November 27, 2020, 05:12:54 AM

Author Topic: Reboot Comp Entry - WestIsBest  (Read 785 times)

Offline 3DzForMe

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Reboot Comp Entry - WestIsBest
« on: March 21, 2020, 06:19:00 AM »
The clue probably isn't in the title.....

So far - created template and am importing imagery - how tuff will AGK Studio Syntax be to wrap my suede around? :o

Offline Xerra

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Re: Reboot Comp Entry - WestIsBest
« Reply #1 on: March 22, 2020, 10:22:31 AM »
West is best? What's it a reboot from? More details. This is a very vague post for a work log :-)

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #2 on: March 22, 2020, 09:17:12 PM »
was being vague for a reason (and a little tongue in cheek.....)

Really not sure I've the time to commit - changing jobs, doing a Cisco course - huge commute coming up....

Anyways::

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #3 on: March 26, 2020, 08:29:32 AM »
Entry trois:

Getting to grips with AGK syntax a little more. Using the gameplay (yes, I know there wasn't much ....) From the wildest west as a template.

However, once I realise the basic mechanics of AGK syntax, I may revisit all the passed titles for something a little more get your teeth into...

Saying that though.... There's a lot on the agenda coming up in the old 'life' thing. It's a juggling act  ::)

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #4 on: August 22, 2020, 06:47:36 AM »
Jeez, more than 120 days since my last work entry!

Anyhoo, just about got 2 gun tex's reload logic working for pistol1, 2 and his grenade stash - I know, exciting stuff!!!!

[EDIT]  Reload logic now... working.  Just got a minor bug to squish whereby pistol1's ammobox can 'track' player1 after pistol2 runs out ;)

Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #5 on: September 24, 2020, 07:54:16 PM »
2nd pistols bullets don't go through the enemy (SLR style) after the first reload. Whoop Whoop!

Offline Steve Elliott

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Re: Reboot Comp Entry - WestIsBest
« Reply #6 on: September 24, 2020, 08:01:02 PM »
Slowly slowly catchy monkey.  Keep going!
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Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #7 on: September 24, 2020, 08:36:45 PM »
Oh yeah, competitions are like fashion.... The one I was entering might see the light of day again.

Also, I was restricted to just my laptops screen and time pressure.... I didn't bring my charger to my digs.... Nevertheless twoguntex's bullets march ever forwards.... Until after the first reload 😁

Offline Steve Elliott

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Re: Reboot Comp Entry - WestIsBest
« Reply #8 on: September 24, 2020, 08:45:53 PM »
lol my last comp game nearly made it, but not quite.  But I did learn a lot about AGK and produced some vector routines (which I've never written before).  The point is you learn more about coding and more about the language of choice when there's an incentive (a competition).  Sometimes it's worth just getting your routines right and developing a framework that you can take to the next project.

Life will get in the way and time flys, but whatever code you do produce for a project can be useful.
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Offline 3DzForMe

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Re: Reboot Comp Entry - WestIsBest
« Reply #9 on: September 24, 2020, 09:45:46 PM »
Yeah, agreed, I'm still (albeit subconsciously) happy to see the trajectory of my grenades following a nice arc, in AGK, of course. B3D still cuts some mustard, but AGK Studio is a worthy successor.  ;D

 

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