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Author Topic: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020  (Read 5386 times)

Offline Qube

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Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« on: August 18, 2020, 06:52:27 AM »
Welcome to our 11th Code a Game Competition.



Competition Length : August 18th 2020 to October 18th 2020 @ 23:59:59 ( GMT )

Outline : Go Nuts and make any game you want.

Detailed description ( or not in this case ):
  • Go Nuts and make a game, any game you want. 2D / 3D, Action, Sim, Shoot-em-Up, MMORPG, it's an open free for all.

Limits :

No limitations except the time allocated to this comp \o/.

Prize fund :

The prize fund will be hidden until the end of the competition. Members are free to add to the prize fund by sending a PayPal payment to qube@syntaxbomb.com. The amount if you wish to add to the prize fund is entirely up to you and not mandatory to do.

This thread will be updated with those who have donated but not the amount.

Allocation of the prize fund will be :

1st place 50%
2nd place 30%
3rd place 20%

Rules :

1.. No copyright media or modified pre-built game templates allowed.
2.. Game frameworks are allowed as are free / purchased media.
3.. Individuals and teams are allowed to enter.
4.. Provide a download with at least a Windows executable ( or link if a web browser game only ). Include other OS's too if you want.
5.. Choice of language is totally up to you. You do not have to provide the source code.
6.. One entry per person / team.
7.. SyntaxBomb has zero rights to any work posted here. You / your team hold total control.
8.. Prize to the winners payable via PayPal only.
9.. All entries must be in by 23:59:59 on the 18th of Oct 2020 ( GMT ). No extensions to the deadline will be granted.
10.. Games must be of a completed state and not merely a demo / proof of concept.
11.. No remakes / clones of commercial games are allowed for example Donkey Kong which may lead to copyright infringement. A game my be done "in the style of" but must use original media and not a copy in a manner to which may infringe on a 3rd party copyright.
12.. There will be a one week gap after the comp ends before voting starts to allow members to play the games and for developers to fix any bugs in their game ( no new / additional features ) and re-upload. Once voting commences then no further bug fixes can be submitted until after voting has been completed.

How to submit your game :

Game submissions must be made in this thread. You may link to your external webpage or showcase post about your game. If you have no means of hosting your game then please PM Qube and arrangements will be made.

When submitting your game please adhere to the following format ( if relevant ) :

Game Title
Download link and OS requirements
Required dependancies
Brief info about your game
Any screen shots or video's
Media information ( If using free / purchased media then please state where you obtained said media. )

How are the winners picked :

Voting will take place from Monday the 26th of October 2020 for one week and a dedicated thread will be made and relevant voting information provided.

Get coding and good luck ;D


Current donators to the prize fund :

Xerra ( donated an awesome prize )
Qube ( nothing good to say )
GaborD ( top man, thank you )
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
Commodore VIC-20, 1.1Mhz MOS 6502 CPU, 5KB RAM, VIC ( 6560 ) GPU

Until the next time...

Offline iWasAdam

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #1 on: August 18, 2020, 11:46:56 AM »
Flap it. I'm gonna GO NUTS!!!!!!  :o

Bomba: Hyperblast

Offline Steve Elliott

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #2 on: August 18, 2020, 12:23:04 PM »
I'm in.  I might just complete in time too, for a change lol.
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Offline Xerra

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #3 on: August 18, 2020, 04:13:34 PM »
OMG THEY KILLED KENNY! THOSE BASTARDS KILLED KENNY!

I had my entry 90% completed as well. Now I'll have to start again....

Ok, so I had just started working on a screen transition, which isn't working right, and fuck all else. But that's not the point :-)

I'm in anyway - as for what, I have no idea.

Offline Steve Elliott

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #4 on: August 18, 2020, 07:34:37 PM »
Quote
OMG THEY KILLED KENNY! THOSE BASTARDS KILLED KENNY!

I had my entry 90% completed as well. Now I'll have to start again....

Ok, so I had just started working on a screen transition, which isn't working right, and fuck all else. But that's not the point :-)

lol I've started again a few times on game graphics alone for my game idea.  Going for a pixel art style now...with 'extras'.   ;)
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 3 and 4

Offline Xerra

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #5 on: August 18, 2020, 10:21:15 PM »
Quote
OMG THEY KILLED KENNY! THOSE BASTARDS KILLED KENNY!

I had my entry 90% completed as well. Now I'll have to start again....

Ok, so I had just started working on a screen transition, which isn't working right, and fuck all else. But that's not the point :-)

lol I've started again a few times on game graphics alone for my game idea.  Going for a pixel art style now...with 'extras'.   ;)

Just don't get so caught up in the graphics that you forget you need to actually code a game around them as well. Not that this has happened to you before.... erm, erm.... Yes, focus, Steve :-)

Offline Steve Elliott

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #6 on: August 18, 2020, 10:28:38 PM »
lol I nearly completed my vector graphics game in time  :P

I'm just not that familiar with AGK so like to 'experiment' and time runs away from me.   ;D
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 3 and 4

Offline Qube

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #7 on: August 18, 2020, 10:40:34 PM »
Yeah, Steve, get on with it :))

So we have a free for all and I’ve no idea what to do, typical :P must decide tonight so I can dive in. Unity or AGK? Hmmm, do I dare do my own 3D models or hack away at 2D? Oh the choices. Should of set a theme ;D
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
Commodore VIC-20, 1.1Mhz MOS 6502 CPU, 5KB RAM, VIC ( 6560 ) GPU

Until the next time...

Offline blinkok

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #8 on: August 18, 2020, 10:53:18 PM »
It appears somebody really did kill kenney! ;-)
Sorry. Old joke

Offline Qube

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #9 on: August 19, 2020, 02:53:23 AM »
UPDATE TO : Current donators to the prize fund :

Xerra ( donated an awesome prize )
Qube ( twat! )
GaborD ( top man, thank you )
Mac mini ( 2018 / 2020 ), 3 GHz 6-Core Intel Core i5, 16 GB 2667 MHz DDR4, 1TB NVMe, eGPU Radeon Pro 580 8 GB, LG Ultragear 27GL83A-B 27 Inch
Commodore VIC-20, 1.1Mhz MOS 6502 CPU, 5KB RAM, VIC ( 6560 ) GPU

Until the next time...

Offline iWasAdam

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #10 on: August 19, 2020, 07:43:15 AM »
mmmm.... 2 months. Should just be enough time to write the OS and build the cabinet!

I'm thinking Parallax!  8)

Offline metamorpho

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #11 on: August 19, 2020, 10:58:15 AM »
New "Code a Game Competition" - perfect news !!
 The theme "Go Nuts!". Tell me what options might correspond to such a topic? Maybe there are some examples of games?
AGK [Blitz3D]

Offline iWasAdam

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #12 on: August 19, 2020, 10:59:54 AM »
well... I'm thinking Retro, 2d, Amiga, Classic, Redux...  :o

I'm thinking 1988. Uno - Dos - Tres - Quatro... Overdrive

The names will be changed to protect the innocent... Thunderbirds are GO....

Offline Steve Elliott

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #13 on: August 19, 2020, 11:52:41 AM »
Metamorpho, it just means create any game you want.
Windows 10, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Catalina, 64-bit, 8Gb RAM, CPU Intel i5, 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3, 64-bit, 16Gb RAM, CPU Intel i5, 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 3 and 4

Offline iWasAdam

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Re: Code a game comp - Go Nuts! - Aug 18th to Oct 18th 2020
« Reply #14 on: August 19, 2020, 12:32:34 PM »
well I'm gonna kick things off with a nice master palette I just created...

 

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