK - Blitz3d  (Read 372 times)

Offline Zeotrope

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Open World Rain Effects - BLEAK - Blitz3d
« on: November 07, 2020, 07:33:16 AM »
Just a quick showcase of my current WIP rain / weather system for my open world project, BLEAK. Featuring some nice Ground Fog / Rain Mist effects


Offline grindalf

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #1 on: November 07, 2020, 09:02:17 AM »
Damn that is really nice for Blitz3D

Offline 3DzForMe

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #2 on: November 07, 2020, 02:19:01 PM »
Yep Blitz3D still cuts mustard.

Offline markcwm

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #3 on: November 07, 2020, 03:26:53 PM »
Beautiful, very professional and realistic.

Could I ask what you used to create the foliage?

Offline Zeotrope

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #4 on: November 07, 2020, 09:05:30 PM »
Beautiful, very professional and realistic.

Could I ask what you used to create the foliage?

In the sense of 3D: Modeled in 3DSMAX years ago. Most foliage consists of 2 entities. A trunk and and leaves. The are parented together. All modeled by hand.

In the sense of 2D: The leaves / branches are sourced textures / my photographs, brought into photoshop to alpha segments are processed for transparency.

All objects are placed via my in-game editor. 

Offline grindalf

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #5 on: November 07, 2020, 10:50:29 PM »
Yep Blitz3D still cuts mustard.
All these years later and I still cant find a decent replacement for Blitz3D

Offline markcwm

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #6 on: November 08, 2020, 08:40:40 PM »
Thanks, I didn't expect that you had done it from scratch, respect to you! It's rare to be both artist and coder. The rain looks perfect too.

Offline Zeotrope

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #7 on: November 09, 2020, 11:02:15 AM »
Thanks, I didn't expect that you had done it from scratch, respect to you! It's rare to be both artist and coder. The rain looks perfect too.

Thank you  :)

Offline STEVIE G

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #8 on: November 09, 2020, 11:49:45 AM »
Yep Blitz3D still cuts mustard.
All these years later and I still cant find a decent replacement for Blitz3D

Ditto. 

Excellent work Zeotrope - are you planning a commercial release at some stage?

Offline Santiago

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #9 on: November 09, 2020, 02:36:58 PM »
Wooooowww!!! i love it!!!! congrats!! good work!

Offline Zeotrope

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #10 on: November 13, 2020, 09:50:19 PM »
Yep Blitz3D still cuts mustard.
All these years later and I still cant find a decent replacement for Blitz3D

Ditto. 

I guess I will release it one day. It's come so far since I started working on it....for more years I care to mention
Excellent work Zeotrope - are you planning a commercial release at some stage?

Offline Qube

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Re: Open World Rain Effects - BLEAK - Blitz3d
« Reply #11 on: November 15, 2020, 09:03:55 AM »
Cor! that's very impressive looking for Blitz3D, nice work indeed  8)
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
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Until the next time...

 

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