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SyntaxBomb - Indie Coders
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BlitzMax / BlitzMax NG
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Compiling minib3d to x64 or x86
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Topic: Compiling minib3d to x64 or x86 (Read 554 times)
JBR
Full Member
Posts: 123
Compiling minib3d to x64 or x86
«
on:
May 28, 2020, 11:49:48 PM »
Hi,
As the title says.
I'm finding it's more stable to x86.
Does this make sense as Blitz3D compiles to x86 also?
Opinions valued, Jim.
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markcwm
Sr. Member
Posts: 480
Re: Compiling minib3d to x64 or x86
«
Reply #1 on:
May 30, 2020, 05:03:19 PM »
There should be no difference, you should test possible bugs with the latest NG, try v0.120. Minib3d is very stable in my experience whether in x86 or x64, and I usually test in x64 but I've not tested it to it's limits.
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Compiling minib3d to x64 or x86
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