January 27, 2021, 07:36:38 AM

Author Topic: Compiling minib3d to x64 or x86  (Read 554 times)

Offline JBR

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Compiling minib3d to x64 or x86
« on: May 28, 2020, 11:49:48 PM »

As the title says.

I'm finding it's more stable to x86.

Does this make sense as Blitz3D compiles to x86 also?

Opinions valued, Jim.

Offline markcwm

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Re: Compiling minib3d to x64 or x86
« Reply #1 on: May 30, 2020, 05:03:19 PM »
There should be no difference, you should test possible bugs with the latest NG, try v0.120. Minib3d is very stable in my experience whether in x86 or x64, and I usually test in x64 but I've not tested it to it's limits.


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