January 16, 2021, 09:13:15 PM

Author Topic: Artificial Intelligence advances in Chess - the future  (Read 652 times)

Offline Steve Elliott

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Re: Artificial Intelligence advances in Chess - the future
« Reply #15 on: December 30, 2020, 06:32:38 PM »
Quote
most chess computers and engines are so strong now that they are not fun to play against.

Try Shredder, it's good because you can set it to a particular ELO Rating based on your ability and it automatically adjusts for the next game depending on if you won, lost or drew.
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Offline Dabz

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Re: Artificial Intelligence advances in Chess - the future
« Reply #16 on: December 30, 2020, 10:16:33 PM »
If the only result is to lose, then it stops being a game.

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Offline Xerra

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Re: Artificial Intelligence advances in Chess - the future
« Reply #17 on: December 30, 2020, 10:20:17 PM »
Why on earth would you play Chess to lose? It's disrespectful to your opponent.

Offline Steve Elliott

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Re: Artificial Intelligence advances in Chess - the future
« Reply #18 on: December 30, 2020, 11:09:00 PM »
What are you talking about?  The computer tries to match your playing strength, so ups or downs it's ELO Rating based on the outcome of the last game.
Windows 10 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
MacOS Big Sur 64-bit, 8Gb RAM, Intel i5 2.3 Ghz, Intel Iris Plus Graphics 640 1536 MB
Linux Mint 19.3 64-bit, 16Gb RAM, Intel i5 3.2 GHz, Nvidia GeForce GTX 1050 (2Gb)
Raspberry Pi 400, Pi4, BBC B, C64, ZX Spectrum

 

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